edje: add of textures to edje_cc (part 2).
Summary: Adding of wrap mode and filter of the given texture Reviewers: raster, Hermet, Sergeant_Whitespace, cedric Reviewed By: Sergeant_Whitespace, cedric Subscribers: Sergeant_Whitespace, cedric, artem.popov Differential Revision: https://phab.enlightenment.org/D2256 Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
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@ -381,6 +381,12 @@ static void st_collections_group_parts_part_description_orientation_angle_axis(v
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static void st_collections_group_parts_part_description_orientation_quaternion(void);
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static void ob_collections_group_parts_part_description_texture(void);
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static void st_collections_group_parts_part_description_texture_image(void);
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static void st_collections_group_parts_part_description_texture_wrap1(void);
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static void st_collections_group_parts_part_description_texture_wrap2(void);
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static void st_collections_group_parts_part_description_texture_filter1(void);
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static void st_collections_group_parts_part_description_texture_filter2(void);
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static void st_collections_group_parts_part_description_mesh_assembly(void);
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static void st_collections_group_parts_part_description_mesh_geometry(void);
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#ifdef HAVE_EPHYSICS
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static void st_collections_group_parts_part_description_physics_mass(void);
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@ -813,6 +819,12 @@ New_Statement_Handler statement_handlers[] =
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{"collections.group.parts.part.description.orientation.angle_axis", st_collections_group_parts_part_description_orientation_angle_axis},
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{"collections.group.parts.part.description.orientation.quaternion", st_collections_group_parts_part_description_orientation_quaternion},
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{"collections.group.parts.part.description.texture.image", st_collections_group_parts_part_description_texture_image},
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{"collections.group.parts.part.description.texture.wrap1", st_collections_group_parts_part_description_texture_wrap1},
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{"collections.group.parts.part.description.texture.wrap2", st_collections_group_parts_part_description_texture_wrap2},
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{"collections.group.parts.part.description.texture.filter1", st_collections_group_parts_part_description_texture_filter1},
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{"collections.group.parts.part.description.texture.filter2", st_collections_group_parts_part_description_texture_filter2},
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{"collections.group.parts.part.description.mesh.assembly", st_collections_group_parts_part_description_mesh_assembly},
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{"collections.group.parts.part.description.mesh.geometry", st_collections_group_parts_part_description_mesh_geometry},
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#ifdef HAVE_EPHYSICS
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{"collections.group.parts.part.description.physics.mass", st_collections_group_parts_part_description_physics_mass},
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@ -9917,6 +9929,277 @@ st_collections_group_parts_part_description_texture_image(void)
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}
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}
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/**
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@page edcref
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@property
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wrap1
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@parameters
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[WRAP]
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@effect
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Sets the wrap mode for S-axis. Valid wrap modes:
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@li CLAMP
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@li REPEAT
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@li REFLECT
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@endproperty
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*/
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static void
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st_collections_group_parts_part_description_texture_wrap1(void)
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{
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unsigned int wrap1;
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check_arg_count(1);
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wrap1 = parse_enum(0,
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"CLAMP", EVAS_3D_WRAP_MODE_CLAMP,
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"REPEAT", EVAS_3D_WRAP_MODE_REPEAT,
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"REFLECT", EVAS_3D_WRAP_MODE_REFLECT,
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NULL);
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if (current_part->type == EDJE_PART_TYPE_MESH_NODE)
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{
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Edje_Part_Description_Mesh_Node *ed;
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ed = (Edje_Part_Description_Mesh_Node*) current_desc;
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ed->mesh_node.texture.wrap1 = wrap1;
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}
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else
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{
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ERR("parse error %s:%i. mesh_node attributes in non-MESH_NODE part.",
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file_in, line - 1);
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exit(-1);
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}
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}
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/**
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@page edcref
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@property
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wrap2
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@parameters
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[SHADE]
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@effect
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Sets the wrap mode for T-axis. Valid wrap modes:
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@li CLAMP
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@li REPEAT
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@li REFLECT
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@endproperty
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*/
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static void
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st_collections_group_parts_part_description_texture_wrap2(void)
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{
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unsigned int wrap2;
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check_arg_count(1);
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wrap2 = parse_enum(0,
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"CLAMP", EVAS_3D_WRAP_MODE_CLAMP,
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"REPEAT", EVAS_3D_WRAP_MODE_REPEAT,
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"REFLECT", EVAS_3D_WRAP_MODE_REFLECT,
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NULL);
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if (current_part->type == EDJE_PART_TYPE_MESH_NODE)
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{
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Edje_Part_Description_Mesh_Node *ed;
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ed = (Edje_Part_Description_Mesh_Node*) current_desc;
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ed->mesh_node.texture.wrap2 = wrap2;
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}
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else
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{
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ERR("parse error %s:%i. mesh_node attributes in non-MESH_NODE part.",
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file_in, line - 1);
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exit(-1);
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}
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}
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/**
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@page edcref
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@property
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filter1
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@parameters
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[FILTER]
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@effect
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Sets the minification filter used when down-scrolling. Valid filter types:
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@li NEAREST
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@li LINEAR
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@li NEAREST_MIPMAP_NEAREST
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@li LINEAR_MIPMAP_NEAREST
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@li NEAREST_MIPMAP_LINEAR
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@endproperty
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*/
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static void
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st_collections_group_parts_part_description_texture_filter1(void)
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{
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unsigned int filter1;
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check_arg_count(1);
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filter1 = parse_enum(0,
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"NEAREST", EVAS_3D_TEXTURE_FILTER_NEAREST,
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"LINEAR", EVAS_3D_TEXTURE_FILTER_LINEAR,
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"NEAREST_NEAREST", EVAS_3D_TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST,
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"LINEAR_NEAREST", EVAS_3D_TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST,
