mark magic number as such

SVN revision: 60073
This commit is contained in:
Carsten Haitzler 2011-06-08 06:58:51 +00:00
parent 59c203323a
commit 31536211cd
1 changed files with 1 additions and 1 deletions

View File

@ -1717,7 +1717,7 @@ _smart_event_mouse_up(void *data, Evas *e, Evas_Object *obj __UNUSED__, void *ev
ax /= (i + 1);
ay /= (i + 1);
at /= (i + 1);
at *= 4.0;
at *= 4.0; // magic number! just trial and error shows this makes it behave "nicer" and not run off at high speed all the time
dx = ev->canvas.x - ax;
dy = ev->canvas.y - ay;
if (at > 0)