evas/examples.dox: fix typo

SVN revision: 71614
This commit is contained in:
Jihoon Kim 2012-06-01 01:44:25 +00:00
parent 64c3583168
commit 420bb38bb7
1 changed files with 10 additions and 10 deletions

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@ -76,7 +76,7 @@
* those switches until you get the idea of evas_object_fill_set().
*
* The 'f' command will toggle that image's "filled" property, which
* is wheter it should track its size and set the fill one to fit the
* is whether it should track its size and set the fill one to fit the
* object's boundaries perfectly (stretching). Note that this command
* and the four above it will conflict: in real usage one would use
* one or other ways of setting an image object's viewport with regard
@ -99,7 +99,7 @@
*
* While you have the border in 'blending mode', test the command 'm':
* it will set whether to use or not smooth scaling on the border's
* source image. Since the image is small originallly (30 x 30), we're
* source image. Since the image is small originally (30 x 30), we're
* obviously up-scaling it (except the border pixels, do you
* remember?). With this last switch, you'll either see the
* transparent shape in the middle flat (no smoothing) or blurry
@ -227,7 +227,7 @@
* @skip bg = evas_object_rectangle_add
* @until focus_set
*
* Still exempliflying events and callbacks, we register a callback on
* Still exemplifying events and callbacks, we register a callback on
* the canvas event of an object being focused:
* @dontinclude evas-events.c
* @skip add(d.canvas, EVAS_CALLBACK_CANVAS_OBJECT_FOCUS
@ -407,7 +407,7 @@
* different layout on the box object.
*
* The initial layout the box starts at is the one triggered by the
* key @c '1' -- the horizontal layout. Thus, the initial appearence
* key @c '1' -- the horizontal layout. Thus, the initial appearance
* of this program, demonstrating this layout, is something like:
*
* @image html evas-box-example-00.png
@ -579,7 +579,7 @@
* @image rtf evas-stacking-example-04.png
* @image latex evas-stacking-example-04.eps
* Like said above, we have two layers used at the beginning of the
* example: the default one (0) and the one imeddiately below it (-1),
* example: the default one (0) and the one immediately below it (-1),
* for the white background. Let's change this setup by issuing the
* 'l' command, which will change the background's layer to 1, i.e., a
* layer @b above the one holding the other rectangles:
@ -635,7 +635,7 @@
*
* The full code can be found @ref evas-map-utils.c "here".
*
* To show how some funtions work, this example listens to keys pressed to
* To show how some functions work, this example listens to keys pressed to
* toggle several options.
* @skip typedef
* @until App_Data
@ -652,7 +652,7 @@
* set a color for each vertex or apply one for all of them at once
* @until evas_map_util_points_color_set
*
* For the first object, we'll have a plain rectangle. At its cration, this
* For the first object, we'll have a plain rectangle. At its creation, this
* rectangle was set to be semi-transparent, but whether its own alpha is
* used will be defined by the map's alpha setting. If the map's alpha is
* disabled, then the object will be completely opaque. The map's own color,
@ -835,7 +835,7 @@
* mentioned function. Note how to tell Evas the border will be
* managed by our smart object from that time on:
* <code>evas_object_smart_member_add(priv->border, o);</code>.
* The counterpart of this function is exemplifyed on the smart
* The counterpart of this function is exemplified on the smart
* object's interface function to remove children:
* @skip remove a child element
* @until set to
@ -866,7 +866,7 @@
* @until "no"
* The evas_object_smart_type_check() one will assure we have the
* string naming our smart class really set to the live object. The
* evas_object_smart_clipped_clipper_get() exemplifyes usage of
* evas_object_smart_clipped_clipper_get() exemplifies usage of
* "static clippers" -- clipped smart objects have their global
* clippers flagged static.
*
@ -943,7 +943,7 @@
*
* Then, we set the text string itself, on it, with
* evas_object_text_text_set(). We set an explicit size of 30 points
* for our font, as you could see, what we check back with the the
* for our font, as you could see, what we check back with the
* getter evas_object_text_font_get().
*
* Look at how it translates to code: