win: Use Eina.Size2D for pointer position

Also rename the function for more consistency.
This commit is contained in:
Jean-Philippe Andre 2017-09-18 21:54:55 +09:00
parent 64ebdd9c7b
commit 3617053547
3 changed files with 12 additions and 11 deletions

View File

@ -2366,10 +2366,12 @@ _efl_ui_win_efl_gfx_visible_set(Eo *obj, Efl_Ui_Win_Data *sd, Eina_Bool vis)
else _efl_ui_win_hide(obj, sd);
}
EOLIAN static void
_efl_ui_win_efl_input_interface_pointer_xy_get(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd, int *x, int *y)
EOLIAN static Eina_Position2D
_efl_ui_win_efl_input_interface_pointer_position_get(Eo *obj EINA_UNUSED, Efl_Ui_Win_Data *sd)
{
evas_pointer_canvas_xy_get(sd->evas, x, y);
Eina_Position2D pos;
evas_pointer_canvas_xy_get(sd->evas, &pos.x, &pos.y);
return pos;
}
EOLIAN static Eina_Bool

View File

@ -849,7 +849,7 @@ class Efl.Ui.Win (Elm.Widget, Efl.Canvas, Efl.Access.Window,
Efl.Gfx.Size.Hint.hint_aspect { set; }
Efl.Gfx.Size.Hint.hint_max { set; }
Efl.Text.text { get; set; }
Efl.Input.Interface.pointer_xy { get; }
Efl.Input.Interface.pointer_position { get; }
Efl.Input.Interface.pointer_inside { get; }
Efl.Input.Interface.pointer_iterate;
Efl.Canvas.image_max_size { get; }

View File

@ -1,3 +1,5 @@
import eina_types;
interface Efl.Input.Interface ()
{
[[An object implementing this interface can send pointer events.
@ -24,19 +26,16 @@ interface Efl.Input.Interface ()
eo_prefix: efl_input;
event_prefix: efl;
methods {
@property pointer_xy {
@property pointer_position {
get {
[[This function returns the current known pointer coordinates
This function returns the current known canvas unit
coordinates of the mouse pointer and sets the contents of
the Evas_Coords pointed to by $x and $y to contain these
coordinates.
This function returns the current position of the main input
pointer (mouse, pen, etc...).
]]
}
values {
x: int; [[The pointer to hold the return value of pointer's x position.]]
y: int; [[The pointer to hold the return value of pointer's y position.]]
pos: Eina.Position2D; [[The pointer position in pixels.]]
}
}
@property pointer_inside {