elm/examples.dox: fix lots of typos

SVN revision: 71492
This commit is contained in:
Jihoon Kim 2012-05-29 06:38:16 +00:00
parent de165727bb
commit 3c4c227601
1 changed files with 36 additions and 36 deletions

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@ -119,7 +119,7 @@
* @dontinclude bg_example_01.c
*
* The full code for this example can be found at @ref bg_example_01_c,
* in the function @c test_bg_plain. It's part of the @c elementar_test
* in the function @c test_bg_plain. It's part of the @c elementary_test
* suite, and thus has the code for the three examples referenced by this
* documentation.
*
@ -160,7 +160,7 @@
* @dontinclude bg_example_02.c
*
* The full code for this example can be found at @ref bg_example_02_c,
* in the function @c test_bg_image. It's part of the @c elementar_test
* in the function @c test_bg_image. It's part of the @c elementary_test
* suite, and thus has the code for the three examples referenced by this
* documentation.
*
@ -229,7 +229,7 @@
* The full code for this example can be found at @ref bg_example_03_c, in the
* function @c test_bg_options, with the callbacks @c _cb_overlay_changed, @c
* _cb_color_changed and @c _cb_radio_changed defined in the beginning of the
* file. It's part of the @c elementar_test suite, and thus has the code for
* file. It's part of the @c elementary_test suite, and thus has the code for
* the three examples referenced by this documentation.
*
* This example will show the properties available for the background object,
@ -379,7 +379,7 @@
* label magnetic(except if it's the center label):
* @until }
*
* This callback enables or disables the magnetic propertty of the center
* This callback enables or disables the magnetic property of the center
* label:
* @until }
*
@ -407,7 +407,7 @@
* do this all three positions would be enabled:
* @until RIGHT
*
* Having the the enabled positions we now add a smart callback to change
* Having the enabled positions we now add a smart callback to change
* which position is magnetic, so that only the last selected position is
* magnetic:
* @until NULL
@ -424,7 +424,7 @@
* @until object_show
*
* And another actionslider, in this one the indicator starts on the left.
* It has labels only in the center and right, and both bositions are
* It has labels only in the center and right, and both positions are
* magnetic. Because the left doesn't have a label and is not magnetic once
* the indicator leaves it can't return:
* @skipline actionslider_add
@ -614,7 +614,7 @@
* quick launch, so this first call can't be avoided.
*
* If you ran this example from your "bindir" installation
* directiory, no output will emerge from these both attempts -- it
* directory, no output will emerge from these both attempts -- it
* will find the "magic" file there registered and set the prefixes
* silently. Otherwise, you could get something like:
@verbatim
@ -647,7 +647,7 @@
* @skip by using this policy
* @until elm_win_autodel_set
* we demonstrate the use of Elementary policies. The policy defining
* under which circunstances our application should quit automatically
* under which circumstances our application should quit automatically
* is set to when its last window is closed (this one has just one
* window, though). This will save us from having to set a callback
* ourselves on the window, like done in @ref bg_example_01_c "this"
@ -756,7 +756,7 @@
* when it can't find them in the default theme. Another way to do this
* is to set the theme search order using elm_theme_set(), but this requires
* that the developer is careful not to override any user configuration.
* That can be helped by adding our theme to the end of whatver is already
* That can be helped by adding our theme to the end of whatever is already
* set, like in the following snippet.
* @code
* char buf[4096];
@ -1145,7 +1145,7 @@
* @skip static void
* @until }
*
* The main function doesn't have antyhing special. Creation of box, initial
* The main function doesn't have anything special. Creation of box, initial
* buttons and some callback setting. The only part worth mentioning is the
* initialization of our application data.
* @skip tdata.box
@ -1259,12 +1259,12 @@
* This example explains how to set max and min year to be displayed
* by a calendar object. This means that user won't be able to
* see or select a date before and after selected years.
* By default, limits are 1902 and maximun value will depends
* By default, limits are 1902 and maximum value will depends
* on platform architecture (year 2037 for 32 bits); You can
* read more about time functions on @c ctime manpage.
*
* Straigh to the point, to set it is enough to call
* elm_calendar_min_max_year_set(). First value is minimun year, second
* elm_calendar_min_max_year_set(). First value is minimum year, second
* is maximum. If first value is negative, it won't apply limit for min
* year, if the second one is negative, won't apply for max year.
