Elementary test_flip_page.c: Removed trailing whitespaces. Spank raster!

SVN revision: 59571
This commit is contained in:
Daniel Juyung Seo 2011-05-22 02:16:01 +00:00
parent aefa4bc2b7
commit 1822602e24
1 changed files with 37 additions and 37 deletions

View File

@ -59,7 +59,7 @@ static Slice *
_slice_new(State *st)
{
Slice *sl;
sl = calloc(1, sizeof(Slice));
if (!sl) return NULL;
sl->obj = evas_object_image_add(evas_object_evas_get(st->win));
@ -82,7 +82,7 @@ _slice_apply(Slice *sl, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h)
{
Evas_Map *m;
int i;
m = evas_map_new(4);
evas_map_smooth_set(m, 0);
@ -92,7 +92,7 @@ _slice_apply(Slice *sl, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h)
evas_map_point_image_uv_set(m, i, sl->u[i] , sl->v[i]);
evas_map_point_color_set(m, i, 255, 255, 255, 255);
}
evas_map_util_3d_perspective(m, x + (w / 2), y + (h / 2), 0, 512);
/*
@ -103,7 +103,7 @@ _slice_apply(Slice *sl, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h)
255, 255, 255,
20 , 20 , 20);
*/
evas_object_map_enable_set(sl->obj, EINA_TRUE);
evas_object_image_fill_set(sl->obj, 0, 0, w, h);
evas_object_map_set(sl->obj, m);
@ -111,7 +111,7 @@ _slice_apply(Slice *sl, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h)
}
static void
_slice_xyz(Slice *sl,
_slice_xyz(Slice *sl,
double x1, double y1, double z1,
double x2, double y2, double z2,
double x3, double y3, double z3,
@ -124,7 +124,7 @@ _slice_xyz(Slice *sl,
}
static void
_slice_uv(Slice *sl,
_slice_uv(Slice *sl,
double u1, double v1,
double u2, double v2,
double u3, double v3,
@ -160,7 +160,7 @@ _slice_update(State *st)
if (!st->base) st->base = _slice_new(st);
sl = st->base;
_slice_xyz(sl,
0, 0, 0,
mx, 0, 0,
@ -172,7 +172,7 @@ _slice_update(State *st)
mx, h,
0, h);
_slice_apply(sl, x, y, w, h);
EINA_LIST_FREE(st->slices, sl) _slice_free(sl);
// cylinder radius is width / 8
@ -203,7 +203,7 @@ _slice_update(State *st)
sl = _slice_new(st);
_slice_xyz(sl,
_slice_xyz(sl,
mx + prx, 0, -(rad - pry),
mx + rx, 0, -(rad - ry),
mx + rx, h, -(rad - ry),
@ -215,7 +215,7 @@ _slice_update(State *st)
px, h);
_slice_apply(sl, x, y, w, h);
st->slices = eina_list_append(st->slices, sl);
prx = rx;
pry = ry;
px += dst;
@ -223,8 +223,8 @@ _slice_update(State *st)
if (px < w)
{
sl = _slice_new(st);
_slice_xyz(sl,
_slice_xyz(sl,
mx + prx, 0, -(rad - pry),
mx + (px - w), 0, -(rad * 2),
mx + (px - w), h, -(rad * 2),
@ -243,7 +243,7 @@ static void
_slice_end(State *st)
{
Slice *sl;
if (st->base) _slice_free(st->base);
st->base = NULL;
EINA_LIST_FREE(st->slices, sl) _slice_free(sl);
@ -253,7 +253,7 @@ _slice_end(State *st)
#ifdef PAGEMESH
static Evas_Object *sl_rho, *sl_theta, *sl_A;
static void
static void
_deform_point(Vertex2 *vi, Vertex3 *vo, double rho, double theta, double A)
{
// ^Y
@ -265,21 +265,21 @@ _deform_point(Vertex2 *vi, Vertex3 *vo, double rho, double theta, double A)
// rho == angle of cone from vertical axis (...-PI/2 to PI/2...)
Vertex3 v1; // First stage of the deformation
double R, r, beta;
// Radius of the circle circumscribed by vertex (vi->x, vi->y) around A
// on the x-y plane
