Efl.Ui.Widget_* (from Efl.Ui.Widget.*)
Ref https://phab.enlightenment.org/T6847 Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
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class Efl.Ui.Flip_Part (Efl.Ui.Widget.Part, Efl.Content)
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class Efl.Ui.Flip_Part (Efl.Ui.Widget_Part, Efl.Content)
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{
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{
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[[Efl UI flip internal class]]
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[[Efl UI flip internal class]]
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data: null;
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data: null;
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class Efl.Ui.Layout.Part (Efl.Ui.Widget.Part, Efl.Ui.Cursor)
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class Efl.Ui.Layout.Part (Efl.Ui.Widget_Part, Efl.Ui.Cursor)
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{
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{
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[[Elementary layout internal part class]]
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[[Elementary layout internal part class]]
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data: null;
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data: null;
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class Efl.Ui.Layout.Part_Bg (Efl.Ui.Widget.Part_Bg)
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class Efl.Ui.Layout.Part_Bg (Efl.Ui.Widget_Part_Bg)
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{
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{
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[[Elementary layout internal part background class]]
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[[Elementary layout internal part background class]]
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data: null;
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data: null;
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class Efl.Ui.Navigation_Bar.Part_Back_Button (Efl.Ui.Widget.Part, Efl.Ui.Button)
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class Efl.Ui.Navigation_Bar.Part_Back_Button (Efl.Ui.Widget_Part, Efl.Ui.Button)
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{
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{
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[[Efl Ui Navigation_Bar internal part back button class]]
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[[Efl Ui Navigation_Bar internal part back button class]]
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data: null;
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data: null;
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@ -6,7 +6,7 @@ function Efl.Ui.Scrollable_On_Show_Region {
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}
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}
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};
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};
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struct Efl.Ui.Widget.Focus_State {
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struct Efl.Ui.Widget_Focus_State {
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[[All relevant fields needed for the current state of focus registeration]]
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[[All relevant fields needed for the current state of focus registeration]]
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manager : Efl.Ui.Focus.Manager; [[The manager where the widget is registered in]]
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manager : Efl.Ui.Focus.Manager; [[The manager where the widget is registered in]]
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parent : Efl.Ui.Focus.Object; [[The parent the widget is using as logical parent]]
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parent : Efl.Ui.Focus.Object; [[The parent the widget is using as logical parent]]
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@ -542,9 +542,9 @@ abstract Efl.Ui.Widget (Efl.Canvas.Group, Efl.Access.Object,
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not registered.
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not registered.
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]]
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]]
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params {
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params {
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@in current_state : Efl.Ui.Widget.Focus_State;
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@in current_state : Efl.Ui.Widget_Focus_State;
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[[The focus manager to register with.]]
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[[The focus manager to register with.]]
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@inout configured_state : Efl.Ui.Widget.Focus_State;
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@inout configured_state : Efl.Ui.Widget_Focus_State;
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[[The evalulated Focus state that should be used.]]
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[[The evalulated Focus state that should be used.]]
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@in redirect : Efl.Ui.Widget;
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@in redirect : Efl.Ui.Widget;
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[[A redirect that will be set by the elm.widget implementation.]]
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[[A redirect that will be set by the elm.widget implementation.]]
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@ -564,8 +564,8 @@ abstract Efl.Ui.Widget (Efl.Canvas.Group, Efl.Access.Object,
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}
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}
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}
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}
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parts {
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parts {
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shadow: Efl.Ui.Widget.Part_Shadow;
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shadow: Efl.Ui.Widget_Part_Shadow;
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background: Efl.Ui.Widget.Part_Bg;
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background: Efl.Ui.Widget_Part_Bg;
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}
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}
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implements {
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implements {
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class.constructor;
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class.constructor;
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@ -601,7 +601,7 @@ abstract Efl.Ui.Widget (Efl.Canvas.Group, Efl.Access.Object,
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Efl.Ui.Cursor.cursor_theme_search_enabled { get; set; }
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Efl.Ui.Cursor.cursor_theme_search_enabled { get; set; }
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Efl.Ui.Focus.Object.on_focus_update;
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Efl.Ui.Focus.Object.on_focus_update;
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Efl.Ui.Translatable.translation_update; [[This implements the calls to $gettext() and $text_set().]]
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Efl.Ui.Translatable.translation_update; [[This implements the calls to $gettext() and $text_set().]]
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Efl.Part.part; [[Returns @Efl.Ui.Widget.Part.]]
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Efl.Part.part; [[Returns @Efl.Ui.Widget_Part.]]
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}
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}
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events {
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events {
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moved; [[Called when widget moved]]
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moved; [[Called when widget moved]]
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class Efl.Ui.Widget.Part (Efl.Object)
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class Efl.Ui.Widget_Part (Efl.Object)
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{
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{
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[[This is the base class for all "Part" handles in Efl.Ui widgets.
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[[This is the base class for all "Part" handles in Efl.Ui widgets.
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class Efl.Ui.Widget.Part_Bg (Efl.Ui.Widget.Part, Efl.Gfx.Color, Efl.Ui.Bg)
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class Efl.Ui.Widget_Part_Bg (Efl.Ui.Widget_Part, Efl.Gfx.Color, Efl.Ui.Bg)
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{
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{
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[[Elementary widget internal part background class]]
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[[Elementary widget internal part background class]]
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data: null;
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data: null;
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class Efl.Ui.Widget.Part_Shadow (Efl.Ui.Widget.Part, Efl.Gfx.Entity, Efl.Gfx.Color,
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class Efl.Ui.Widget_Part_Shadow (Efl.Ui.Widget_Part, Efl.Gfx.Entity, Efl.Gfx.Color,
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Efl.Gfx.Blur, Efl.Gfx.Filter)
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Efl.Gfx.Blur, Efl.Gfx.Filter)
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{
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{
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[[A drop-shadow or glow effect around any widget.
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[[A drop-shadow or glow effect around any widget.
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class Efl.Ui.Win.Part (Efl.Ui.Widget.Part, Efl.Content, Efl.Gfx.Entity, Efl.Gfx.Color,
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class Efl.Ui.Win.Part (Efl.Ui.Widget_Part, Efl.Content, Efl.Gfx.Entity, Efl.Gfx.Color,
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Efl.File)
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Efl.File)
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{
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{
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[[Efl UI window interal part class]]
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[[Efl UI window interal part class]]
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class Elm.Mapbuf.Part (Efl.Ui.Widget.Part, Efl.Content)
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class Elm.Mapbuf.Part (Efl.Ui.Widget_Part, Efl.Content)
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{
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{
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[[Elementary mapbuf internal part class]]
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[[Elementary mapbuf internal part class]]
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data: null;
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data: null;
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class Elm.Notify.Part (Efl.Ui.Widget.Part, Efl.Content, Efl.Text,
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class Elm.Notify.Part (Efl.Ui.Widget_Part, Efl.Content, Efl.Text,
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Efl.Ui.Translatable)
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Efl.Ui.Translatable)
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{
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{
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[[Elementary notification internel part class]]
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[[Elementary notification internel part class]]
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class Elm.Panel.Part (Efl.Ui.Widget.Part, Efl.Content)
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class Elm.Panel.Part (Efl.Ui.Widget_Part, Efl.Content)
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{
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{
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[[Elementary panel internal part class]]
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[[Elementary panel internal part class]]
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data: null;
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data: null;
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