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"NEAREST_LINEAR", EVAS_3D_TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR,
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"LINEAR_LINEAR", EVAS_3D_TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR,
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NULL);
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if (current_part->type == EDJE_PART_TYPE_MESH_NODE)
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{
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Edje_Part_Description_Mesh_Node *ed;
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ed = (Edje_Part_Description_Mesh_Node*) current_desc;
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ed->mesh_node.texture.filter1 = filter1;
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}
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else
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{
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ERR("parse error %s:%i. mesh_node attributes in non-MESH_NODE part.",
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file_in, line - 1);
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exit(-1);
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}
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}
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/**
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@page edcref
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@property
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filter2
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@parameters
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[FILTER]
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@effect
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Sets the magnification filter used when down-scrolling. Valid filter types:
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@li NEAREST
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@li LINEAR
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@li NEAREST_MIPMAP_NEAREST
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@li LINEAR_MIPMAP_NEAREST
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@li NEAREST_MIPMAP_LINEAR
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@endproperty
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*/
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static void
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st_collections_group_parts_part_description_texture_filter2(void)
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{
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unsigned int filter2;
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check_arg_count(1);
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filter2 = parse_enum(0,
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"NEAREST", EVAS_3D_TEXTURE_FILTER_NEAREST,
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"LINEAR", EVAS_3D_TEXTURE_FILTER_LINEAR,
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"NEAREST_NEAREST", EVAS_3D_TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST,
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"LINEAR_NEAREST", EVAS_3D_TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST,
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"NEAREST_LINEAR", EVAS_3D_TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR,
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"LINEAR_LINEAR", EVAS_3D_TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR,
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NULL);
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if (current_part->type == EDJE_PART_TYPE_MESH_NODE)
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{
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Edje_Part_Description_Mesh_Node *ed;
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ed = (Edje_Part_Description_Mesh_Node*) current_desc;
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ed->mesh_node.texture.filter2 = filter2;
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}
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else
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{
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ERR("parse error %s:%i. mesh_node attributes in non-MESH_NODE part.",
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file_in, line - 1);
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exit(-1);
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}
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}
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/**
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@page edcref
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@property
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assembly
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@parameters
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[ASSEMBLY]
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@effect
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Sets the vertex assembly of the mesh. Valid assemblies:
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@li POINTS
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@li LINES
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@li LINE_STRIP
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@li LINE_LOOP
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@li TRIANGLES
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@li TRIANGLE_STRIP
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@li TRIANGLE_FAN
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@endproperty
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*/
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static void
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st_collections_group_parts_part_description_mesh_assembly(void)
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{
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unsigned int assembly;
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check_arg_count(1);
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assembly = parse_enum(0,
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"POINTS", EVAS_3D_VERTEX_ASSEMBLY_POINTS,
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"LINES", EVAS_3D_VERTEX_ASSEMBLY_LINES,
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"LINE_STRIP", EVAS_3D_VERTEX_ASSEMBLY_LINE_STRIP,
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"LINE_LOOP", EVAS_3D_VERTEX_ASSEMBLY_LINE_LOOP,
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"TRIANGLES", EVAS_3D_VERTEX_ASSEMBLY_TRIANGLES,
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"TRIANGLE_STRIP", EVAS_3D_VERTEX_ASSEMBLY_TRIANGLE_STRIP,
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"TRIANGLE_FAN", EVAS_3D_VERTEX_ASSEMBLY_TRIANGLE_FAN,
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NULL);
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if (current_part->type == EDJE_PART_TYPE_MESH_NODE)
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{
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Edje_Part_Description_Mesh_Node *ed;
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ed = (Edje_Part_Description_Mesh_Node*) current_desc;
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ed->mesh_node.mesh.assembly = assembly;
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}
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else
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{
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ERR("parse error %s:%i. mesh_node attributes in non-MESH_NODE part.",
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file_in, line - 1);
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exit(-1);
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}
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}
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/**
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@page edcref
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@property
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geometry
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@parameters
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[model's filename]
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@effect
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Name of model to be used as previously declared in the model block.
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It's required in any mesh_node part.
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@endproperty
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*/
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static void
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st_collections_group_parts_part_description_mesh_geometry(void)
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{
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Edje_Part_Description_Mesh_Node *ed;
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check_arg_count(1);
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if (current_part->type == EDJE_PART_TYPE_MESH_NODE)
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{
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char *name;
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ed = (Edje_Part_Description_Mesh_Node*) current_desc;
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name = parse_str(0);
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if (!ecore_file_exists(name))
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{
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ERR("Unable to load model \"%s\". Check if path to file is correct (both directory and file name).",
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name);
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exit(-1);
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}
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data_queue_model_remove(&(ed->mesh_node.mesh.id), &(ed->mesh_node.mesh.set));
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data_queue_model_lookup(name, &(ed->mesh_node.mesh.id), &(ed->mesh_node.mesh.set));
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free(name);
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}
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else
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{
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ERR("parse error %s:%i. "
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"image attributes in non-MESH_NODE part.",
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file_in, line - 1);
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exit(-1);
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}
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}
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static void
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st_collections_group_parts_part_description_proxy_source_visible(void)
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{
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