From 66bacbde9622f14e454a6d935ddda20663e1093f Mon Sep 17 00:00:00 2001 From: Derek Foreman Date: Tue, 18 Sep 2018 09:43:22 -0500 Subject: [PATCH] emotion: Convert to new animators Summary: Use more efficient animator mechanism. Depends on D7051 Reviewers: devilhorns Reviewed By: devilhorns Subscribers: cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D7052 --- src/modules/emotion/xine/emotion_xine.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/emotion/xine/emotion_xine.c b/src/modules/emotion/xine/emotion_xine.c index 4beaa64e9a..dd84c1cbc7 100644 --- a/src/modules/emotion/xine/emotion_xine.c +++ b/src/modules/emotion/xine/emotion_xine.c @@ -1281,7 +1281,7 @@ _em_fd_ev_active(void *data EINA_UNUSED, Ecore_Fd_Handler *fdh) xine_get_stream_info(ev->stream, XINE_STREAM_INFO_VIDEO_HANDLED))) && (xine_get_stream_info(ev->stream, XINE_STREAM_INFO_HAS_AUDIO) && xine_get_stream_info(ev->stream, XINE_STREAM_INFO_AUDIO_HANDLED))) - ev->anim = ecore_animator_add(_em_audio_only_poller, ev); + ev->anim = ecore_evas_animator_add(ev->obj, _em_audio_only_poller, ev); _emotion_playback_started(ev->obj); break; case 5: /* stop done */