edje: Edje_Edit - add edje_edit_sound_sample_del() function that provides the ability to delete sound sample from collection.
Summary: Added new function that allows user to delete sound sample from collection. After successfull deletion this function will check if this sound was in use in any PLAY_SAMPLE action in any program of current collections groups. If such actions are found, they will be deleted. Also, this commit fixes code generation on edj-file saving: - sound block generation is added. - PLAY_SAMPLE and PLAY_TONE actions code generation is added. @festure Reviewers: cedric, Hermet, seoz, raster CC: reutskiy.v.v, cedric Differential Revision: https://phab.enlightenment.org/D986 Signed-off-by: Cedric BAIL <c.bail@partner.samsung.com>
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@ -3444,6 +3444,19 @@ EAPI Eina_List * edje_edit_sounds_samples_get(Evas_Object *obj);
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*/
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EAPI Eina_List * edje_edit_sounds_tones_get(Evas_Object *obj);
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/** Delete sound sample from the collection
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*
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* Deletes sound sample from collection by its name. After successfull deletion
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* all PLAY_SAMPLE actions in all programs of all groups of current collection
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* that use deleted sound will be deleted.
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*
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* @param obj Object being edited.
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* @param name The name of the sound file to be deleted from the edje.
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*
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* @return EINA_TRUE if successful, EINA_FALSE otherwise.
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*/
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EAPI Eina_Bool edje_edit_sound_sample_del(Evas_Object *obj, const char *name);
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//@}
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/******************************************************************************/
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/************************* SPECTRUM API ***********************************/
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@ -906,6 +906,134 @@ edje_edit_compiler_get(Evas_Object *obj)
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return eina_stringshare_add(ed->file->compiler);
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}
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/****************/
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/* SOUNDS API */
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/****************/
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static Eina_Bool _edje_edit_collection_save(Eet_File *eetf, Edje_Part_Collection *epc);
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EAPI Eina_Bool
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edje_edit_sound_sample_del(Evas_Object *obj, const char* name)
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{
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Edje_Sound_Sample *sound_sample = NULL;
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unsigned int i = 0;
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GET_ED_OR_RETURN(EINA_FALSE);
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if (!name) return EINA_FALSE;
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if (!ed->file) return EINA_FALSE;
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if (!ed->path) return EINA_FALSE;
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if ((!ed->file->sound_dir) || (!ed->file->sound_dir->samples))
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{
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WRN("Unable to delete sample \"%s\". The samples list is empty.", name);
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return EINA_FALSE;
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}
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for (i = 0; i < ed->file->sound_dir->samples_count; ++i)
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{
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sound_sample = ed->file->sound_dir->samples + i;
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if (!strcmp(name, sound_sample->name))
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break;
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}
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if (i == ed->file->sound_dir->samples_count)
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{
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WRN("Unable to delete sample \"%s\". It does not exist.", name);
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return EINA_FALSE;
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}
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{
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char sample[PATH_MAX];
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Eet_File *eetf;
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Edje_Sound_Sample *sound_sample_last;
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eetf = eet_open(ed->path, EET_FILE_MODE_READ_WRITE);
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if (!eetf)
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{
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WRN("Unable to open \"%s\" for writing output", ed->path);
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return EINA_FALSE;
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}
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snprintf(sample, sizeof(sample), "edje/sounds/%i", sound_sample->id);
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if (eet_delete(eetf, sample) <= 0)
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{
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WRN("Unable to delete \"%s\" sound", sample);
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eet_close(eetf);
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return EINA_FALSE;
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}
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sound_sample_last = ed->file->sound_dir->samples +
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ed->file->sound_dir->samples_count - 1;
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if (sound_sample_last->id != sound_sample->id)
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*sound_sample = *sound_sample_last;
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_edje_if_string_free(ed, sound_sample->name);
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--ed->file->sound_dir->samples_count;
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ed->file->sound_dir->samples = realloc(ed->file->sound_dir->samples,
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sizeof(Edje_Sound_Sample) *
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ed->file->sound_dir->samples_count);
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Eina_Iterator *it = eina_hash_iterator_data_new(ed->file->collection);
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Edje_Part_Collection_Directory_Entry *pce;
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EINA_ITERATOR_FOREACH(it, pce)
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{
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Eina_Bool is_collection_changed = EINA_FALSE;
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int i;
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if (pce->group_alias)
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continue;
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Evas_Object *obj = edje_edit_object_add(ed->base->evas);
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if (!edje_object_file_set(obj, ed->file->path, pce->entry))
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continue;
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Eina_List *programs_list = edje_edit_programs_list_get(obj);
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if (!programs_list)
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continue;
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GET_ED_OR_RETURN(EINA_FALSE);
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for (i = 0; i < ed->collection->patterns.table_programs_size; i++)
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{
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Edje_Program *program;
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program = ed->collection->patterns.table_programs[i];
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if ((program->action == EDJE_ACTION_TYPE_SOUND_SAMPLE) &&
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(!strcmp(program->sample_name, name)))
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{
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program->action = EDJE_ACTION_TYPE_NONE;
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program->duration = 0;
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program->channel = EDJE_CHANNEL_EFFECT;
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_edje_if_string_free(ed, program->sample_name);
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program->sample_name = NULL;
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is_collection_changed = EINA_TRUE;
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}
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}
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if (is_collection_changed)
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{
