From 2ad111e70e7e3f1d2702a369885408fe32c32215 Mon Sep 17 00:00:00 2001 From: Daniel Juyung Seo Date: Thu, 16 Feb 2012 11:11:25 +0000 Subject: [PATCH] elm button: Reviewed APIs. Signed-off-by: Daniel Juyung Seo SVN revision: 68021 --- legacy/elementary/src/lib/Elementary.h.in | 2 +- legacy/elementary/src/lib/elm_button.h | 8 +++++--- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/legacy/elementary/src/lib/Elementary.h.in b/legacy/elementary/src/lib/Elementary.h.in index 98cb0c3774..0f5a4d1ae4 100644 --- a/legacy/elementary/src/lib/Elementary.h.in +++ b/legacy/elementary/src/lib/Elementary.h.in @@ -179,7 +179,7 @@ EAPI extern Elm_Version *elm_version; // Daniel Juyung Seo #include // comments in elm_bubble.h -#include +#include // OK #include #include #include diff --git a/legacy/elementary/src/lib/elm_button.h b/legacy/elementary/src/lib/elm_button.h index b711f18a94..7ce56c3a3d 100644 --- a/legacy/elementary/src/lib/elm_button.h +++ b/legacy/elementary/src/lib/elm_button.h @@ -11,12 +11,12 @@ * This is a push-button. Press it and run some function. It can contain * a simple label and icon object and it also has an autorepeat feature. * - * This widgets emits the following signals: + * This widget emits the following signals: * @li "clicked": the user clicked the button (press/release). * @li "repeated": the user pressed the button without releasing it. * @li "pressed": button was pressed. * @li "unpressed": button was released after being pressed. - * In all three cases, the @c event parameter of the callback will be + * In all cases, the @c event parameter of the callback will be * @c NULL. * * Also, defined in the default theme, the button has the following styles @@ -28,6 +28,8 @@ * continuous look across its options. * @li hoversel_vertical_entry: Another internal for @ref Hoversel. * + * XXX: add more styles in default theme. + * * Default contents parts of the button widget that you can use for are: * @li "icon" - An icon of the button * @@ -88,7 +90,7 @@ EAPI Eina_Bool elm_button_autorepeat_get(const Evas_Object *o * * Sets the timeout, in seconds, since the button is pressed until the * first @c repeated signal is emitted. If @p t is 0.0 or less, there - * won't be any delay and the even will be fired the moment the button is + * won't be any delay and the event will be fired the moment the button is * pressed. * * @param obj The button object