evas/map: Consider framespace offset when populating map points.

Since the objects are moved by the framespace offset, it must be
considered when populating map points. This is done when the map is
applied to an object (the map points are updated with the framespace
offset of the canvas that is parent of that object.

Additionally, a flag is set on the map struct to indicate that it had
its points updated already to avoid re-adding the offset.
This commit is contained in:
Rafael Antognolli 2013-03-31 16:15:53 -03:00
parent c7cdcf4e0e
commit 3e43ad338d
2 changed files with 40 additions and 4 deletions

View File

@ -153,6 +153,7 @@ _evas_map_copy(Evas_Map *dst, const Evas_Map *src)
dst->smooth = src->smooth;
dst->alpha = src->alpha;
dst->persp = src->persp;
dst->offset_applied = src->offset_applied;
return EINA_TRUE;
}
@ -165,6 +166,7 @@ _evas_map_dup(const Evas_Map *orig)
copy->smooth = orig->smooth;
copy->alpha = orig->alpha;
copy->persp = orig->persp;
copy->offset_applied = orig->offset_applied;
return copy;
}
@ -535,6 +537,31 @@ evas_object_map_set(Evas_Object *eo_obj, const Evas_Map *map)
eo_do(eo_obj, evas_obj_map_set(map));
}
static void
_evas_map_coord_offset_update(Eo *eo_obj, Evas_Object_Protected_Data *obj, Evas_Map *m)
{
Evas_Public_Data *evas;
Evas_Map_Point *p, *p_end;
if (m->offset_applied)
return;
evas = obj->layer->evas;
if (obj->is_frame || (eo_obj == evas->framespace.clip))
return;
p = m->points;
p_end = p + m->count;
for (; p < p_end; p++)
{
p->x += evas->framespace.x;
p->px += evas->framespace.x;
p->y += evas->framespace.y;
p->py += evas->framespace.y;
}
}
void
_map_set(Eo *eo_obj, void *_pd, va_list *list)
{
@ -615,12 +642,18 @@ _map_set(Eo *eo_obj, void *_pd, va_list *list)
// We do have the same exact count of point in this map, so just copy it
if ((obj->map->cur.map) && (obj->map->cur.map->count == map->count))
_evas_map_copy(obj->map->cur.map, map);
{
_evas_map_copy(obj->map->cur.map, map);
_evas_map_coord_offset_update(eo_obj, obj, obj->map->cur.map);
}
else
{
Evas_Map *m;
if (obj->map->cur.map) _evas_map_free(eo_obj, obj->map->cur.map);
m = _evas_map_dup(map);
_evas_map_coord_offset_update(eo_obj, obj, m);
EINA_COW_WRITE_BEGIN(evas_object_map_cow, obj->map, Evas_Object_Map_Data, map_write)
map_write->cur.map = _evas_map_dup(map);
map_write->cur.map = m;
EINA_COW_WRITE_END(evas_object_map_cow, obj->map, map_write);
if (obj->map->cur.usemap)
evas_object_mapped_clip_across_mark(eo_obj, obj);
@ -859,6 +892,7 @@ evas_map_util_points_populate_from_object_full(Evas_Map *m, const Evas_Object *e
EAPI void
evas_map_util_points_populate_from_object(Evas_Map *m, const Evas_Object *eo_obj)
{
Evas_Coord x, y, w, h;
MAGIC_CHECK(m, Evas_Map, MAGIC_MAP);
return;
MAGIC_CHECK_END();
@ -874,8 +908,9 @@ evas_map_util_points_populate_from_object(Evas_Map *m, const Evas_Object *eo_obj
ERR("map has count=%d where 4 was expected.", m->count);
return;
}
_evas_map_util_points_populate(m, obj->cur->geometry.x, obj->cur->geometry.y,
obj->cur->geometry.w, obj->cur->geometry.h, 0);
evas_object_geometry_get(eo_obj, &x, &y, &w, &h);
_evas_map_util_points_populate(m, x, y, w, h, 0);
}
EAPI void

View File

@ -499,6 +499,7 @@ struct _Evas_Map
} persp;
Eina_Bool alpha : 1;
Eina_Bool smooth : 1;
Eina_Bool offset_applied : 1; // whether the framespace offset was applied already or not.
Evas_Map_Point points[]; // actual points
};