efl/legacy/elementary/src/bin/test.c

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#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
#include <string.h>
#include <Elementary.h>
#include "test.h"
int _log_domain = -1;
/* all tests prototypes */
//void test_access(void *data, Evas_Object *obj, void *event_info);
//void test_access2(void *data, Evas_Object *obj, void *event_info);
//void test_access3(void *data, Evas_Object *obj, void *event_info);
void test_bg_plain(void *data, Evas_Object *obj, void *event_info);
void test_bg_image(void *data, Evas_Object *obj, void *event_info);
void test_bg_options(void *data, Evas_Object *obj, void *event_info);
void test_icon(void *data, Evas_Object *obj, void *event_info);
void test_icon_transparent(void *data, Evas_Object *obj, void *event_info);
void test_box_vert(void *data, Evas_Object *obj, void *event_info);
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void test_box_vert2(void *data, Evas_Object *obj, void *event_info);
void test_box_pack(void *data, Evas_Object *obj, void *event_info);
void test_box_horiz(void *data, Evas_Object *obj, void *event_info);
void test_box_homo(void *data, Evas_Object *obj, void *event_info);
void test_box_transition(void *data, Evas_Object *obj, void *event_info);
void test_button(void *data, Evas_Object *obj, void *event_info);
void test_cnp(void *data, Evas_Object *obj, void *event_info);
void test_transit(void *data, Evas_Object *obj, void *event_info);
void test_transit2(void *data, Evas_Object *obj, void *event_info);
void test_transit3(void *data, Evas_Object *obj, void *event_info);
void test_transit4(void *data, Evas_Object *obj, void *event_info);
void test_transit5(void *data, Evas_Object *obj, void *event_info);
void test_transit6(void *data, Evas_Object *obj, void *event_info);
void test_transit7(void *data, Evas_Object *obj, void *event_info);
void test_transit8(void *data, Evas_Object *obj, void *event_info);
void test_transit9(void *data, Evas_Object *obj, void *event_info);
Welcome a new Elementary widget: file selector button. This is an elm button extended to launch a file selector on click and to callback_call registered funcs when selection is completed. Many uses may arise from it, but as a fresh 1st example here comes the first (primitive, but cool) video player in edje: externals { external: "emotion"; external: "elm"; } collections { group { name: "main"; parts { part { name: "video"; type: EXTERNAL; source: "emotion"; description { state: "default" 0; rel1 { offset: 10 10; } rel2 { offset: -11 -61; } params { choice: "engine" "gstreamer"; } } } part { name: "play"; type: RECT; description { state: "default" 0; color: 0 255 0 128; rel1 { relative: 0 1; offset: 10 -51; } rel2 { relative: 0.3 1; offset: -6 -11; } } } part { name: "pause"; type: RECT; description { state: "default" 0; color: 255 0 0 128; rel1 { relative: 0.3 1; offset: 5 -51; } rel2 { relative: 0.6 1; offset: -6 -11; } } } part { name: "file_sel_btn"; type: EXTERNAL; source: "elm/fileselector_button"; description { state: "default" 0; rel1 { relative: 0.6 1; offset: 5 -51; } rel2 { offset: -11 -11; } params { string: "label" "open file"; string: "icon" "file"; } } } programs { program { signal: "mouse,clicked,1"; source: "play"; after: "do_play"; } program { name: "do_play"; action: PARAM_SET "video" "play" "1"; } program { signal: "mouse,clicked,1"; source: "pause"; action: PARAM_SET "video" "play" "0"; } program { signal: "file,chosen"; source: "file_sel_btn"; action: PARAM_COPY "file_sel_btn" "path" "video" "file"; after: "do_play"; } } } } } Enjoy. I've seen bugs on the fileselector itself wrt to list selection logic. I'll dig into then soon. SVN revision: 47846
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void test_fileselector_button(void *data, Evas_Object *obj, void *event_info);
void test_fileselector_entry(void *data, Evas_Object *obj, void *event_info);
void test_clock(void *data, Evas_Object *obj, void *event_info);
void test_clock2(void *data, Evas_Object *obj, void *event_info);
void test_clock3(void *data, Evas_Object *obj, void *event_info);
void test_check(void *data, Evas_Object *obj, void *event_info);
void test_check_toggle(void *data, Evas_Object *obj, void *event_info);
void test_radio(void *data, Evas_Object *obj, void *event_info);
void test_layout(void *data, Evas_Object *obj, void *event_info);
void test_layout2(void *data, Evas_Object *obj, void *event_info);
void test_hover(void *data, Evas_Object *obj, void *event_info);
void test_hover2(void *data, Evas_Object *obj, void *event_info);
void test_hover3(void *data, Evas_Object *obj, void *event_info);
void test_entry(void *data, Evas_Object *obj, void *event_info);
void test_entry_style_user(void *data, Evas_Object *obj, void *event_info);
void test_entry_scrolled(void *data, Evas_Object *obj, void *event_info);
void test_entry3(void *data, Evas_Object *obj, void *event_info);
void test_entry4(void *data, Evas_Object *obj, void *event_info);
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void test_entry5(void *data, Evas_Object *obj, void *event_info);
void test_entry6(void *data, Evas_Object *obj, void *event_info);
void test_entry7(void *data, Evas_Object *obj, void *event_info);
void test_entry8(void *data, Evas_Object *obj, void *event_info);
void test_entry_notepad(void *data, Evas_Object *obj, void *event_info);
void test_multibuttonentry(void *data, Evas_Object *obj, void *event_info);
void test_entry_anchor2(void *data, Evas_Object *obj, void *event_info);
void test_entry_anchor(void *data, Evas_Object *obj, void *event_info);
void test_entry_emoticon(void *data, Evas_Object *obj, void *event_info);
void test_toolbar(void *data, Evas_Object *obj, void *event_info);
void test_toolbar2(void *data, Evas_Object *obj, void *event_info);
void test_toolbar3(void *data, Evas_Object *obj, void *event_info);
void test_toolbar4(void *data, Evas_Object *obj, void *event_info);
void test_toolbar5(void *data, Evas_Object *obj, void *event_info);
void test_toolbar6(void *data, Evas_Object *obj, void *event_info);
void test_toolbar7(void *data, Evas_Object *obj, void *event_info);
void test_toolbar8(void *data, Evas_Object *obj, void *event_info);
void test_toolbar9(void *data, Evas_Object *obj, void *event_info);
void test_hoversel(void *data, Evas_Object *obj, void *event_info);
void test_list(void *data, Evas_Object *obj, void *event_info);
void test_list_horizontal(void *data, Evas_Object *obj, void *event_info);
void test_list2(void *data, Evas_Object *obj, void *event_info);
void test_list3(void *data, Evas_Object *obj, void *event_info);
void test_list4(void *data, Evas_Object *obj, void *event_info);
void test_list5(void *data, Evas_Object *obj, void *event_info);
void test_list6(void *data, Evas_Object *obj, void *event_info);
void test_list7(void *data, Evas_Object *obj, void *event_info);
void test_list8(void *data, Evas_Object *obj, void *event_info);
void test_list9(void *data, Evas_Object *obj, void *event_info);
void test_list_separator(void *data, Evas_Object *obj, void *event_info);
void test_list_multi_select(void *data, Evas_Object *obj, void *event_info);
void test_inwin(void *data, Evas_Object *obj, void *event_info);
void test_inwin2(void *data, Evas_Object *obj, void *event_info);
void test_scaling(void *data, Evas_Object *obj, void *event_info);
void test_scaling2(void *data, Evas_Object *obj, void *event_info);
void test_slider(void *data, Evas_Object *obj, void *event_info);
void test_actionslider(void *data, Evas_Object *obj, void *event_info);
void test_genlist(void *data, Evas_Object *obj, void *event_info);
void test_genlist2(void *data, Evas_Object *obj, void *event_info);
void test_genlist3(void *data, Evas_Object *obj, void *event_info);
void test_genlist4(void *data, Evas_Object *obj, void *event_info);
void test_genlist5(void *data, Evas_Object *obj, void *event_info);
void test_genlist6(void *data, Evas_Object *obj, void *event_info);
void test_genlist7(void *data, Evas_Object *obj, void *event_info);
From: Seunggyun Kim <sgyun.kim@samsung.com> Subject: [E-devel] [Patch] Group index support I added group index feature. This feature support to show item indicates group index. I attached capture images showing group index. As you can see attached png images, Group index item includes same group items. The group index is shown until every items that have same group index are scrolled. so group index realize/unrealize is not excuteded in _item_block_position function. instead of the function, group index is controlled in _pan_calculate function. "Genlist Group" and "Genlist Group Tree" menu is added in elementary_test. you can test group index operations in elementary_test. This patch is not support elm_genlist_item_insert_before/after operation of group index. We are now considering the operations in group index., This patch assumes that the previous 2 patches are already applied to upstream. '[E-devel] [Patch] Tree support for elm_genlist_item_prepend() API.' '[E-devel] [Patch] Tree support for elm_genlist_item_insert_before/after() APIs', So this patch does not include the changes of the previous patch. I separated this patch. - 004.elm_genlist.c.patch.txt Patch for src/lib/elm_genlist.c - 005.test_genlist.c.patch.txt Patch for src/bin/test_genlist.c - 006.genlist.patch.txt Patch for data/theme/default.edc And you have to add attached group_index.png file into 'data/themes' 'group_index.png' file is group index background image. Daniel Juyung Seo help make test code and refactoring group index code. SVN revision: 55925
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void test_genlist8(void *data, Evas_Object *obj, void *event_info);
void test_genlist9(void *data, Evas_Object *obj, void *event_info);
Elementary genlist: Added genlist mode feature. I introduce a new concept to genlist. I named it "genlist mode" after I discussed it with raster. Using this feature, one can activate/deactivate any mode(effect) to an item. The mode is defined in genlist item edc. You can watch a sample video on youtube. http://www.youtube.com/watch?v=ZPbwpzwwiS8 I created two sample mode: Slide and Rotate. [Feature Description] - One can activate a specific mode to an item. - One item is activated at one time while others are deactivated. - Genlist handles deactivating other items when one item is activated. - There are two different view: before activated, after activated. - Genlist creates the second view when the first view is activated. Usually the first view is animated. - Genlist destroys the second view when the item finishes deactivating. - Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time. - Mode is defined in genlist edc so one can easily add it more. - Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style. [API] - EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2); Activate/Deactivate a mode to an item. - EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated mode name. - EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); Get activated item. [Structure] - Elm_Genlist_Item Added const char *mode_item_style; [Usage] - Set mode style name to genlist item class. itc.mode_item_style = "mode"; - Activated mode to an item whenever you want. elm_genlist_item_mode_set(it, "slide", EINA_TRUE); SVN revision: 58791
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void test_genlist10(void *data, Evas_Object *obj, void *event_info);
void test_genlist11(void *data, Evas_Object *obj, void *event_info);
void test_genlist12(void *data, Evas_Object *obj, void *event_info);
void test_genlist13(void *data, Evas_Object *obj, void *event_info);
void test_genlist14(void *data, Evas_Object *obj, void *event_info);
void test_genlist15(void *data, Evas_Object *obj, void *event_info);
void test_genlist16(void *data, Evas_Object *obj, void *event_info);
void test_genlist17(void *data, Evas_Object *obj, void *event_info);
void test_genlist18(void *data, Evas_Object *obj, void *event_info);
void test_genlist19(void *data, Evas_Object *obj, void *event_info);
void test_genlist20(void *data, Evas_Object *obj, void *event_info);
void test_genlist_item_styles(void *data, Evas_Object *obj, void *event_info);
void test_genlist_multi_select(void *data, Evas_Object *obj, void *event_info);
void test_gesture_layer(void *data, Evas_Object *obj, void *event_info);
void test_gesture_layer2(void *data, Evas_Object *obj, void *event_info);
void test_gesture_layer3(void *data, Evas_Object *obj, void *event_info);
void test_table(void *data, Evas_Object *obj, void *event_info);
void test_table2(void *data, Evas_Object *obj, void *event_info);
void test_table3(void *data, Evas_Object *obj, void *event_info);
void test_table4(void *data, Evas_Object *obj, void *event_info);
