evas: add to Evas_GL_Image flag disable generate atlas.

Summary:
It is need in case Evas_3D_Mesh created with not normileze texture coordinate
and flag repeat mode for Evas_3D_Texture
Additional info see here https://phab.enlightenment.org/conpherence/54/
Use Evas_GL_Image for generation texture unit for Evas_3D_Texture
see here https://phab.enlightenment.org/D2371

Reviewers: jpeg, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2375

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This commit is contained in:
Oleksandr Shcherbina 2015-04-22 15:15:08 +02:00 committed by Cedric BAIL
parent 83bb3b5b51
commit 0f6d101ad5
4 changed files with 19 additions and 12 deletions

View File

@ -654,6 +654,8 @@ struct _Evas_GL_Image
unsigned char tex_only : 1;
unsigned char locked : 1; // gl_surface_lock/unlock
unsigned char direct : 1; // evas gl direct renderable
/*Disable generate atlas for texture unit, EINA_FALSE by default*/
Eina_Bool disable_atlas : 1;
};
struct _Evas_GL_Font_Texture
@ -811,7 +813,7 @@ int evas_gl_common_file_cache_save(Evas_GL_Shared *shared);
void evas_gl_common_rect_draw(Evas_Engine_GL_Context *gc, int x, int y, int w, int h);
void evas_gl_texture_pool_empty(Evas_GL_Texture_Pool *pt);
Evas_GL_Texture *evas_gl_common_texture_new(Evas_Engine_GL_Context *gc, RGBA_Image *im);
Evas_GL_Texture *evas_gl_common_texture_new(Evas_Engine_GL_Context *gc, RGBA_Image *im, Eina_Bool disable_atlas);
Evas_GL_Texture *evas_gl_common_texture_native_new(Evas_Engine_GL_Context *gc, unsigned int w, unsigned int h, int alpha, Evas_GL_Image *im);
Evas_GL_Texture *evas_gl_common_texture_render_new(Evas_Engine_GL_Context *gc, unsigned int w, unsigned int h, int alpha);
Evas_GL_Texture *evas_gl_common_texture_dynamic_new(Evas_Engine_GL_Context *gc, Evas_GL_Image *im);

View File

@ -516,7 +516,7 @@ evas_gl_common_image_alpha_set(Evas_GL_Image *im, int alpha)
}
else
{
im->tex = evas_gl_common_texture_new(im->gc, im->im);
im->tex = evas_gl_common_texture_new(im->gc, im->im, EINA_FALSE);
if (im->tex) evas_gl_common_texture_update(im->tex, im->im);
}
return im;
@ -679,7 +679,7 @@ evas_gl_common_image_content_hint_set(Evas_GL_Image *im, int hint)
evas_cache_image_colorspace(&im->im->cache_entry, im->cs.space);
im->im = (RGBA_Image *)evas_cache_image_size_set(&im->im->cache_entry, im->w, im->h);
if (!im->tex)
im->tex = evas_gl_common_texture_new(im->gc, im->im);
im->tex = evas_gl_common_texture_new(im->gc, im->im, EINA_FALSE);
}
}
@ -841,14 +841,14 @@ evas_gl_common_image_update(Evas_Engine_GL_Context *gc, Evas_GL_Image *im)
if (evas_cache2_image_cached(ie))
{
evas_cache2_image_load_data(ie);
im->tex = evas_gl_common_texture_new(gc, im->im);
im->tex = evas_gl_common_texture_new(gc, im->im, im->disable_atlas);
evas_cache2_image_unload_data(ie);
}
else
#endif
{
evas_cache_image_load_data(ie);
im->tex = evas_gl_common_texture_new(gc, im->im);
im->tex = evas_gl_common_texture_new(gc, im->im, im->disable_atlas);
evas_cache_image_unload_data(ie);
}
}

View File

@ -439,13 +439,18 @@ _pool_tex_alloc(Evas_GL_Texture_Pool *pt, int w, int h, int *u, int *v)
static Evas_GL_Texture_Pool *
_pool_tex_find(Evas_Engine_GL_Context *gc, int w, int h,
GLenum intformat, GLenum format, int *u, int *v,
Eina_Rectangle **apt, int atlas_w)
Eina_Rectangle **apt, int atlas_w, Eina_Bool disable_atlas)
{
Evas_GL_Texture_Pool *pt = NULL;
Eina_List *l;
int th2;
int pool_h;
/*Return texture unit without atlas*/
if (disable_atlas)
{
pt = _pool_tex_new(gc, w, h, intformat, format);
return pt ? pt : NULL;
}
if (atlas_w > gc->shared->info.max_texture_size)
atlas_w = gc->shared->info.max_texture_size;
if ((w > gc->shared->info.tune.atlas.max_w) ||
@ -490,7 +495,7 @@ _pool_tex_find(Evas_Engine_GL_Context *gc, int w, int h,
}
Evas_GL_Texture *
evas_gl_common_texture_new(Evas_Engine_GL_Context *gc, RGBA_Image *im)
evas_gl_common_texture_new(Evas_Engine_GL_Context *gc, RGBA_Image *im, Eina_Bool disable_atlas)
{
Evas_GL_Texture *tex;
GLsizei w, h;
@ -535,7 +540,7 @@ evas_gl_common_texture_new(Evas_Engine_GL_Context *gc, RGBA_Image *im)
*matching_format[lformat].intformat,
*matching_format[lformat].format,
&u, &v, &tex->apt,
gc->shared->info.tune.atlas.max_alloc_size);
gc->shared->info.tune.atlas.max_alloc_size, disable_atlas);
if (!tex->pt)
{
evas_gl_common_texture_light_free(tex);
@ -1350,7 +1355,7 @@ evas_gl_common_texture_update(Evas_GL_Texture *tex, RGBA_Image *im)
*matching_format[lformat].intformat,
*matching_format[lformat].format,
&u, &v, &tex->aptt,
tex->gc->shared->info.tune.atlas.max_alloc_size);
tex->gc->shared->info.tune.atlas.max_alloc_size, EINA_FALSE);
if (!tex->ptt)
goto upload;
@ -1470,7 +1475,7 @@ evas_gl_common_texture_alpha_new(Evas_Engine_GL_Context *gc, DATA8 *pixels,
tex->pt = _pool_tex_find(gc, w + 3, fh, alpha_ifmt, alpha_fmt, &u, &v,
&tex->apt,
gc->shared->info.tune.atlas.max_alloc_alpha_size);
gc->shared->info.tune.atlas.max_alloc_alpha_size, EINA_FALSE);
if (!tex->pt)
{
evas_gl_common_texture_light_free(tex);

View File

@ -966,7 +966,7 @@ eng_image_data_preload_request(void *data, void *image, const Eo *target)
re->window_use(re->software.ob);
gl_context = re->window_gl_context_get(re->software.ob);
gim->tex = evas_gl_common_texture_new(gl_context, gim->im);
gim->tex = evas_gl_common_texture_new(gl_context, gim->im, EINA_FALSE);
}
evas_gl_preload_target_register(gim->tex, (Eo*) target);
}