* Setting both to negative value will clear limits (default state):
@ -1373,7 +1373,7 @@
* @li mark periodicity
*
* Style defines the kind of mark will be displayed over marked day,
* on caledar. Default theme supports @b holiday and @b checked.
* on calendar. Default theme supports @b holiday and @b checked.
* If more is required, is possible to set a new theme to calendar
* widget using elm_object_style_set(), and use
* the signal that will be used by such marks.
@ -1942,7 +1942,7 @@
*
* It's enough to display a world map inside our window. But usually you'll
* need to let user interact with the map. We need to place some buttons,
* so the user could control the map. It's done on the followin code.
* so the user could control the map. It's done on the following code.
* If you don't know about boxes, or buttons, check their examples,
* @ref box_example_01 "Box Example 1" and
* @ref button_example_01 "Button Example 1".
@ -2039,7 +2039,7 @@
* @skipline elm_map_overlay_class_add
* @until elm_map_overlay_icon_set
*
* Next we'll create some overlays representing cities and coutries.
* Next we'll create some overlays representing cities and countries.
* We set the data for the overlay so that can be used later when
* clicked callback is called.
* We'll append them into city class to be grouped.
@ -2158,7 +2158,7 @@
* util functions, so we could get coordinates for this address. These
* functions return an #Elm_Map_Name handle for us.
* Function elm_map_name_geo_request() will do this job for us,
* but it's an assyncronous function, since it requires this
* but it's an asynchronous function, since it requires this
* information from the server.
*
* That's the reason we need to wait for
@ -2173,7 +2173,7 @@
*
* To trace a route we need to know how the user will go through the path.
* Let's suppose he'll be walking, but doesn't like to walk, so we
* need to choose the shortest path intead of the route that would
* need to choose the shortest path instead of the route that would
* made him spend less time. Coordinates of the point from where he will
* start and of the destination point need to be passed as well.
*
@ -2213,7 +2213,7 @@
* @li The first added item remains centeres, i.e., it's the selected item.
*
* To add items, we are just appending it on a loop, using function
* elm_diskselector_item_append(), that will be better exaplained on
* elm_diskselector_item_append(), that will be better explained on
* items management example.
*
* For a circular diskselector, check the second widget. A circular
@ -2292,7 +2292,7 @@
* @until }
*
* All items are included on diskselector after last one. You @b can't
* preprend items.
* prepend items.
*
* The first parameter of elm_diskselector_item_append() is the diskselector
* object, that we are receiving as data on our callback function.
@ -2305,7 +2305,7 @@
* @skipline _add_ic_cb
* @until }
*
* If an icon is required, you can pass it as third paramenter on our
* If an icon is required, you can pass it as third parameter on our
* elm_diskselector_item_append() function. It will be place on the
* left side of item's label, that will be shifted to right a bit.
*
@ -2319,7 +2319,7 @@
*
* To set a callback function that will be called every time an item is
* selected, i.e., everytime the diskselector stops with this item in
* center position, just pass the function as fourth paramenter.
* center position, just pass the function as fourth parameter.
*
* <b> Appending an item with callback function for selected with data: </b>
* @dontinclude diskselector_example_02.c
@ -2527,7 +2527,7 @@
* @skipline _prepend_cb
* @until }
*
* The item will be placed on the begining of the list,
* The item will be placed on the beginning of the list,
* i.e. it will be the first one.
*
* The first parameter of elm_list_item_prepend() is the list
@ -2548,7 +2548,7 @@
* @skipline _add_ic_cb
* @until }
*
* If an icon is required, you can pass it as third paramenter on our
* If an icon is required, you can pass it as third parameter on our
* elm_list_item_append() function. It will be place on the
* left side of item's label. If an icon is wanted on the right side,
* it should be passed as fourth parameter.
@ -2564,7 +2564,7 @@
*
* To set a callback function that will be called every time an item is
* selected, i.e., everytime the list stops with this item in
* center position, just pass the function as fifth paramenter.
* center position, just pass the function as fifth parameter.
