fix infinite loop+stack push until segv... thanks to new object infra.
:) SVN revision: 71266
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56589d360f
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@ -53,6 +53,7 @@ struct _Elm_Flipselector_Smart_Data
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double interval, first_interval;
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int walking;
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Eina_Bool evaling : 1;
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};
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#define ELM_FLIPSELECTOR_DATA_GET(o, sd) \
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@ -115,28 +116,35 @@ _elm_flipselector_smart_sizing_eval(Evas_Object *obj)
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elm_coords_finger_size_adjust(1, &minw, 2, &minh);
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if (sd->sentinel)
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if (sd->evaling)
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{
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const char *label = elm_object_item_text_get(DATA_GET(sd->sentinel));
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tmp = strdup(elm_layout_text_get(obj, "elm.top"));
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elm_layout_text_set(obj, "elm.top", label);
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sd->evaling = EINA_TRUE;
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if (sd->sentinel)
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{
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const char *label = elm_object_item_text_get(DATA_GET(sd->sentinel));
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tmp = strdup(elm_layout_text_get(obj, "elm.top"));
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elm_layout_text_set(obj, "elm.top", label);
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}
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edje_object_size_min_restricted_calc
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(ELM_WIDGET_DATA(sd)->resize_obj, &minw, &minh, minw, minh);
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elm_coords_finger_size_adjust(1, &minw, 2, &minh);
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evas_object_size_hint_min_get(obj, &w, &h);
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if (sd->sentinel)
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{
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elm_layout_text_set(obj, "elm.top", tmp);
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free(tmp);
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}
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if (w > minw) minw = w;
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if (h > minh) minh = h;
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sd->evaling = EINA_FALSE;
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}
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edje_object_size_min_restricted_calc
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(ELM_WIDGET_DATA(sd)->resize_obj, &minw, &minh, minw, minh);
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elm_coords_finger_size_adjust(1, &minw, 2, &minh);
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evas_object_size_hint_min_get(obj, &w, &h);
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if (sd->sentinel)
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{
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elm_layout_text_set(obj, "elm.top", tmp);
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free(tmp);
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}
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if (w > minw) minw = w;
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if (h > minh) minh = h;
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evas_object_size_hint_min_set(obj, minw, minh);
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}
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