void test_table5(void *data, Evas_Object *obj, void *event_info);
void test_table6(void *data, Evas_Object *obj, void *event_info);
void test_table7(void *data, Evas_Object *obj, void *event_info);
void test_gengrid(void *data, Evas_Object *obj, void *event_info);
void test_gengrid2(void *data, Evas_Object *obj, void *event_info);
void test_gengrid3(void *data, Evas_Object *obj, void *event_info);
void test_gengrid_item_styles(void *data, Evas_Object *obj, void *event_info);
void test_gengrid4(void *data, Evas_Object *obj, void *event_info);
void test_win_state(void *data, Evas_Object *obj, void *event_info);
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void test_win_state2(void *data, Evas_Object *obj, void *event_info);
void test_progressbar(void *data, Evas_Object *obj, void *event_info);
void test_progressbar2(void *data, Evas_Object *obj, void *event_info);
void test_fileselector(void *data, Evas_Object *obj, void *event_info);
void test_separator(void *data, Evas_Object *obj, void *event_info);
void test_scroller(void *data, Evas_Object *obj, void *event_info);
void test_scroller2(void *data, Evas_Object *obj, void *event_info);
void test_spinner(void *data, Evas_Object *obj, void *event_info);
void test_index(void *data, Evas_Object *obj, void *event_info);
void test_index2(void *data, Evas_Object *obj, void *event_info);
void test_index_horizontal(void *data, Evas_Object *obj, void *event_info);
void test_photocam(void *data, Evas_Object *obj, void *event_info);
void test_photocam_remote(void *data, Evas_Object *obj, void *event_info);
void test_photo(void *data, Evas_Object *obj, void *event_info);
void test_prefs(void *data, Evas_Object *obj, void *event_info);
void test_thumb(void *data, Evas_Object *obj, void *event_info);
void test_icon_desktops(void *data, Evas_Object *obj, void *event_info);
void test_icon_animated(void *data, Evas_Object *obj, void *event_info);
void test_notify(void *data, Evas_Object *obj, void *event_info);
void test_slideshow(void *data, Evas_Object *obj, void *event_info);
void test_menu(void *data, Evas_Object *obj, void *event_info);
void test_menu2(void *data, Evas_Object *obj, void *event_info);
void test_panel(void *data, Evas_Object *obj, void *event_info);
void test_panes(void *data, Evas_Object *obj, void *event_info);
void test_calendar(void *data, Evas_Object *obj, void *event_info);
void test_calendar2(void *data, Evas_Object *obj, void *event_info);
void test_calendar3(void *data, Evas_Object *obj, void *event_info);
void test_map(void *data, Evas_Object *obj, void *event_info);
void test_weather(void *data, Evas_Object *obj, void *event_info);
void test_flip(void *data, Evas_Object *obj, void *event_info);
void test_flip2(void *data, Evas_Object *obj, void *event_info);
void test_flip3(void *data, Evas_Object *obj, void *event_info);
void test_flip4(void *data, Evas_Object *obj, void *event_info);
void test_flip5(void *data, Evas_Object *obj, void *event_info);
void test_flip_page(void *data, Evas_Object *obj, void *event_info);
void test_label(void *data, Evas_Object *obj, void *event_info);
void test_label2(void *data, Evas_Object *obj, void *event_info);
void test_conformant(void *data, Evas_Object *obj, void *event_info);
void test_conformant2(void *data, Evas_Object *obj, void *event_info);
void test_conformant_indicator(void *data, Evas_Object *obj, void *event_info);
void test_main_menu(void *data, Evas_Object *obj, void *event_info);
void test_multi(void *data, Evas_Object *obj, void *event_info);
void test_floating(void *data, Evas_Object *obj, void *event_info);
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void test_launcher(void *data, Evas_Object *obj, void *event_info);
void test_launcher2(void *data, Evas_Object *obj, void *event_info);
void test_launcher3(void *data, Evas_Object *obj, void *event_info);
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void test_anim(void *data, Evas_Object *obj, void *event_info);
void test_tooltip(void *data, Evas_Object *obj, void *event_info);
void test_tooltip2(void *data, Evas_Object *obj, void *event_info);
void test_cursor(void *data, Evas_Object *obj, void *event_info);
void test_cursor2(void *data, Evas_Object *obj, void *event_info);
void test_cursor3(void *data, Evas_Object *obj, void *event_info);
void test_cursor4(void *data, Evas_Object *obj, void *event_info);
void test_focus(void *data, Evas_Object *obj, void *event_info);
void test_focus2(void *data, Evas_Object *obj, void *event_info);
void test_focus3(void *data, Evas_Object *obj, void *event_info);
void test_focus4(void *data, Evas_Object *obj, void *event_info);
void test_focus_custom(void *data, Evas_Object *obj, void *event_info);
void test_flipselector(void *data, Evas_Object *obj, void *event_info);
void test_diskselector(void *data, Evas_Object *obj, void *event_info);
void test_colorselector(void *data, Evas_Object *obj, void *event_info);
void test_ctxpopup(void *data, Evas_Object *obj, void *event_info);
void test_bubble(void *data, Evas_Object *obj, void *event_info);
void test_segment_control(void *data, Evas_Object *obj, void *event_info);
void test_store(void *data, Evas_Object *obj, void *event_info);
void test_sys_notify(void *data, Evas_Object *obj, void *event_info);
void test_systray(void *data, Evas_Object *obj, void *event_info);
void test_win_inline(void *data, Evas_Object *obj, void *event_info);
void test_win_socket(void *data, Evas_Object *obj, void *event_info);
void test_win_plug(void *data, Evas_Object *obj, void *event_info);
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void test_grid(void *data, Evas_Object *obj, void *event_info);
void test_glview_simple(void *data, Evas_Object *obj, void *event_info);
void test_glview(void *data, Evas_Object *obj, void *event_info);
void test_3d(void *data, Evas_Object *obj, void *event_info);
void test_naviframe(void *data, Evas_Object *obj, void *event_info);
void test_naviframe2(void *data, Evas_Object *obj, void *event_info);
void test_naviframe_complex(void *data, Evas_Object *obj, void *event_info);
//void test_factory(void *data, Evas_Object *obj, void *event_info);
void test_datetime(void *data, Evas_Object *obj, void *event_info);
void test_popup(void *data, Evas_Object *obj, void *event_info);
void test_dayselector(void *data, Evas_Object *obj, void *event_info);
void test_image(void *data, Evas_Object *obj, void *event_info);
