map: Fix efl.gfx.map render
Internally the call to map_reset was setting the count to 0 rendering the map data invalid and useless.
This commit is contained in:
parent
7e552977a6
commit
092866c058
|
@ -171,7 +171,8 @@ _evas_map_new(int count, Eina_Bool sync)
|
|||
void
|
||||
_evas_map_reset(Evas_Map *m)
|
||||
{
|
||||
int alloc;
|
||||
int alloc, count;
|
||||
Eina_Bool sync;
|
||||
|
||||
if (!m) return;
|
||||
|
||||
|
@ -180,8 +181,10 @@ _evas_map_reset(Evas_Map *m)
|
|||
alloc = (m->count < 4) ? 4 : m->count;
|
||||
if (alloc & 0x1) alloc ++;
|
||||
|
||||
count = m->count;
|
||||
sync = m->move_sync.enabled;
|
||||
memset(m, 0, sizeof(Evas_Map) + (alloc * sizeof(Evas_Map_Point)));
|
||||
_evas_map_init(m, m->count, m->move_sync.enabled);
|
||||
_evas_map_init(m, count, sync);
|
||||
}
|
||||
|
||||
static inline Eina_Bool
|
||||
|
|
Loading…
Reference in New Issue