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@ -3554,9 +3554,6 @@ compute_gl_coordinates(Evas_Object *obj, int rot, int clip,
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int x, int y, int width, int height,
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int imgc[4], int objc[4])
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{
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int nx1, ny1, nx2, ny2;
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int ox1, oy1, ox2, oy2;
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if (rot == 0)
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{
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// oringinal image object coordinate in gl coordinate
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