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void test_remote_image(void *data, Evas_Object *obj, void *event_info);
void test_click_image(void *data, Evas_Object *obj, void *event_info);
void test_external_button(void *data, Evas_Object *obj, void *event_info);
void test_external_slider(void *data, Evas_Object *obj, void *event_info);
void test_external_scroller(void *data, Evas_Object *obj, void *event_info);
void test_external_pbar(void *data, Evas_Object *obj, void *event_info);
void test_external_video(void *data, Evas_Object *obj, void *event_info);
void test_config(void *data, Evas_Object *obj, void *event_info);
#ifdef HAVE_EMOTION
void test_video(void *data, Evas_Object *obj, void *event_info);
#endif
#ifdef HAVE_EIO
void test_eio(void *data, Evas_Object *obj, void *event_info);
#endif
#ifdef HAVE_ELEMENTARY_WEB
void test_web_normal(void *data, Evas_Object *obj, void *event_info);
void test_web_mobile(void *data, Evas_Object *obj, void *event_info);
#endif
void test_dnd_genlist_default_anim(void *data, Evas_Object *obj, void *event_info);
void test_dnd_genlist_user_anim(void *data, Evas_Object *obj, void *event_info);
void test_dnd_genlist_gengrid(void *data, Evas_Object *obj, void *event_info);
void test_dnd_overlapping(void *data, Evas_Object *obj, void *event_info);
void test_task_switcher(void *data, Evas_Object *obj, void *event_info);
void test_application_server_message(void *data, Evas_Object *obj, void *event_info);
void test_application_server_phone(void *data, Evas_Object *obj, void *event_info);
Evas_Object *win, *tbx; // TODO: refactoring
void *tt;
Eina_List *tests;
struct elm_test
{
const char *icon;
const char *category;
const char *name;
void (*cb)(void *, Evas_Object *, void *);
};
static int
elm_test_sort(const void *pa, const void *pb)
{
const struct elm_test *a = pa, *b = pb;
int res = strcasecmp(a->category, b->category);
if (res) return res;
return strcasecmp(a->name, b->name);
}
static void
_elm_test_add(Eina_List **p_list, const char *icon, const char *category, const char *name, void (*cb)(void *, Evas_Object *, void *))
{
struct elm_test *t = malloc(sizeof(struct elm_test));
t->icon = icon;
t->category = category;
t->name = name;
t->cb = cb;
*p_list = eina_list_sorted_insert(*p_list, elm_test_sort, t);
}
void
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my_win_del(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
elm_exit(); /* exit the program's main loop that runs in elm_run() */
}
static void
_ui_tg_changed(void *data, Evas_Object *obj, void *event_info)
{
(void) data; (void) event_info;
elm_config_mirrored_set(elm_check_state_get(obj));
}
static void
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_frame_clicked(void *data EINA_UNUSED, Evas_Object *obj, void *event_info EINA_UNUSED)
{
printf("frame %p is: %s\n", obj, elm_frame_collapse_get(obj) ? "collapsed" : "expanded");
}
static void
_menu_create(const char *option_str)
{
struct elm_test *t = NULL;
const char *pcat = NULL;
Evas_Object *cfr = NULL, *tbx2 = NULL, *bt = NULL, *ic = NULL;
char buf[PATH_MAX];
Eina_List *l;
elm_box_clear(tbx);
EINA_LIST_FOREACH(tests, l, t)
{
if (option_str && !strcasestr(t->name, option_str)) continue;
if ((!pcat) || (strcmp(pcat, t->category)))
{
cfr = elm_frame_add(win);
// FIXME: add new style of frame for this
evas_object_smart_callback_add(cfr, "clicked", _frame_clicked, NULL);
elm_frame_autocollapse_set(cfr, EINA_TRUE);
elm_object_text_set(cfr, t->category);
evas_object_size_hint_weight_set(cfr, EVAS_HINT_EXPAND, 0.0);
evas_object_size_hint_fill_set(cfr, EVAS_HINT_FILL, 0.0);
elm_box_pack_end(tbx, cfr);
evas_object_show(cfr);
tbx2 = elm_box_add(win);
elm_box_layout_set(tbx2, evas_object_box_layout_flow_horizontal, NULL, NULL);
evas_object_size_hint_weight_set(tbx2, EVAS_HINT_EXPAND, 0.0);
evas_object_size_hint_align_set(tbx2, EVAS_HINT_FILL, 0.0);
elm_box_align_set(tbx2, 0.0, 0.5);
elm_object_content_set(cfr, tbx2);
evas_object_show(tbx2);
}
bt = elm_button_add(win);
// FIXME: add new style of button for this like efm in e17
elm_object_text_set(bt, t->name);
if (t->icon)
{
ic = elm_icon_add(win);
snprintf(buf, sizeof(buf), "%s/images/%s", elm_app_data_dir_get(), t->icon);
elm_image_file_set(ic, buf, NULL);
elm_object_part_content_set(bt, "icon", ic);
evas_object_show(ic);
}
elm_box_pack_end(tbx2, bt);
evas_object_show(bt);
evas_object_smart_callback_add(bt, "clicked", t->cb, NULL);
pcat = t->category;
if (t == tt) tt = cfr;
}
}
static void
2013-08-31 18:18:03 -07:00
_entry_changed_cb(void *data EINA_UNUSED, Evas_Object *obj, void *event_info EINA_UNUSED)
{
const char *str = elm_entry_entry_get(obj);
if (!str) return;
_menu_create(str);
}
#if 0
static void
2013-08-31 18:18:03 -07:00
_btn_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
const char *str = elm_entry_entry_get(data);
if (!str) return;
_menu_create(str);
}
#endif
static char *
_space_removed_string_get(const char *name)
{
int i = 0, j = 0, len;
char *ret;
len = strlen(name);
ret = calloc(sizeof(char), len + 1);
while (name[i])
{
if (name[i] != ' ')
{
ret[j] = name[i];
j++;
}
i++;
}
return ret;
}
static void
my_win_main(const char *autorun, Eina_Bool test_win_only)
{
Evas_Object *bg = NULL, *bx0 = NULL, *bx1 = NULL, *lb = NULL;
Evas_Object *fr = NULL, *tg = NULL, *sc = NULL, *en = NULL;
//Evas_Object *btn = NULL;
Eina_List *l = NULL;
struct elm_test *t = NULL;
if (test_win_only) goto add_tests;
/* Create an elm window - It returns an evas object. This is a little
* special as the object lives in the canvas that is inside the window
* so what is returned is really inside the window, but as you manipulate
* the evas object returned - the window will respond. elm_win makes sure
* of that so you can blindly treat it like any other evas object
* pretty much, just as long as you know it has special significance.
* The first parameter is a "parent" window - eg for a dialog you want to
* have a main window it is related to, here it is NULL meaning there
* is no parent. "main" is the name of the window - used by the window
* manager for identifying the window uniquely amongst all the windows
* within this application (and all instances of the application). The
* type is a basic window (the final parameter).
* You can call elm_win_util_standard_add() instead. This is a convenient API
* for window and bg creation. You don't need to create bg object manually.
* You can also set the title of the window at the same time.
