471 lines
11 KiB
C
471 lines
11 KiB
C
|
#include "evas_common.h"
|
||
|
#include "evas_private.h"
|
||
|
#include "Evas.h"
|
||
|
|
||
|
Evas_List *
|
||
|
evas_event_objects_event_list(Evas *e, Evas_Object *stop, int x, int y)
|
||
|
{
|
||
|
Evas_Object_List *l;
|
||
|
Evas_List *in = NULL;
|
||
|
|
||
|
if (!e->layers) return NULL;
|
||
|
for (l = ((Evas_Object_List *)(e->layers))->last; l; l = l->prev)
|
||
|
{
|
||
|
Evas_Object_List *l2;
|
||
|
Evas_Layer *lay;
|
||
|
|
||
|
lay = (Evas_Layer *)l;
|
||
|
for (l2 = ((Evas_Object_List *)(lay->objects))->last; l2; l2 = l2->prev)
|
||
|
{
|
||
|
Evas_Object *obj;
|
||
|
|
||
|
obj = (Evas_Object *)l2;
|
||
|
if (obj == stop) goto done;
|
||
|
if ((!obj->pass_events) && (!obj->smart.smart))
|
||
|
{
|
||
|
evas_object_clip_recalc(obj);
|
||
|
if ((evas_object_is_in_output_rect(obj, x, y, 1, 1)) &&
|
||
|
(obj->cur.visible) &&
|
||
|
(obj->delete_me == 0) &&
|
||
|
(evas_object_clippers_is_visible(obj)) &&
|
||
|
(!obj->clip.clipees))
|
||
|
{
|
||
|
in = evas_list_append(in, obj);
|
||
|
if (!obj->repeat_events) goto done;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
done:
|
||
|
return in;
|
||
|
}
|
||
|
|
||
|
static Evas_List *evas_event_list_copy(Evas_List *list);
|
||
|
static Evas_List *
|
||
|
evas_event_list_copy(Evas_List *list)
|
||
|
{
|
||
|
Evas_List *l, *new_l = NULL;
|
||
|
|
||
|
for (l = list; l; l = l->next)
|
||
|
new_l = evas_list_append(new_l, l->data);
|
||
|
return new_l;
|
||
|
}
|
||
|
/* public functions */
|
||
|
|
||
|
void
|
||
|
evas_event_freeze(Evas *e)
|
||
|
{
|
||
|
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
|
||
|
return;
|
||
|
MAGIC_CHECK_END();
|
||
|
e->events_frozen++;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_thaw(Evas *e)
|
||
|
{
|
||
|
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
|
||
|
return;
|
||
|
MAGIC_CHECK_END();
|
||
|
e->events_frozen--;
|
||
|
}
|
||
|
|
||
|
int
|
||
|
evas_event_freeze_get(Evas *e)
|
||
|
{
|
||
|
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
|
||
|
return 0;
|
||
|
MAGIC_CHECK_END();
|
||
|
return e->events_frozen;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_down_data(Evas *e, int b, void *data)
|
||
|
{
|
||
|
Evas_List *l, *copy;
|
||
|
|
||
|
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
|
||
|
return;
|
||
|
MAGIC_CHECK_END();
|
||
|
|
||
|
if ((b < 1) || (b > 32)) return;
|
||
|
|
||
|
e->pointer.button |= (1 << (b - 1));
|
||
|
|
||
|
if (e->events_frozen > 0) return;
|
||
|
|
||
|
copy = evas_event_list_copy(e->pointer.object.in);
|
||
|
for (l = copy; l; l = l->next)
|
||
|
{
|
||
|
Evas_Object *obj;
|
||
|
Evas_Event_Mouse_Down ev;
|
||
|
|
||
|
obj = l->data;
|
||
|
obj->mouse_grabbed = 1;
|
||
|
e->pointer.mouse_grabbed = 1;
|
||
|
|
||
|
ev.button = b;
|
||
|
ev.output.x = e->pointer.x;
|
||
|
ev.output.y = e->pointer.y;
|
||
|
ev.canvas.x = e->pointer.canvas_x;
|
||
|
ev.canvas.y = e->pointer.canvas_y;
|
||
|
ev.data = data;
|
||
|
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_DOWN, &ev);
|
||
|
}
|
||
|
if (copy) copy = evas_list_free(copy);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_up_data(Evas *e, int b, void *data)
|
||
|
{
|
||
|
Evas_List *l, *copy;
|
||
|
|
||
|
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
|
||
|
return;
|
||
|
