add reg_get api for evas objects in order to help fix elm bug.
SVN revision: 69722
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@ -676,3 +676,8 @@
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* Remove Software SDL engine.
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2012-02-23 Carsten Haitzler (The Rasterman)
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* Add evas_object_ref_get() to be able to tell if others ref
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an object.
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@ -21,6 +21,7 @@ Additions:
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* EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN.
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* EVAS_GL_OPTIONS_DIRECT.
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* evas_object_textblock_style_user_pop/push.
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* evas_object_ref_get
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Fixes:
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@ -3294,6 +3294,25 @@ EAPI void evas_object_ref (Evas_Object *obj);
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*/
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EAPI void evas_object_unref (Evas_Object *obj);
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/**
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* Get the object reference count.
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*
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* @param obj The given Evas object to query
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*
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* This gets the reference count for an object (normally 0 until it is
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* referenced). Values of 1 or greater mean that someone is holding a
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* reference to this object that needs to be unreffed before it can be
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* deleted.
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*
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* @see evas_object_ref()
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* @see evas_object_unref()
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* @see evas_object_del()
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*
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* @ingroup Evas_Object_Group_Basic
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* @since 1.2.0
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*/
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EAPI int evas_object_ref_get (const Evas_Object *obj);
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/**
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* Marks the given Evas object for deletion (when Evas will free its
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@ -372,7 +372,6 @@ evas_object_ref(Evas_Object *obj)
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return;
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MAGIC_CHECK_END();
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obj->ref++;
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if (obj->ref == 0) obj->ref--;
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}
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EAPI void
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@ -386,6 +385,15 @@ evas_object_unref(Evas_Object *obj)
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if ((obj->del_ref) && (obj->ref == 0)) evas_object_del(obj);
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}
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EAPI int
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evas_object_ref_get(const Evas_Object *obj)
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{
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return 0;
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MAGIC_CHECK_END();
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return obj->ref;
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}
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EAPI void
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evas_object_del(Evas_Object *obj)
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{
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