evas: add double buffer support to buffer engine.

NOTE: This patch is a first step to replace and remove
Evas SDL Software backend.


SVN revision: 67347
This commit is contained in:
Cedric BAIL 2012-01-19 15:17:24 +00:00
parent 113348cac9
commit 54fdc48d6a
6 changed files with 91 additions and 9 deletions

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@ -644,3 +644,6 @@
* Add EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN pointer mode
for some very specific behavior needed for accessibility.
2012-01-19 Cedric Bail
* Add double buffer support to buffer engine.

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@ -8,6 +8,7 @@ Additions:
* Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
* Shm engine for drawing in Wayland.
* evas_object_smart_callback_del_full API.
* Add double buffer support to the buffer engine.
Improvements:

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@ -29,7 +29,10 @@ struct _Evas_Engine_Info_Buffer
struct {
void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes);
void (*free_update_region) (int x, int y, int w, int h, void *data);
void * (*switch_buffer) (void *data, void *dest_buffer);
} func;
void *switch_data;
} info;
/* non-blocking or blocking mode */

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@ -25,11 +25,12 @@ struct _Render_Engine
Outbuf *ob;
Tilebuf_Rect *rects;
Eina_Inlist *cur_rect;
Eina_Inarray previous_rects;
int end : 1;
};
/* prototypes we will use here */
static void *_output_setup(int w, int h, void *dest_buffer, int dest_buffer_row_bytes, int depth_type, int use_color_key, int alpha_threshold, int color_key_r, int color_key_g, int color_key_b, void *(*new_update_region) (int x, int y, int w, int h, int *row_bytes), void (*free_update_region) (int x, int y, int w, int h, void *data));
static void *_output_setup(int w, int h, void *dest_buffer, int dest_buffer_row_bytes, int depth_type, int use_color_key, int alpha_threshold, int color_key_r, int color_key_g, int color_key_b, void *(*new_update_region) (int x, int y, int w, int h, int *row_bytes), void (*free_update_region) (int x, int y, int w, int h, void *data), void *(*switch_buffer) (void *data, void *dest_buffer), void *switch_data);
static void *eng_info(Evas *e __UNUSED__);
static void eng_info_free(Evas *e __UNUSED__, void *info);
@ -58,7 +59,9 @@ _output_setup(int w,
int color_key_g,
int color_key_b,
void *(*new_update_region) (int x, int y, int w, int h, int *row_bytes),
void (*free_update_region) (int x, int y, int w, int h, void *data)
void (*free_update_region) (int x, int y, int w, int h, void *data),
void *(*switch_buffer) (void *data, void *dest_buffer),
void *switch_data
)
{
Render_Engine *re;
@ -81,7 +84,7 @@ _output_setup(int w,
evas_common_tilebuf_init();
evas_buffer_outbuf_buf_init();
{
Outbuf_Depth dep;
DATA32 color_key = 0;
@ -110,10 +113,13 @@ _output_setup(int w,
color_key,
alpha_threshold,
new_update_region,
free_update_region);
free_update_region,
switch_buffer,
switch_data);
}
re->tb = evas_common_tilebuf_new(w, h);
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
eina_inarray_setup(&re->previous_rects, sizeof (Eina_Rectangle), 8);
return re;
}
@ -155,7 +161,9 @@ eng_setup(Evas *e, void *in)
info->info.color_key_g,
info->info.color_key_b,
info->info.func.new_update_region,
info->info.func.free_update_region);
info->info.func.free_update_region,
info->info.func.switch_buffer,
info->info.switch_data);
if (e->engine.data.output)
eng_output_free(e->engine.data.output);
e->engine.data.output = re;
@ -195,6 +203,8 @@ eng_output_resize(void *data, int w, int h)
char use_color_key;
void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes);
void (*free_update_region) (int x, int y, int w, int h, void *data);
void * (*switch_buffer) (void *switch_data, void *dest);
void *switch_data;
depth = re->ob->depth;
dest = re->ob->dest;
@ -204,6 +214,8 @@ eng_output_resize(void *data, int w, int h)
use_color_key = re->ob->use_color_key;
new_update_region = re->ob->func.new_update_region;
free_update_region = re->ob->func.free_update_region;
switch_buffer = re->ob->func.switch_buffer;
switch_data = re->ob->switch_data;
evas_buffer_outbuf_buf_free(re->ob);
re->ob = evas_buffer_outbuf_buf_setup_fb(w,
h,
@ -214,7 +226,9 @@ eng_output_resize(void *data, int w, int h)
color_key,
alpha_level,
new_update_region,
free_update_region);
free_update_region,
switch_buffer,
switch_data);
}
evas_common_tilebuf_free(re->tb);
re->tb = evas_common_tilebuf_new(w, h);
@ -275,6 +289,37 @@ eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, i
if (!re->rects)
{
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
/* handle double buffering */
if (re->ob->func.switch_buffer)
{
Eina_Rectangle *pushing;
if (re->ob->first_frame && !re->previous_rects.len)
{
evas_common_tilebuf_add_redraw(re->tb, 0, 0, re->ob->w, re->ob->h);
re->ob->first_frame = 0;
}
/* push previous frame */
EINA_INARRAY_FOREACH(&re->previous_rects, pushing)
evas_common_tilebuf_add_redraw(re->tb, pushing->x, pushing->y, pushing->w, pushing->h);
eina_inarray_flush(&re->previous_rects);
/* save current list of damage */
EINA_INLIST_FOREACH(re->rects, rect)
{
Eina_Rectangle local;
EINA_RECTANGLE_SET(&local, rect->x, rect->y, rect->w, rect->h);
eina_inarray_append(&re->previous_rects, &local);
}
/* and regenerate the damage list by tacking into account the damage over two frames */
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
}
re->cur_rect = EINA_INLIST_GET(re->rects);
}
if (!re->cur_rect) return NULL;
@ -306,7 +351,7 @@ eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int
re = (Render_Engine *)data;
#ifdef BUILD_PIPE_RENDER
evas_common_pipe_map_begin(surface);
#endif
#endif
evas_buffer_outbuf_buf_push_updated_region(re->ob, surface, x, y, w, h);
evas_buffer_outbuf_buf_free_region_for_update(re->ob, surface);
evas_common_cpu_end_opt();
@ -318,6 +363,7 @@ eng_output_flush(void *data)
Render_Engine *re;
re = (Render_Engine *)data;
evas_buffer_outbuf_buf_switch_buffer(re->ob);
}
static void

