eek - case of stride value being wrong! fix!

SVN revision: 54087
This commit is contained in:
Carsten Haitzler 2010-11-02 08:18:16 +00:00
parent 05246414c6
commit 29a707fdf8
2 changed files with 3 additions and 3 deletions

View File

@ -697,7 +697,7 @@ EAPI void
evas_object_image_size_set(Evas_Object *obj, int w, int h)
{
Evas_Object_Image *o;
int stride;
int stride = 0;
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
@ -2243,7 +2243,7 @@ evas_object_image_load(Evas_Object *obj)
if (o->engine_data)
{
int w, h;
int stride;
int stride = 0;
obj->layer->evas->engine.func->image_size_get
(obj->layer->evas->engine.data.output,

View File

@ -1749,7 +1749,7 @@ static void
eng_image_stride_get(void *data __UNUSED__, void *image, int *stride)
{
Evas_GL_Image *im = image;
*stride = im->w;
*stride = im->w * 4;
if ((im->tex) && (im->tex->pt->dyn.img))
{
*stride = im->tex->pt->dyn.w * 4;