parent
1977933b18
commit
6437f4ed23
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@ -163,10 +163,13 @@ evas_gl_common_gradient_render_post(Evas_GL_Gradient *gr)
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}
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void
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evas_gl_common_gradient_draw(Evas_GL_Context *gc, Evas_GL_Gradient *gr, int x, int y, int w, int h)
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evas_gl_common_gradient_draw(Evas_GL_Context *gc,
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Evas_GL_Gradient *gr,
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int x, int y, int w, int h)
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{
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int r, g, b, a;
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RGBA_Draw_Context *dc;
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double tx2, ty2;
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if ((w < 1) || (h < 1)) return;
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if (!gr || !gc || !gc->dc) return;
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@ -225,16 +228,28 @@ evas_gl_common_gradient_draw(Evas_GL_Context *gc, Evas_GL_Gradient *gr, int x, i
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if (!gr->tex) return;
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}
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evas_gl_common_context_texture_set(gc, gr->tex, 0, w, h);
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if (gr->tex->rectangle)
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{
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tx2 = w;
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ty2 = h;
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}
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else
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{
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tx2 = (double)w / (double)(gr->tex->w);
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ty2 = (double)h / (double)(gr->tex->h);
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}
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evas_gl_common_context_texture_set(gc, gr->tex, 0,
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gr->tex->tw, gr->tex->th);
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evas_gl_common_context_read_buf_set(gc, GL_BACK);
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evas_gl_common_context_write_buf_set(gc, GL_BACK);
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glBegin(GL_QUADS);
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glTexCoord2d(0.0, 0.0); glVertex2i(x, y);
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glTexCoord2d(1.0, 0.0); glVertex2i(x + w, y);
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glTexCoord2d(1.0, 1.0); glVertex2i(x + w, y + h);
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glTexCoord2d(0.0, 1.0); glVertex2i(x, y + h);
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glTexCoord2d(tx2, 0.0); glVertex2i(x + w, y);
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glTexCoord2d(tx2, ty2); glVertex2i(x + w, y + h);
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glTexCoord2d(0.0, ty2); glVertex2i(x, y + h);
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glEnd();
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gr->changed = 0;
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gr->tw = w; gr->th = h;
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