list: fix crash while setting nearest item in viewport
This is an example of classic code copy and paste mistake. Probably inspired from similar code in genlist/gengrid. We were actually deleting the other items (except selected one) in viewport in _elm_list_nearest_visible_item_get() which results into crash while deleting the list object. @fix Resolves: T2662
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@ -1233,7 +1233,6 @@ _elm_list_nearest_visible_item_get(Evas_Object *obj, Elm_List_Item_Data *it)
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if (ELM_RECTS_INCLUDE(vx, vy, vw, vh, cx, cy, cw, ch) &&
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!elm_object_item_disabled_get(EO_OBJ(item)))
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{
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eina_list_free(item_list);
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return item;
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}
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}
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@ -1248,12 +1247,10 @@ _elm_list_nearest_visible_item_get(Evas_Object *obj, Elm_List_Item_Data *it)
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if (ELM_RECTS_INCLUDE(vx, vy, vw, vh, cx, cy, cw, ch) &&
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!elm_object_item_disabled_get(EO_OBJ(item)))
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{
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eina_list_free(item_list);
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return item;
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}
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}
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}
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eina_list_free(item_list);
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return it;
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}
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