*
* <b> Appending an item with callback function for selected with data: </b>
* @dontinclude list_example_03.c
@ -2832,7 +2832,7 @@
*
* But, if you need to add some items that can have or not a label, but
* want that all of them looks the same way, with icon at left, just add
* an empty string label. It's done on our example to ilustrate that:
* an empty string label. It's done on our example to illustrate that:
* @skipline icon_add
* @until item_add
*
@ -3161,7 +3161,7 @@
* @page layout_example_01 Layout - Content, Table and Box
*
* This example shows how one can use the @ref Layout widget to create a
* customized distribution of widgets on the screen, controled by an Edje theme.
* customized distribution of widgets on the screen, controlled by an Edje theme.
* The full source code for this example can be found at @ref
* layout_example_01_c.
*
@ -3218,7 +3218,7 @@
* Notice that we just set size hints for every object, and call the function
* elm_layout_table_pack(), which does all the work. It will place the elements
* in the specified row/column, with row and column span if required, and then
* the object's size and position will be controled by the layout widget. It
* the object's size and position will be controlled by the layout widget. It
* will also respect size hints, alignments and weight properties set to these
* widgets. The resulting distribution on the screen depends on the table
* properties (described in the theme), the size hints set on each widget, and
@ -3238,7 +3238,7 @@
* also described in the Edje documentation.
*
* This box area is similar to the @ref Box widget of elementary, with the
* difference that its position and properties are controled by the theme of the
* difference that its position and properties are controlled by the theme of the
* layout. It also contains more than one API to add items to it, since the
* items position now is defined in terms of a list of items, not a matrix.
* There's the first position (can have items added to it with
@ -3361,7 +3361,7 @@
* code for this example can be found at @ref layout_example_03_c.
*
* In this exmaple we will use another group from the same layout theme file
* used in @ref layout_example_01. Its instanciation and loading happens in the
* used in @ref layout_example_01. Its instantiation and loading happens in the
* following lines:
*
* @dontinclude layout_example_03.c
@ -3493,7 +3493,7 @@
* will use all of them:
* @until RIGHT
*
* We are also going to set the hitsize to the entire flip(in all directions)
* We are also going to set the hintsize to the entire flip(in all directions)
* to make our flip very easy to interact with:
* @until RIGHT
*
@ -3504,7 +3504,7 @@
* interaction mode and animates the flip is called:
* @until }
* @note The elm_flip_go() call here serves no purpose other than to
* ilustrate that it's possible to animate the flip programmatically.
* illustrate that it's possible to animate the flip programmatically.
*
* Our example will look like this:
*
@ -4204,7 +4204,7 @@
* @until Item;
*
* That path will be used to index an image, to be swallowed into one
* of the item's icon spots. The imagens themselves are distributed
* of the item's icon spots. The images themselves are distributed
* with Elementary:
* @dontinclude gengrid_example.c
* @skip static const char *imgs
@ -5083,7 +5083,7 @@
* @page progressbar_example Progress bar widget example
*
* This application is a thorough example of the progress bar widget,
* consisting of a window with varios progress bars, each with a given
* consisting of a window with various progress bars, each with a given
* look/style one can give to those widgets. With two auxiliary
* buttons, one can start or stop a timer which will fill in the bars
* in synchrony, simulating an underlying task being completed.
@ -5179,7 +5179,7 @@
*
* In this example we will have 3 notifys in 3 different positions. The first of
* which will dissapear after 5 seconds or when a click outside it occurs, the
* second and third will not dissapear and differ from each other only in
* second and third will not disappear and differ from each other only in
* position.
*
* We start our example with the usual stuff you've seen in other examples:
@ -5327,7 +5327,7 @@
* @dontinclude check_example_01.c
*
* This example will show 2 checkboxes, one with just a label and the second
* one with both a label and an icon. This example also ilustrates how to
* one with both a label and an icon. This example also illustrates how to
* have the checkbox change the value of a variable and how to react to those
* changes.
*
@ -5495,7 +5495,7 @@
* we use a spinner widget. We set it to the initial value of 3
* (seconds), which will be probed by the next knob -- a button
* starting the slideshow, de facto. Note that changing the transition
* time while a slideshow is already happening will ajust its
* time while a slideshow is already happening will adjust its
* transition time:
* @dontinclude slideshow_example.c
* @skip spin = elm_spinner_add