evas/gl: Do not check for egl errors with glEGLImageTargetTexture2DOES

Summary:
glEGLImageTargetTexture2DOES is a GL extension API, so we need to use
glGetError instead of eglGetError!
This commit is contained in:
Dongyeon Kim 2015-11-12 10:03:10 +09:00
parent 74e556febc
commit 16eb3942bb
3 changed files with 3 additions and 6 deletions

View File

@ -632,8 +632,7 @@ _native_cb_bind(void *data EINA_UNUSED, void *image)
if (glsym_glEGLImageTargetTexture2DOES)
{
glsym_glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, n->egl_surface);
if (eglGetError() != EGL_SUCCESS)
ERR("glEGLImageTargetTexture2DOES() failed.");
GLERRV("glsym_glEGLImageTargetTexture2DOES");
}
else
ERR("Try glEGLImageTargetTexture2DOES on EGL with no support");

View File

@ -2110,8 +2110,7 @@ _native_bind_cb(void *data EINA_UNUSED, void *image)
if (glsym_glEGLImageTargetTexture2DOES)
{
glsym_glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, n->egl_surface);
if (eglGetError() != EGL_SUCCESS)
ERR("glEGLImageTargetTexture2DOES() failed.");
GLERRV("glsym_glEGLImageTargetTexture2DOES");
}
else
ERR("Try glEGLImageTargetTexture2DOES on EGL with no support");

View File

@ -810,8 +810,7 @@ _native_cb_bind(void *data EINA_UNUSED, void *image)
if (glsym_glEGLImageTargetTexture2DOES)
{
glsym_glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, n->egl_surface);
if (eglGetError() != EGL_SUCCESS)
ERR("glEGLImageTargetTexture2DOES() failed.");
GLERRV("glsym_glEGLImageTargetTexture2DOES");
}
else
ERR("Try glEGLImageTargetTexture2DOES on EGL with no support");