* ex) win = elm_win_util_standard_add("main", "Elementary Tests"); */
win = elm_win_add(NULL, "main", ELM_WIN_BASIC);
if (!win) exit(1);
/* Set the title of the window - This is in the titlebar. */
elm_win_title_set(win, "Elementary Tests");
/* Set a callback on the window when "delete,request" is emitted as
* a callback. When this happens my_win_del() is called and the
* data pointer (first param) is passed the final param here (in this
* case it is NULL). This is how you can pass specific things to a
* callback like objects or data layered on top. */
evas_object_smart_callback_add(win, "delete,request", my_win_del, NULL);
/* Add a background to our window. This just uses the standard theme set
* background. Without a background, you could make a window seem
* transparent with elm_win_alpha_set(win, EINA_TRUE); For example. if you
* have a compositor running this will make the window able to be
* semi-transparent and any space not filled by object/widget pixels will
* be transparent or translucent based on alpha. If you do not have a
* compositor running this should fall back to using shaped windows
* (which have a mask). Both these features will be slow and rely on
* a lot more resources, so only use it if you need it. */
bg = elm_bg_add(win);
/* Set weight to 1.0 x 1.0 == expand in both x and y direction. */
evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
/* Tell the window that this object is to be resized along with the window.
* Also as a result this object will be one of several objects that
* controls the minimum/maximum size of the window. */
elm_win_resize_object_add(win, bg);
/* And show the background. */
evas_object_show(bg);
/* Add a box layout widget to the window. */
bx0 = elm_box_add(win);
/* Allow base box (bx0) to expand in x and y. */
evas_object_size_hint_weight_set(bx0, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
/* Tell the window that the box affects window size and also will be
* resized when the window is resized. */
elm_win_resize_object_add(win, bx0);
evas_object_show(bx0);
fr = elm_frame_add(win);
evas_object_smart_callback_add(fr, "clicked", _frame_clicked, NULL);
elm_frame_autocollapse_set(fr, EINA_TRUE);
elm_object_text_set(fr, "Information");
elm_box_pack_end(bx0, fr);
evas_object_show(fr);
lb = elm_label_add(win);
elm_object_text_set(lb,
"Please select a test from the list below by clicking<br/>"
"the test button to show the test window.");
elm_object_content_set(fr, lb);
evas_object_show(lb);
/* This label will not be read out */
// elm_access_object_unregister(lb);
tg = elm_check_add(win);
elm_object_style_set(tg, "toggle");
elm_object_text_set(tg, "UI-Mirroring:");
elm_check_state_set(tg, elm_config_mirrored_get());
evas_object_smart_callback_add(tg, "changed", _ui_tg_changed, NULL);
elm_box_pack_end(bx0, tg);
evas_object_show(tg);
bx1 = elm_box_add(win);
elm_box_horizontal_set(bx1, EINA_TRUE);
evas_object_size_hint_weight_set(bx1, EVAS_HINT_EXPAND, 0.0);
evas_object_size_hint_align_set(bx1, EVAS_HINT_FILL, 0.0);
elm_box_pack_end(bx0, bx1);
evas_object_show(bx1);
lb = elm_label_add(win);
elm_object_text_set(lb, " Search Menu :");
evas_object_size_hint_weight_set(lb, 0.0, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(lb, 0.0, EVAS_HINT_FILL);
elm_box_pack_end(bx1, lb);
evas_object_show(lb);
en = elm_entry_add(win);
elm_entry_single_line_set(en, EINA_TRUE);
elm_entry_scrollable_set(en, EINA_TRUE);
elm_object_part_text_set(en, "guide", "Type widget name here to search.");
evas_object_size_hint_weight_set(en, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(en, EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_smart_callback_add(en, "changed,user", _entry_changed_cb, NULL);
elm_box_pack_end(bx1, en);
evas_object_show(en);
elm_object_focus_set(en, EINA_TRUE);
#if 0
btn = elm_button_add(win);
elm_object_text_set(btn, "Go");
evas_object_smart_callback_add(btn, "clicked", _btn_clicked_cb, en);
elm_box_pack_end(bx1, btn);
evas_object_show(btn);
#endif
sc = elm_scroller_add(win);
elm_scroller_bounce_set(sc, EINA_FALSE, EINA_TRUE);
evas_object_size_hint_weight_set(sc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_fill_set(sc, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(bx0, sc);
evas_object_show(sc);
tbx = elm_box_add(win);
evas_object_size_hint_weight_set(tbx, EVAS_HINT_EXPAND, 0.0);
evas_object_size_hint_align_set(tbx, EVAS_HINT_FILL, 0.0);
elm_object_content_set(sc, tbx);
evas_object_show(tbx);
add_tests:
tests = NULL;
#define ADD_TEST(icon_, cat_, name_, cb_) _elm_test_add(&tests, icon_, cat_, name_, cb_)
//------------------------------//
ADD_TEST(NULL, "Window / Background", "Bg Plain", test_bg_plain);
ADD_TEST(NULL, "Window / Background", "Bg Image", test_bg_image);
ADD_TEST(NULL, "Window / Background", "Bg Options", test_bg_options);
ADD_TEST(NULL, "Window / Background", "Window States", test_win_state);
ADD_TEST(NULL, "Window / Background", "Window States 2", test_win_state2);
ADD_TEST(NULL, "Window / Background", "Inwin", test_inwin);
ADD_TEST(NULL, "Window / Background", "Inwin 2", test_inwin2);
ADD_TEST(NULL, "Window / Background", "Window Inline", test_win_inline);
ADD_TEST(NULL, "Window / Background", "Window Socket", test_win_socket);
ADD_TEST(NULL, "Window / Background", "Window Plug", test_win_plug);
//------------------------------//
ADD_TEST(NULL, "Images", "Icon", test_icon);
ADD_TEST(NULL, "Images", "Icon Transparent", test_icon_transparent);
ADD_TEST(NULL, "Images", "Icon Animation", test_icon_animated);
