ector_gl_surface: remove pointers

This commit is contained in:
Daniel Kolesa 2016-11-03 16:58:41 +01:00
parent 00abb62e53
commit 1b4cea9b08
1 changed files with 2 additions and 2 deletions

View File

@ -14,7 +14,7 @@ class Ector.GL.Surface (Ector.GL.Buffer, Ector.Surface)
return: bool;
params {
@in flags: uint64;
@in vertex: GLshort *;
@in vertex: ptr(GLshort);
@in vertex_count: uint;
@in mul_col: uint;
}
@ -23,7 +23,7 @@ class Ector.GL.Surface (Ector.GL.Buffer, Ector.Surface)
return: bool;
params {
@in op: Efl.Gfx.Render_Op;
@in clips: array<Eina.Rectangle *>; [[array of @Eina.Rectangle clip]]
@in clips: array<ptr(Eina.Rectangle)>; [[array of @Eina.Rectangle clip]]
}
}
}