evas/evas3d: set gl backened forcely in the examples

Right now, evas 3d doesn't support software renderer,
we set the gl backened forcely.
This commit is contained in:
ChunEon Park 2014-05-07 15:32:11 +09:00
parent 935db516b2
commit 2bbba9bec9
5 changed files with 15 additions and 0 deletions

View File

@ -227,6 +227,9 @@ _scene_setup(Scene_Data *data)
int
main(void)
{
//Unless Evas 3D supports Software renderer, we set gl backened forcely.
setenv("ECORE_EVAS_ENGINE", "opengl_x11", 1);
Scene_Data data;
if (!ecore_evas_init()) return 0;

View File

@ -292,6 +292,9 @@ _scene_setup(Scene_Data *data)
int
main(void)
{
//Unless Evas 3D supports Software renderer, we set gl backened forcely.
setenv("ECORE_EVAS_ENGINE", "opengl_x11", 1);
Scene_Data data;
if (!ecore_evas_init()) return 0;

View File

@ -59,6 +59,9 @@ _on_canvas_resize(Ecore_Evas *ee)
int
main(void)
{
//Unless Evas 3D supports Software renderer, we set gl backened forcely.
setenv("ECORE_EVAS_ENGINE", "opengl_x11", 1);
if (!ecore_evas_init()) return 0;
ecore_evas = ecore_evas_new(NULL, 10, 10, WIDTH, HEIGHT, NULL);

View File

@ -295,6 +295,9 @@ _on_mouse_down(void *data EINA_UNUSED,
int
main(void)
{
//Unless Evas 3D supports Software renderer, we set gl backened forcely.
setenv("ECORE_EVAS_ENGINE", "opengl_x11", 1);
if (!ecore_evas_init())
return 0;

View File

@ -255,6 +255,9 @@ _scene_setup(Scene_Data *data)
int
main(void)
{
//Unless Evas 3D supports Software renderer, we set gl backened forcely.
setenv("ECORE_EVAS_ENGINE", "opengl_x11", 1);
Scene_Data data;
if (!ecore_evas_init())