diff --git a/legacy/edje/src/lib/edje_lua2.c b/legacy/edje/src/lib/edje_lua2.c index 3c5bcdaf42..09f6814b33 100644 --- a/legacy/edje/src/lib/edje_lua2.c +++ b/legacy/edje/src/lib/edje_lua2.c @@ -3,15 +3,15 @@ */ /** - * @page luaref Edje LUA scripting + * @page luaref Edje Lua scripting * * @section intro Introduction * - * LUA is intended for script-only objects at this point (with embryo left + * Lua is intended for script-only objects at this point (with embryo left * for augmenting standard programs). Since script-only objects effectively - * define objects entirely via LUA script (resize handling, event handling + * define objects entirely via Lua script (resize handling, event handling * etc. etc.) this places many more demands on them, and thus a more powerful - * language is in order. LUA is that language. + * language is in order. Lua is that language. * * To get you started, here's an example: * @code