R = sqrt(vi->x * vi->x + pow(vi->y - A, 2));
R = sqrt(vi->x * vi->x + pow(vi->y - A, 2));
// Now get the radius of the cone cross section intersected by our vertex
// in 3D space.
r = R * sin(theta);
r = R * sin(theta);
// Angle subtended by arc |ST| on the cone cross section.
beta = asin(vi->x / R) / sin(theta);
beta = asin(vi->x / R) / sin(theta);
// *** MAGIC!!! ***
v1.x = r * sin(beta);
v1.y = R + A - r * (1 - cos(beta)) * sin(theta);
v1.y = R + A - r * (1 - cos(beta)) * sin(theta);
v1.z = r * (1 - cos(beta)) * cos(theta);
// Apply a basic rotation transform around the y axis to rotate the curled
// page. These two steps could be combined through simple substitution,
// but are left separate to keep the math simple for debugging and
@ -298,10 +298,10 @@ _test(void)
int i, j, k;
Evas_Coord x, y, w, h;
State *st = &state;
EINA_LIST_FREE(pts, o) evas_object_del(o);
evas_object_geometry_get(st->orig, &x, &y, &w, &h);
evas_object_geometry_get(st->orig, &x, &y, &w, &h);
for (j = 0; j < h; j += 20)
{
for (i = 0; i < w; i += 20)
@ -309,24 +309,24 @@ _test(void)
Vertex2 vi;
Vertex3 vo;
double rho, theta, A, n;
vi.x = i;
vi.y = j;
rho = elm_slider_value_get(sl_rho);
A = elm_slider_value_get(sl_A);
theta = elm_slider_value_get(sl_theta);
_deform_point(&vi, &vo, rho, theta, A);
o = evas_object_image_add(evas_object_evas_get(st->win));
evas_object_image_smooth_scale_set(o, 0);
evas_object_pass_events_set(o, 1);
evas_object_image_source_set(o, st->orig);
evas_object_show(o);
m = evas_map_new(4);
evas_map_smooth_set(m, 0);
k = 0;
evas_map_point_coord_set(m, k, x + vo.x, y + vo.y, -vo.z);
evas_map_point_image_uv_set(m, k, 0 , 0);
@ -344,14 +344,14 @@ _test(void)
evas_map_point_image_uv_set(m, k, 0 , h);
evas_map_point_color_set(m, k, 255, 255, 255, 255);
k++;
evas_map_util_3d_perspective(m, x + (w / 2), y + (h / 2), 0, 512);
evas_object_map_enable_set(o, EINA_TRUE);
evas_object_image_fill_set(o, 0, 0, w, h);
evas_object_map_set(o, m);
evas_map_free(m);
pts = eina_list_append(pts, o);
}
}
@ -362,7 +362,7 @@ _sl_ch(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UN
{
_test();
}
#endif
#endif
static void
im_down_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj, void *event_info)
@ -451,7 +451,7 @@ test_flip_page(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_i
evas_object_resize(win, 480, 480);
evas_object_show(win);
#ifdef PAGEMESH
Evas_Object *sl;
@ -467,7 +467,7 @@ test_flip_page(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_i
evas_object_resize(sl, 460, 40);
evas_object_layer_set(sl, 100);
evas_object_show(sl);
sl = elm_slider_add(win);
elm_slider_min_max_set(sl, 0, 10);
elm_slider_value_set(sl, 7.86);
@ -480,7 +480,7 @@ test_flip_page(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_i
evas_object_resize(sl, 460, 40);
evas_object_layer_set(sl, 100);
evas_object_show(sl);
sl = elm_slider_add(win);
elm_slider_min_max_set(sl, -800, 800);
elm_slider_value_set(sl, -400);
@ -493,6 +493,6 @@ test_flip_page(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_i
evas_object_resize(sl, 460, 40);
evas_object_layer_set(sl, 100);
evas_object_show(sl);
#endif
#endif
}
#endif