MAGIC_CHECK_END();
|
||
|
|
||
|
if ((b < 1) || (b > 32)) return;
|
||
|
|
||
|
e->pointer.button &= ~(1 << (b - 1));
|
||
|
|
||
|
if (e->events_frozen > 0) return;
|
||
|
|
||
|
copy = evas_event_list_copy(e->pointer.object.in);
|
||
|
for (l = copy; l; l = l->next)
|
||
|
{
|
||
|
Evas_Object *obj;
|
||
|
Evas_Event_Mouse_Up ev;
|
||
|
|
||
|
obj = l->data;
|
||
|
if (!e->pointer.button) obj->mouse_grabbed = 0;
|
||
|
ev.button = b;
|
||
|
ev.output.x = e->pointer.x;
|
||
|
ev.output.y = e->pointer.y;
|
||
|
ev.canvas.x = e->pointer.canvas_x;
|
||
|
ev.canvas.y = e->pointer.canvas_y;
|
||
|
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_UP, &ev);
|
||
|
}
|
||
|
if (copy) copy = evas_list_free(copy);
|
||
|
if (!e->pointer.button)
|
||
|
{
|
||
|
Evas_List *ins;
|
||
|
Evas_List *l;
|
||
|
|
||
|
e->pointer.mouse_grabbed = 0;
|
||
|
/* get new list of ins */
|
||
|
ins = evas_event_objects_event_list(e, NULL, e->pointer.x, e->pointer.y);
|
||
|
/* go thru old list of in objects */
|
||
|
copy = evas_event_list_copy(e->pointer.object.in);
|
||
|
for (l = copy; l; l = l->next)
|
||
|
{
|
||
|
Evas_Object *obj;
|
||
|
|
||
|
obj = l->data;
|
||
|
obj->mouse_grabbed = 0;
|
||
|
if (!evas_list_find(ins, obj))
|
||
|
{
|
||
|
Evas_Event_Mouse_Out ev;
|
||
|
|
||
|
obj->mouse_in = 0;
|
||
|
ev.buttons = e->pointer.button;
|
||
|
ev.output.x = e->pointer.x;
|
||
|
ev.output.y = e->pointer.y;
|
||
|
ev.canvas.x = e->pointer.canvas_x;
|
||
|
ev.canvas.y = e->pointer.canvas_y;
|
||
|
ev.data = data;
|
||
|
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev);
|
||
|
}
|
||
|
}
|
||
|
if (copy) copy = evas_list_free(copy);
|
||
|
for (l = ins; l; l = l->next)
|
||
|
{
|
||
|
Evas_Object *obj;
|
||
|
|
||
|
obj = l->data;
|
||
|
|
||
|
if (!evas_list_find(e->pointer.object.in, obj))
|
||
|
{
|
||
|
Evas_Event_Mouse_In ev;
|
||
|
|
||
|
obj->mouse_in = 1;
|
||
|
ev.buttons = e->pointer.button;
|
||
|
ev.output.x = e->pointer.x;
|
||
|
ev.output.y = e->pointer.y;
|
||
|
ev.canvas.x = e->pointer.canvas_x;
|
||
|
ev.canvas.y = e->pointer.canvas_y;
|
||
|
ev.data = data;
|
||
|
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_IN, &ev);
|
||
|
}
|
||
|
}
|
||
|
/* free our old list of ins */
|
||
|
e->pointer.object.in = evas_list_free(e->pointer.object.in);
|
||
|
/* and set up the new one */
|
||
|
e->pointer.object.in = ins;
|
||
|
evas_event_feed_mouse_move_data(e, e->pointer.x, e->pointer.y, data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_move_data(Evas *e, int x, int y, void *data)
|
||
|
{
|
||
|
int px, py;
|
||
|
double pcx, pcy;
|
||
|
|
||
|
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
|
||
|
return;
|
||
|
MAGIC_CHECK_END();
|
||
|
|
||
|
px = e->pointer.x;
|
||
|
py = e->pointer.y;
|
||
|
pcx = e->pointer.canvas_x;
|
||
|
pcy = e->pointer.canvas_y;
|
||
|
|
||
|
if (e->events_frozen > 0) return;
|
||
|
|
||
|
e->pointer.x = x;
|
||
|
e->pointer.y = y;
|
||
|
e->pointer.canvas_x = evas_coord_screen_x_to_world(e, x);
|
||
|
e->pointer.canvas_y = evas_coord_screen_x_to_world(e, y);
|
||
|
/* if our mouse button is grabbed to any objects */
|
||
|
if (e->pointer.mouse_grabbed)
|
||
|
{
|
||
|
/* go thru old list of in objects */
|
||
|
Evas_List *outs = NULL;
|
||
|
Evas_List *l, *copy;
|
||
|
|
||
|
copy = evas_event_list_copy(e->pointer.object.in);
