Gengrid: fix mirroring bug in gengrid widget.

Summary:
Below bugs are exist in gengrid widget when use horizontal mode and mirrored set.

1. Gengrid item is placed wrong position when mirrored set.
   Current calulation for mirroring in _item_place only consider pan object positions.
   if widget is mirrored, item should be placed opposited position so object x position must be
   consider in mirroring calculation also.

2. Gengrid scroll(pan) minimum size is returned wrong value when mirroed set.
   As the result of 1's calculation present oposite position of items, so align also reversed when mirrored.
   but current gengrid didn't change align x so minimum size is return wrong value
   and scroller expanded wrong direction.

@fix

Test Plan:
1. run elementary_test and set mirroring On
2. run Gengrid2 in elementary_test
3. see how items are placed by push append button repeatly.
4. see scroller shows correct position and items.
5. change usr/bin/test_gengrid.c to set another align value on gengrid and test again.

Reviewers: raster, seoz, Hermet, jaehwan

Subscribers: Jaehyun, anand.km, eagleeye, singh.amitesh

Differential Revision: https://phab.enlightenment.org/D2553
This commit is contained in:
SangHyeon Lee 2015-05-28 23:07:27 +09:00 committed by ChunEon Park
parent 0301672b4b
commit 26a9e6cec2
1 changed files with 3 additions and 2 deletions

View File

@ -1252,7 +1252,7 @@ _item_place(Elm_Gen_Item *it,
* mode */
{
evas_object_geometry_get(WIDGET(it), NULL, NULL, &ww, NULL);
x = ww - x - wsd->item_width - wsd->pan_x - wsd->pan_x;
x = ww - x - wsd->item_width - wsd->pan_x - wsd->pan_x + ox + ox;
}
iw = wsd->item_width;
ih = wsd->item_height;
@ -1590,10 +1590,11 @@ EOLIAN static void
_elm_gengrid_pan_elm_pan_pos_min_get(Eo *obj, Elm_Gengrid_Pan_Data *psd, Evas_Coord *x, Evas_Coord *y)
{
Evas_Coord mx = 0, my = 0;
Eina_Bool mirrored = elm_widget_mirrored_get(psd->wsd->obj);
eo_do(obj, elm_obj_pan_pos_max_get(&mx, &my));
if (x)
*x = -mx * psd->wsd->align_x;
*x = -mx * (mirrored ? 1 - psd->wsd->align_x : psd->wsd->align_x);
if (y)
*y = -my * psd->wsd->align_y;
}