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@ -52,14 +52,17 @@ struct _Outbuf
void *dest;
unsigned int dest_row_bytes;
void *switch_data;
int alpha_level;
DATA32 color_key;
char use_color_key : 1;
char first_frame : 1;
struct {
void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes);
void (*free_update_region) (int x, int y, int w, int h, void *data);
void * (*switch_buffer) (void *data, void *dest_buffer);
} func;
struct {
@ -74,12 +77,15 @@ void evas_buffer_outbuf_buf_free (Outbuf *buf);
Outbuf *evas_buffer_outbuf_buf_setup_fb (int w, int h, Outbuf_Depth depth, void *dest, int dest_row_bytes, int use_color_key, DATA32 color_key, int alpha_level,
void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes),
void (*free_update_region) (int x, int y, int w, int h, void *data));
void (*free_update_region) (int x, int y, int w, int h, void *data),
void * (*switch_buffer)(void *switch_data, void *dest),
void *switch_data);
RGBA_Image *evas_buffer_outbuf_buf_new_region_for_update (Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void evas_buffer_outbuf_buf_free_region_for_update (Outbuf *buf, RGBA_Image *update);
void evas_buffer_outbuf_buf_push_updated_region (Outbuf *buf, RGBA_Image *update, int x, int y, int w, int h);
void evas_buffer_outbuf_buf_switch_buffer (Outbuf *buf);
#endif

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@ -19,7 +19,9 @@ evas_buffer_outbuf_buf_free(Outbuf *buf)
Outbuf *
evas_buffer_outbuf_buf_setup_fb(int w, int h, Outbuf_Depth depth, void *dest, int dest_row_bytes, int use_color_key, DATA32 color_key, int alpha_level,
void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes),
void (*free_update_region) (int x, int y, int w, int h, void *data)
void (*free_update_region) (int x, int y, int w, int h, void *data),
void * (*switch_buffer) (void *data, void *dest_buffer),
void *switch_data
)
{
Outbuf *buf;
@ -38,9 +40,12 @@ evas_buffer_outbuf_buf_setup_fb(int w, int h, Outbuf_Depth depth, void *dest, in
buf->alpha_level = alpha_level;
buf->color_key = color_key;
buf->use_color_key = use_color_key;
buf->first_frame = 1;
buf->func.new_update_region = new_update_region;
buf->func.free_update_region = free_update_region;
buf->func.switch_buffer = switch_buffer;
buf->switch_data = switch_data;
bpp = sizeof(DATA32);
if ((buf->depth == OUTBUF_DEPTH_RGB_24BPP_888_888) ||
@ -101,6 +106,24 @@ evas_buffer_outbuf_buf_free_region_for_update(Outbuf *buf, RGBA_Image *update)
if (update != buf->priv.back_buf) evas_cache_image_drop(&update->cache_entry);
}
void
evas_buffer_outbuf_buf_switch_buffer(Outbuf *buf)
{
if (buf->func.switch_buffer)
{
buf->dest = buf->func.switch_buffer(buf->switch_data, buf->dest);
if (buf->priv.back_buf)
{
evas_cache_image_drop(&buf->priv.back_buf->cache_entry);
buf->priv.back_buf = (RGBA_Image *) evas_cache_image_data(evas_common_image_cache_get(),
buf->w, buf->h,
buf->dest,
buf->depth == OUTBUF_DEPTH_ARGB_32BPP_8888_8888 ? 1 : 0,
EVAS_COLORSPACE_ARGB8888);
}
}
}
void
evas_buffer_outbuf_buf_push_updated_region(Outbuf *buf, RGBA_Image *update, int x, int y, int w, int h)
{