|
||
|
for (l = copy; l; l = l->next)
|
||
|
{
|
||
|
Evas_Object *obj;
|
||
|
|
||
|
obj = l->data;
|
||
|
if ((obj->cur.visible) &&
|
||
|
(evas_object_clippers_is_visible(obj)) &&
|
||
|
(!obj->pass_events) &&
|
||
|
(!obj->smart.smart) &&
|
||
|
(!obj->clip.clipees))
|
||
|
{
|
||
|
if ((px != x) || (py != y))
|
||
|
{
|
||
|
Evas_Event_Mouse_Move ev;
|
||
|
|
||
|
ev.buttons = e->pointer.button;
|
||
|
ev.cur.output.x = e->pointer.x;
|
||
|
ev.cur.output.y = e->pointer.y;
|
||
|
ev.cur.canvas.x = e->pointer.canvas_x;
|
||
|
ev.cur.canvas.y = e->pointer.canvas_y;
|
||
|
ev.prev.output.x = px;
|
||
|
ev.prev.output.y = py;
|
||
|
ev.prev.canvas.x = pcx;
|
||
|
ev.prev.canvas.y = pcy;
|
||
|
ev.data = data;
|
||
|
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_MOVE, &ev);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
outs = evas_list_append(outs, obj);
|
||
|
}
|
||
|
if (copy) copy = evas_list_free(copy);
|
||
|
while (outs)
|
||
|
{
|
||
|
Evas_Object *obj;
|
||
|
|
||
|
obj = outs->data;
|
||
|
outs = evas_list_remove(outs, obj);
|
||
|
e->pointer.object.in = evas_list_remove(e->pointer.object.in, obj);
|
||
|
{
|
||
|
Evas_Event_Mouse_Out ev;
|
||
|
|
||
|
obj->mouse_in = 0;
|
||
|
ev.buttons = e->pointer.button;
|
||
|
ev.output.x = e->pointer.x;
|
||
|
ev.output.y = e->pointer.y;
|
||
|
ev.canvas.x = e->pointer.canvas_x;
|
||
|
ev.canvas.y = e->pointer.canvas_y;
|
||
|
ev.data = data;
|
||
|
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Evas_List *ins;
|
||
|
Evas_List *l, *copy;
|
||
|
|
||
|
/* get all new in objects */
|
||
|
ins = evas_event_objects_event_list(e, NULL, x, y);
|
||
|
/* go thru old list of in objects */
|
||
|
copy = evas_event_list_copy(e->pointer.object.in);
|
||
|
for (l = copy; l; l = l->next)
|
||
|
{
|
||
|
Evas_Object *obj;
|
||
|
|
||
|
obj = l->data;
|
||
|
/* if its under the pointer and its visible and its in the new */
|
||
|
/* in list */
|
||
|
evas_object_clip_recalc(obj);
|
||
|
if (evas_object_is_in_output_rect(obj, x, y, 1, 1) &&
|
||
|
(obj->cur.visible) &&
|
||
|
(evas_object_clippers_is_visible(obj)) &&
|
||
|
(evas_list_find(ins, obj)) &&
|
||
|
(!obj->pass_events) &&
|
||
|
(!obj->smart.smart) &&
|
||
|
(!obj->clip.clipees))
|
||
|
{
|
||
|
if ((px != x) || (py != y))
|
||
|
{
|
||
|
Evas_Event_Mouse_Move ev;
|
||
|
|
||
|
ev.buttons = e->pointer.button;
|
||
|
ev.cur.output.x = e->pointer.x;
|
||
|
ev.cur.output.y = e->pointer.y;
|
||
|
ev.cur.canvas.x = e->pointer.canvas_x;
|
||
|
ev.cur.canvas.y = e->pointer.canvas_y;
|
||
|
ev.prev.output.x = px;
|
||
|
ev.prev.output.y = py;
|
||
|
ev.prev.canvas.x = pcx;
|
||
|
ev.prev.canvas.y = pcy;
|
||
|
ev.data = data;
|
||
|
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_MOVE, &ev);
|
||
|
}
|
||
|
}
|
||
|
/* otherwise it has left the object */
|
||
|
else
|
||
|
{
|
||
|
Evas_Event_Mouse_Out ev;
|
||
|
|
||
|
obj->mouse_in = 0;
|
||
|
ev.buttons = e->pointer.button;
|
||
|
ev.output.x = e->pointer.x;
|
||
|
ev.output.y = e->pointer.y;
|
||
|
ev.canvas.x = e->pointer.canvas_x;
|
||
|
ev.canvas.y = e->pointer.canvas_y;
|
||
|
ev.data = data;
|
||
|
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev);
|
||
|
}
|
||
|
}
|
||
|
if (copy) copy = evas_list_free(copy);
|
||
|
/* go thru out current list of ins */
|
||
|
for (l = ins; l; l = l->next)
