ector: avoid calling function pointer when it is unecessary.

This commit is contained in:
Cedric Bail 2017-09-16 23:19:35 -07:00
parent dd297854d1
commit 560e5c8e0f
1 changed files with 2 additions and 7 deletions

View File

@ -280,9 +280,7 @@ _linear_helper_sse3(uint32_t *buffer, int length, Ector_Renderer_Software_Gradie
#endif
typedef double (*BLEND_FUNC)(double progress);
static double
static inline double
_ease_linear(double t)
{
return t;
@ -316,17 +314,14 @@ _generate_gradient_color_table(Efl_Gfx_Gradient_Stop *gradient_stops, int stop_c
for (i = 0; i < stop_count - 1; ++i)
{
BLEND_FUNC func;
curr = (gradient_stops + i);
next = (gradient_stops + i + 1);
delta = 1/(next->offset - curr->offset);
if (next->a != 255) alpha = EINA_TRUE;
next_color = DRAW_ARGB_JOIN(next->a, next->r, next->g, next->b);
func = &_ease_linear;
while (fpos < next->offset && pos < size)
{
t = func((fpos - curr->offset) * delta);
t = _ease_linear((fpos - curr->offset) * delta);
dist = (int)(256 * t);
idist = 256 - dist;
color_table[pos] = draw_interpolate_256(current_color, idist, next_color, dist);