It doesn't affect proto/eobj so no need to do it there too. There are things we only test if NDEBUG is not passed to Eo. Eo itself was compiled with NDEBUG but the tests were not notified about it so those tests failed. Many thanks to Vincent and Stefan for bugging me about it non-stop, without you guys, I may never have gotten to it. SVN revision: 79059devs/devilhorns/wayland_egl
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