ADD_TEST(NULL, "Images", "Photocam", test_photocam);
ADD_TEST(NULL, "Images", "Photocam Remote", test_photocam_remote);
ADD_TEST(NULL, "Images", "Photo", test_photo);
ADD_TEST(NULL, "Images", "Thumb", test_thumb);
ADD_TEST(NULL, "Images", "Image", test_image);
2013-08-09 05:12:29 -07:00
ADD_TEST(NULL, "Images", "Image Remote", test_remote_image);
ADD_TEST(NULL, "Images", "Image Click", test_click_image);
ADD_TEST(NULL, "Images", "Slideshow", test_slideshow);
#ifdef HAVE_EMOTION
ADD_TEST(NULL, "Images", "Video", test_video);
#endif
//------------------------------//
ADD_TEST(NULL, "Containers", "Box Vert", test_box_vert);
ADD_TEST(NULL, "Containers", "Box Vert 2", test_box_vert2);
ADD_TEST(NULL, "Containers", "Box Pack", test_box_pack);
ADD_TEST(NULL, "Containers", "Box Horiz", test_box_horiz);
ADD_TEST(NULL, "Containers", "Box Homogeneous", test_box_homo);
ADD_TEST(NULL, "Containers", "Box Transition", test_box_transition);
ADD_TEST(NULL, "Containers", "Table", test_table);
ADD_TEST(NULL, "Containers", "Table Homogeneous", test_table2);
ADD_TEST(NULL, "Containers", "Table 3", test_table3);
ADD_TEST(NULL, "Containers", "Table 4", test_table4);
ADD_TEST(NULL, "Containers", "Table 5", test_table5);
ADD_TEST(NULL, "Containers", "Table 6", test_table6);
ADD_TEST(NULL, "Containers", "Table 7", test_table7);
ADD_TEST(NULL, "Containers", "Layout", test_layout);
ADD_TEST(NULL, "Containers", "Layout 2", test_layout2);
ADD_TEST(NULL, "Containers", "Grid", test_grid);
//------------------------------//
ADD_TEST(NULL, "Entries", "Entry", test_entry);
ADD_TEST(NULL, "Entries", "Entry Style", test_entry_style_user);
ADD_TEST(NULL, "Entries", "Entry Scrolled", test_entry_scrolled);
ADD_TEST(NULL, "Entries", "Entry 3", test_entry3);
ADD_TEST(NULL, "Entries", "Entry 4", test_entry4);
ADD_TEST(NULL, "Entries", "Entry 5", test_entry5);
ADD_TEST(NULL, "Entries", "Entry 6", test_entry6);
ADD_TEST(NULL, "Entries", "Entry 7", test_entry7);
ADD_TEST(NULL, "Entries", "Entry 8", test_entry8);
ADD_TEST(NULL, "Entries", "Entry Notepad", test_entry_notepad);
ADD_TEST(NULL, "Entries", "Multibuttonentry", test_multibuttonentry);
ADD_TEST(NULL, "Entries", "Entry Anchor", test_entry_anchor);
ADD_TEST(NULL, "Entries", "Entry Anchor2", test_entry_anchor2);
ADD_TEST(NULL, "Entries", "Entry Emoticon", test_entry_emoticon);
//------------------------------//
ADD_TEST(NULL, "Buttons", "Button", test_button);
//------------------------------//
ADD_TEST(NULL, "Prefs", "Prefs", test_prefs);
//------------------------------//
ADD_TEST(NULL, "Effects", "Transit", test_transit);
ADD_TEST(NULL, "Effects", "Transit 2", test_transit2);
ADD_TEST(NULL, "Effects", "Transit 3", test_transit3);
ADD_TEST(NULL, "Effects", "Transit 4", test_transit4);
ADD_TEST(NULL, "Effects", "Transit 5", test_transit5);
ADD_TEST(NULL, "Effects", "Transit 6", test_transit6);
ADD_TEST(NULL, "Effects", "Transit 7", test_transit7);
ADD_TEST(NULL, "Effects", "Transit 8", test_transit8);
ADD_TEST(NULL, "Effects", "Transit 9", test_transit9);
ADD_TEST(NULL, "Effects", "Flip", test_flip);
ADD_TEST(NULL, "Effects", "Flip 2", test_flip2);
ADD_TEST(NULL, "Effects", "Flip 3", test_flip3);
ADD_TEST(NULL, "Effects", "Flip Interactive", test_flip4);
ADD_TEST(NULL, "Effects", "Flip To", test_flip5);
ADD_TEST(NULL, "Effects", "Flip Page", test_flip_page);
ADD_TEST(NULL, "Effects", "Animation", test_anim);
//------------------------------//
ADD_TEST(NULL, "Edje External", "ExtButton", test_external_button);
ADD_TEST(NULL, "Edje External", "ExtProgressBar", test_external_pbar);
ADD_TEST(NULL, "Edje External", "ExtScroller", test_external_scroller);
ADD_TEST(NULL, "Edje External", "ExtSlider", test_external_slider);
ADD_TEST(NULL, "Edje External", "ExtVideo", test_external_video);
//------------------------------//
ADD_TEST(NULL, "Toolbars", "Toolbar", test_toolbar);
ADD_TEST(NULL, "Toolbars", "Toolbar 2", test_toolbar2);
ADD_TEST(NULL, "Toolbars", "Toolbar 3", test_toolbar3);
ADD_TEST(NULL, "Toolbars", "Toolbar 4", test_toolbar4);
ADD_TEST(NULL, "Toolbars", "Toolbar 5", test_toolbar5);
ADD_TEST(NULL, "Toolbars", "Toolbar 6", test_toolbar6);
ADD_TEST(NULL, "Toolbars", "Toolbar 7", test_toolbar7);
ADD_TEST(NULL, "Toolbars", "Toolbar 8", test_toolbar8);
ADD_TEST(NULL, "Toolbars", "Toolbar 9", test_toolbar9);
//------------------------------//
ADD_TEST(NULL, "Lists - List", "List", test_list);
ADD_TEST(NULL, "Lists - List", "List - Horizontal", test_list_horizontal);
ADD_TEST(NULL, "Lists - List", "List 2", test_list2);
ADD_TEST(NULL, "Lists - List", "List 3", test_list3);
ADD_TEST(NULL, "Lists - List", "List 4", test_list4);
ADD_TEST(NULL, "Lists - List", "List 5", test_list5);
ADD_TEST(NULL, "Lists - List", "List 6", test_list6);
ADD_TEST(NULL, "Lists - List", "List 7", test_list7);
ADD_TEST(NULL, "Lists - List", "List Focus", test_list8);
ADD_TEST(NULL, "Lists - List", "List Focus Horizontal", test_list9);
ADD_TEST(NULL, "Lists - List", "List Separator", test_list_separator);
ADD_TEST(NULL, "Lists - List", "List Multi Select", test_list_multi_select);
//------------------------------//
ADD_TEST(NULL, "Lists - Genlist", "Genlist", test_genlist);
ADD_TEST(NULL, "Lists - Genlist", "Genlist 2", test_genlist2);
ADD_TEST(NULL, "Lists - Genlist", "Genlist 3", test_genlist3);
ADD_TEST(NULL, "Lists - Genlist", "Genlist 4", test_genlist4);
ADD_TEST(NULL, "Lists - Genlist", "Genlist 5", test_genlist5);
