make animator happen AT a vierual animator tick point.
SVN revision: 45614
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a1705ac91f
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@ -7,6 +7,7 @@
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#endif
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#include <stdlib.h>
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#include <math.h>
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#include "Ecore.h"
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#include "ecore_private.h"
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@ -57,9 +58,16 @@ ecore_animator_add(int (*func) (void *data), const void *data)
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ECORE_MAGIC_SET(animator, ECORE_MAGIC_ANIMATOR);
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animator->func = func;
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animator->data = (void *)data;
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animators = (Ecore_Animator *) eina_inlist_append(EINA_INLIST_GET(animators), EINA_INLIST_GET(animator));
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animators = (Ecore_Animator *)eina_inlist_append(EINA_INLIST_GET(animators), EINA_INLIST_GET(animator));
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if (!timer)
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timer = ecore_timer_add(animators_frametime, _ecore_animator, NULL);
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{
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double t_loop = ecore_loop_time_get();
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double sync_0 = 0.0;
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double d = -fmod(t_loop - sync_0, animators_frametime);
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timer = ecore_timer_loop_add(animators_frametime, _ecore_animator, NULL);
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ecore_timer_delay(timer, d);
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}
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return animator;
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}
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