|
||
|
{
|
||
|
Evas_Object *obj;
|
||
|
|
||
|
obj = l->data;
|
||
|
/* if its not in the old list of ins send an enter event */
|
||
|
if (!evas_list_find(e->pointer.object.in, obj))
|
||
|
{
|
||
|
Evas_Event_Mouse_In ev;
|
||
|
|
||
|
obj->mouse_in = 1;
|
||
|
ev.buttons = e->pointer.button;
|
||
|
ev.output.x = e->pointer.x;
|
||
|
ev.output.y = e->pointer.y;
|
||
|
ev.canvas.x = e->pointer.canvas_x;
|
||
|
ev.canvas.y = e->pointer.canvas_y;
|
||
|
ev.data = data;
|
||
|
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_IN, &ev);
|
||
|
}
|
||
|
}
|
||
|
/* free our old list of ins */
|
||
|
e->pointer.object.in = evas_list_free(e->pointer.object.in);
|
||
|
/* and set up the new one */
|
||
|
e->pointer.object.in = ins;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_in_data(Evas *e, void *data)
|
||
|
{
|
||
|
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
|
||
|
return;
|
||
|
MAGIC_CHECK_END();
|
||
|
e->pointer.inside = 1;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_out_data(Evas *e, void *data)
|
||
|
{
|
||
|
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
|
||
|
return;
|
||
|
MAGIC_CHECK_END();
|
||
|
e->pointer.inside = 0;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_down(Evas *e, int b)
|
||
|
{
|
||
|
evas_event_feed_mouse_down_data(e, b, NULL);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_up(Evas *e, int b)
|
||
|
{
|
||
|
evas_event_feed_mouse_up_data(e, b, NULL);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_move(Evas *e, int x, int y)
|
||
|
{
|
||
|
evas_event_feed_mouse_move_data(e, x, y, NULL);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_in(Evas *e)
|
||
|
{
|
||
|
evas_event_feed_mouse_in_data(e, NULL);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_event_feed_mouse_out(Evas *e)
|
||
|
{
|
||
|
evas_event_feed_mouse_out_data(e, NULL);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_object_pass_events_set(Evas_Object *obj, int pass)
|
||
|
{
|
||
|
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
|
||
|
return;
|
||
|
MAGIC_CHECK_END();
|
||
|
obj->pass_events = pass;
|
||
|
if (evas_object_is_in_output_rect(obj,
|
||
|
obj->layer->evas->pointer.x,
|
||
|
obj->layer->evas->pointer.y, 1, 1))
|
||
|
evas_event_feed_mouse_move(obj->layer->evas,
|
||
|
obj->layer->evas->pointer.x,
|
||
|
obj->layer->evas->pointer.y);
|
||
|
}
|
||
|
|
||
|
int
|
||
|
evas_object_pass_events_get(Evas_Object *obj)
|
||
|
{
|
||
|
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
|
||
|
return 0;
|
||
|
MAGIC_CHECK_END();
|
||
|
return obj->pass_events;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
evas_object_repeat_events_set(Evas_Object *obj, int repeat)
|
||
|
{
|
||
|
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
|
||
|
return;
|
||
|
MAGIC_CHECK_END();
|
||
|
obj->repeat_events = repeat;
|
||
|
if (evas_object_is_in_output_rect(obj,
|
||
|
obj->layer->evas->pointer.x,
|
||
|
obj->layer->evas->pointer.y, 1, 1))
|
||
|
evas_event_feed_mouse_move(obj->layer->evas,
|
||
|
obj->layer->evas->pointer.x,
|
||
|
obj->layer->evas->pointer.y);
|
||
|
}
|
||
|
|
||
|
int
|
||
|
evas_object_repeat_events_get(Evas_Object *obj)
|
||
|
{
|
||
|
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
|
||
|
return 0;
|
||
|
MAGIC_CHECK_END();
|
||
|
return obj->repeat_events;
|
||
|
}
|