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_edje_edit_collection_save(eetf, ed->collection);
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}
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}
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if (!_edje_edit_edje_file_save(eetf, ed->file))
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{
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eet_close(eetf);
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return EINA_FALSE;
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}
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eet_close(eetf);
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}
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GET_EED_OR_RETURN(EINA_FALSE);
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_edje_edit_flag_script_dirty(eed, EINA_TRUE);
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return EINA_TRUE;
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}
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/****************/
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/* GROUPS API */
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/****************/
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@ -7886,6 +8014,54 @@ _edje_generate_source_of_program(Evas_Object *obj, const char *program, Eina_Str
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}
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}
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break;
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case EDJE_ACTION_TYPE_SOUND_SAMPLE:
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{
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BUF_APPEND(I4"action: PLAY_SAMPLE ");
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BUF_APPENDF("\"%s\" %.000f", epr->sample_name, epr->speed);
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switch (epr->channel)
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{
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case EDJE_CHANNEL_BACKGROUND:
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{
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BUF_APPEND(" BACKGROUND");
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break;
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}
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case EDJE_CHANNEL_MUSIC:
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{
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BUF_APPEND(" MUSIC");
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break;
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}
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case EDJE_CHANNEL_FOREGROUND:
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{
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BUF_APPEND(" FOREGROUND");
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break;
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}
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case EDJE_CHANNEL_INTERFACE:
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{
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BUF_APPEND(" INTERFACE");
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break;
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}
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case EDJE_CHANNEL_INPUT:
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{
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BUF_APPEND(" INPUT");
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break;
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}
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case EDJE_CHANNEL_ALERT:
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{
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BUF_APPEND(" ALERT");
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break;
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}
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default:
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break;
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}
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BUF_APPENDF(";\n");
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break;
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}
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case EDJE_ACTION_TYPE_SOUND_TONE:
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{
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BUF_APPEND(I4"action: PLAY_TONE ");
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BUF_APPENDF("\"%s\" %.000f\n;", epr->tone_name, epr->duration);
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break;
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}
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//TODO Support Drag
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//~ case EDJE_ACTION_TYPE_DRAG_VAL_SET:
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//~ eina_strbuf_append(buf, I4"action: DRAG_VAL_SET TODO;\n");
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@ -8442,6 +8618,57 @@ _edje_generate_source_of_part(Evas_Object *obj, Edje_Part *ep, Eina_Strbuf *buf)
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return ret;
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}
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static void
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_edje_generate_source_of_sounds(Edje_Sound_Directory *sound_directory, Eina_Strbuf *buf)
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{
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unsigned int i = 0;
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Eina_Bool ret = EINA_TRUE;
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Edje_Sound_Sample *current_sample = sound_directory->samples;
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Edje_Sound_Tone *current_tone = sound_directory->tones;
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BUF_APPEND(I1"sounds {\n");
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for (i = 0; i < sound_directory->samples_count; i++, current_sample++)
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{
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BUF_APPEND(I2"sample {\n");
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BUF_APPENDF(I3"name: \"%s\" ", current_sample->name);
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switch (current_sample->compression)
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{
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case EDJE_SOUND_SOURCE_TYPE_INLINE_RAW:
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{
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BUF_APPEND("RAW;\n");
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break;
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}
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case EDJE_SOUND_SOURCE_TYPE_INLINE_COMP:
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{
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BUF_APPEND("COMP;\n");
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break;
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}
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case EDJE_SOUND_SOURCE_TYPE_INLINE_LOSSY:
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{
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BUF_APPENDF("LOSSY %f;\n", current_sample->quality);
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break;
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}
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case EDJE_SOUND_SOURCE_TYPE_INLINE_AS_IS:
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{
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BUF_APPEND("AS_IS;\n");
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break;
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}
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default:
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break;
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}
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BUF_APPENDF(I3"source: \"%s\";\n", current_sample->snd_src);
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BUF_APPEND(I2"}\n");
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}
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for (i = 0; i < sound_directory->tones_count ; i++, current_tone++)
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{
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BUF_APPEND(I2"tone: ");
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BUF_APPENDF("\"%s\" %d;\n", current_tone->name, current_tone->value);
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}
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BUF_APPEND(I1"}\n");
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}
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static Eina_Bool
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_edje_generate_source_of_group(Edje *ed, Edje_Part_Collection_Directory_Entry *pce, Eina_Strbuf *buf)
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{
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@ -8722,6 +8949,12 @@ _edje_generate_source(Evas_Object *obj)
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Edje_Part_Collection_Directory_Entry *pce;
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BUF_APPEND("collections {\n");
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/* Sounds */
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if (ed->file->sound_dir)
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{
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_edje_generate_source_of_sounds(ed->file->sound_dir, buf);
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}
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it = eina_hash_iterator_data_new(ed->file->collection);
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if (!it)
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