ADD_TEST(NULL, "Lists - Genlist", "Genlist 7", test_genlist7);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Tree", test_genlist6);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Group", test_genlist8);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Group Tree", test_genlist9);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Decorate Item Mode", test_genlist10);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Decorate All Mode", test_genlist15);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Reorder Mode", test_genlist11);
#ifdef HAVE_EIO
ADD_TEST(NULL, "Lists - Genlist", "Genlist Eio", test_eio);
#endif
ADD_TEST(NULL, "Lists - Genlist", "Genlist Textblock", test_genlist12);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Tree, Insert Sorted", test_genlist13);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Tree, Insert Relative", test_genlist14);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Flip Mode", test_genlist16);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Decorate Modes", test_genlist17);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Tree and Decorate All Mode", test_genlist18);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Full Widget", test_genlist19);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Focus", test_genlist20);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Item Styles", test_genlist_item_styles);
ADD_TEST(NULL, "Lists - Genlist", "Genlist Multi Select", test_genlist_multi_select);
//------------------------------//
ADD_TEST(NULL, "Lists - Gengrid", "GenGrid", test_gengrid);
ADD_TEST(NULL, "Lists - Gengrid", "GenGrid 2", test_gengrid2);
ADD_TEST(NULL, "Lists - Gengrid", "GenGrid Group", test_gengrid3);
ADD_TEST(NULL, "Lists - Gengrid", "GenGrid Show/Bring_in", test_gengrid4);
ADD_TEST(NULL, "Lists - Gengrid", "GenGrid Item Styles", test_gengrid_item_styles);
//------------------------------//
ADD_TEST(NULL, "General", "Scaling", test_scaling);
ADD_TEST(NULL, "General", "Scaling 2", test_scaling2);
//------------------------------//
ADD_TEST(NULL, "3D", "GLViewSimple", test_glview_simple);
ADD_TEST(NULL, "3D", "GLView", test_glview);
ADD_TEST(NULL, "3D", "Evas Map 3D", test_3d);
//------------------------------//
#ifdef HAVE_ELEMENTARY_WEB
ADD_TEST(NULL, "Web", "Web", test_web_normal);
ADD_TEST(NULL, "Web", "Web-mobile", test_web_mobile);
#endif
//------------------------------//
ADD_TEST(NULL, "Input", "Gesture Layer", test_gesture_layer);
ADD_TEST(NULL, "Input", "Gesture Layer 2", test_gesture_layer2);
ADD_TEST(NULL, "Input", "Gesture Layer 3", test_gesture_layer3);
ADD_TEST(NULL, "Input", "Multi Touch", test_multi);
//------------------------------//
ADD_TEST(NULL, "Selectors", "Index", test_index);
ADD_TEST(NULL, "Selectors", "Index 2", test_index2);
ADD_TEST(NULL, "Selectors", "Index Horizontal", test_index_horizontal);
ADD_TEST(NULL, "Selectors", "FileSelector", test_fileselector);
ADD_TEST(NULL, "Selectors", "FileSelector Entry", test_fileselector_entry);
ADD_TEST(NULL, "Selectors", "FileSelector Button", test_fileselector_button);
ADD_TEST(NULL, "Selectors", "Actionslider", test_actionslider);
ADD_TEST(NULL, "Selectors", "Menu", test_menu);
ADD_TEST(NULL, "Selectors", "Menu 2", test_menu2);
ADD_TEST(NULL, "Selectors", "DiskSelector", test_diskselector);
ADD_TEST(NULL, "Selectors", "ColorSelector", test_colorselector);
ADD_TEST(NULL, "Selectors", "SegmentControl", test_segment_control);
ADD_TEST(NULL, "Selectors", "Hoversel", test_hoversel);
ADD_TEST(NULL, "Selectors", "Radio", test_radio);
ADD_TEST(NULL, "Selectors", "FlipSelector", test_flipselector);
ADD_TEST(NULL, "Selectors", "DaySelector", test_dayselector);
ADD_TEST(NULL, "Selectors", "Main menu", test_main_menu);
//------------------------------//
ADD_TEST(NULL, "Cursors", "Cursor", test_cursor);
ADD_TEST(NULL, "Cursors", "Cursor 2", test_cursor2);
ADD_TEST(NULL, "Cursors", "Cursor 3", test_cursor3);
ADD_TEST(NULL, "Cursors", "Cursor Layout", test_cursor4);
//------------------------------//
ADD_TEST(NULL, "Scroller", "Scroller", test_scroller);
ADD_TEST(NULL, "Scroller", "Scroller 2", test_scroller2);
//------------------------------//
// FIXME: add frame test
ADD_TEST(NULL, "Boundaries", "Bubble", test_bubble);
ADD_TEST(NULL, "Boundaries", "Separator", test_separator);
//------------------------------//
ADD_TEST(NULL, "Range Values", "Spinner", test_spinner);
ADD_TEST(NULL, "Range Values", "Slider", test_slider);
ADD_TEST(NULL, "Range Values", "Progressbar", test_progressbar);
ADD_TEST(NULL, "Range Values", "Progressbar 2", test_progressbar2);
//------------------------------//
ADD_TEST(NULL, "Booleans", "Check", test_check);
ADD_TEST(NULL, "Booleans", "Check Toggle", test_check_toggle);
//------------------------------//
ADD_TEST(NULL, "Popups", "Ctxpopup", test_ctxpopup);
ADD_TEST(NULL, "Popups", "Hover", test_hover);
ADD_TEST(NULL, "Popups", "Hover 2", test_hover2);
ADD_TEST(NULL, "Popups", "Hover 3", test_hover3);
ADD_TEST(NULL, "Popups", "Notify", test_notify);
ADD_TEST(NULL, "Popups", "Tooltip", test_tooltip);
ADD_TEST(NULL, "Popups", "Tooltip 2", test_tooltip2);
ADD_TEST(NULL, "Popups", "Popup", test_popup);
//------------------------------//
ADD_TEST(NULL, "Times & Dates", "Calendar", test_calendar);
ADD_TEST(NULL, "Times & Dates", "Calendar 2", test_calendar2);
ADD_TEST(NULL, "Times & Dates", "Calendar 3", test_calendar3);
ADD_TEST(NULL, "Times & Dates", "Clock", test_clock);
ADD_TEST(NULL, "Times & Dates", "Clock 2", test_clock2);
ADD_TEST(NULL, "Times & Dates", "Clock 3", test_clock3);
