From 6ac1fb78d855be27d28378a659887b693e5fb266 Mon Sep 17 00:00:00 2001 From: Tom Hacohen Date: Wed, 9 Mar 2016 15:22:09 +0000 Subject: [PATCH] Vg node: modify so the eo_add migration script won't break. --- src/lib/evas/canvas/evas_vg_node.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lib/evas/canvas/evas_vg_node.c b/src/lib/evas/canvas/evas_vg_node.c index 3a80b63594..2ae9135681 100644 --- a/src/lib/evas/canvas/evas_vg_node.c +++ b/src/lib/evas/canvas/evas_vg_node.c @@ -778,7 +778,8 @@ _efl_vg_base_dup(Eo *obj, Efl_VG_Base_Data *pd, const Efl_VG_Base *from) _efl_vg_clean_object(&pd->mask); if (fromd->mask) { - pd->mask = eo_add(eo_class_get(fromd->mask), obj, efl_vg_dup(eoid, pd->mask)); + Eo *tmp = pd->mask; + pd->mask = eo_add(eo_class_get(fromd->mask), obj, efl_vg_dup(eoid, tmp)); } pd->x = fromd->x;