ADD_TEST(NULL, "Times & Dates", "Datetime", test_datetime);
//------------------------------//
ADD_TEST(NULL, "Text", "Label", test_label);
ADD_TEST(NULL, "Text", "Label2", test_label2);
//------------------------------//
ADD_TEST(NULL, "Stored Surface Buffer", "Launcher", test_launcher);
ADD_TEST(NULL, "Stored Surface Buffer", "Launcher 2", test_launcher2);
ADD_TEST(NULL, "Stored Surface Buffer", "Launcher 3", test_launcher3);
//------------------------------//
ADD_TEST(NULL, "Focus", "Focus", test_focus);
ADD_TEST(NULL, "Focus", "Focus 2", test_focus2);
ADD_TEST(NULL, "Focus", "Focus 3", test_focus3);
ADD_TEST(NULL, "Focus", "Focus 4", test_focus4);
ADD_TEST(NULL, "Focus", "Focus Custom", test_focus_custom);
//------------------------------//
ADD_TEST(NULL, "Naviframe", "Naviframe", test_naviframe);
ADD_TEST(NULL, "Naviframe", "Naviframe 2", test_naviframe2);
ADD_TEST(NULL, "Naviframe", "Naviframe: Complex", test_naviframe_complex);
//------------------------------//
ADD_TEST(NULL, "Geographic", "Map", test_map);
//------------------------------//
ADD_TEST(NULL, "Dividers", "Panel", test_panel);
ADD_TEST(NULL, "Dividers", "Panes", test_panes);
//------------------------------//
ADD_TEST(NULL, "Standardization", "Conformant", test_conformant);
ADD_TEST(NULL, "Standardization", "Conformant 2", test_conformant2);
ADD_TEST(NULL, "Standardization", "Conformant indicator", test_conformant_indicator);
//------------------------------//
ADD_TEST(NULL, "Helpers", "Store", test_store);
// ADD_TEST(NULL, "Helpers", "Factory", test_factory);
//------------------------------//
ADD_TEST(NULL, "System", "Notification", test_sys_notify);
ADD_TEST(NULL, "System", "Systray Item", test_systray);
//------------------------------//
ADD_TEST(NULL, "Drag & Drop", "Genlist DnD Dflt Anim", test_dnd_genlist_default_anim);
ADD_TEST(NULL, "Drag & Drop", "Genlist DnD User Anim", test_dnd_genlist_user_anim);
ADD_TEST(NULL, "Drag & Drop", "Genlist-Gengrid DnD", test_dnd_genlist_gengrid);
ADD_TEST(NULL, "Drag & Drop", "Overlapping DnD", test_dnd_overlapping);
//------------------------------//
2013-04-10 13:14:21 -07:00
ADD_TEST(NULL, "Miscellaneous", "Copy And Paste", test_cnp);
ADD_TEST(NULL, "Miscellaneous", "Weather", test_weather);
ADD_TEST(NULL, "Miscellaneous", "Icon Desktops", test_icon_desktops);
ADD_TEST(NULL, "Miscellaneous", "Floating Objects", test_floating);
ADD_TEST(NULL, "Miscellaneous", "Configuration", test_config);
// ADD_TEST(NULL, "Miscellaneous", "Accessibility", test_access);
// ADD_TEST(NULL, "Miscellaneous", "Accessibility2", test_access2);
// ADD_TEST(NULL, "Miscellaneous", "Accessibility3", test_access3);
//------------------------------//
ADD_TEST(NULL, "Application client/server", "Task switcher", test_task_switcher);
ADD_TEST(NULL, "Application client/server", "Phone", test_application_server_phone);
ADD_TEST(NULL, "Application client/server", "Message", test_application_server_message);
#undef ADD_TEST
if (autorun)
{
char *tmp = _space_removed_string_get(autorun);
EINA_LIST_FOREACH(tests, l, t)
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{
char *name;
if (!t->name || !t->cb) continue;
name = _space_removed_string_get(t->name);
if (!strcasecmp(name, tmp))
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{
t->cb(NULL, NULL, NULL);
free(name);
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break;
}
free(name);
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}
free(tmp);
if (!l)
ERR("'%s' is not valid test case name\n", autorun);
}
tt = t;
if (test_win_only)
{
EINA_LIST_FREE(tests, t)
free(t);
if (!l)
elm_exit();
return;
}
if (tests)
_menu_create(NULL);
/* set an initial window size */
evas_object_resize(win, 480, 480);
evas_object_show(win);
/* bring in autorun frame */
if (autorun)
{
Evas_Coord x, y;
evas_object_geometry_get(tt, &x, &y, NULL, NULL);
elm_scroller_region_bring_in(sc, x, y, 0, 0);
}
}
/* this is your elementary main function - it MUST be called IMMEDIATELY
* after elm_init() and MUST be passed argc and argv, and MUST be called
* elm_main and not be static - must be a visible symbol with EAPI_MAIN infront */
EAPI_MAIN int
elm_main(int argc, char **argv)
{
Eina_Bool test_win_only = EINA_FALSE;
char *autorun = NULL;
struct elm_test *t = NULL;
_log_domain = eina_log_domain_register("elementary_test", NULL);
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
/* tell elm about our app so it can figure out where to get files */
elm_app_compile_bin_dir_set(PACKAGE_BIN_DIR);
elm_app_compile_data_dir_set(PACKAGE_DATA_DIR);
elm_app_info_set(elm_main, "elementary", "images/logo.png");
/* if called with a single argument try to autorun a test with
* the same name as the given param
* ex: elementary_test "Box Vert 2" */
if (argc == 2)
autorun = argv[1];
else if (argc == 3)
{
/* Just a workaround to make the shot module more
* useful with elementary test. */
if ((!strcmp(argv[1], "--test-win-only")) ||
(!strcmp(argv[1], "-to")))
{
test_win_only = EINA_TRUE;
autorun = argv[2];
}
}
/* put here any init specific to this app like parsing args etc. */
my_win_main(autorun, test_win_only); /* create main window */
elm_run(); /* and run the program now and handle all events etc. */
/* if the mainloop that elm_run() runs exist - we exit the app */
EINA_LIST_FREE(tests, t)
free(t);
elm_shutdown(); /* clean up and shut down */
/* exit code */
return 0;
}
/* all elementary apps should use this. but it should be placed right after
* elm_main() */
ELM_MAIN()