test_efl_anim_interpolator: Minor formatting fixes

NB: No functional changes

Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Differential Revision: https://phab.enlightenment.org/D7643
This commit is contained in:
Christopher Michael 2019-01-16 09:49:13 -05:00 committed by Derek Foreman
parent 6e3768b2b6
commit 6c8ab3fabc
1 changed files with 20 additions and 12 deletions

View File

@ -78,12 +78,12 @@ static void
_anim_ended_cb(void *data, const Efl_Event *event)
{
App_Data *ad = data;
int i;
printf("Animation has been ended!\n");
ad->running_anim_cnt--;
int i;
for (i = 0; i < INTERP_NUM; i++)
{
if (ad->anim_obj[i] == event->object)
@ -123,8 +123,8 @@ static void
_anim_start_all(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
{
App_Data *ad = data;
int i;
for (i = 0; i < INTERP_NUM; i++)
{
//Let Animation Object start animation
@ -145,13 +145,16 @@ _win_del_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUS
void
test_efl_anim_interpolator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
int i;
App_Data *ad = calloc(1, sizeof(App_Data));
if (!ad) return;
const char *modes[] = {"LINEAR", "SINUSOIDAL", "DECELERATE", "ACCELERATE",
"DIVISOR_INTERP", "BOUNCE", "SPRING"};
Evas_Object *win = elm_win_add(NULL, "Efl Animation Interpolator", ELM_WIN_BASIC);
Evas_Object *win =
elm_win_add(NULL, "Efl Animation Interpolator", ELM_WIN_BASIC);
elm_win_title_set(win, "Efl Animation Interpolator");
elm_win_autodel_set(win, EINA_TRUE);
evas_object_smart_callback_add(win, "delete,request", _win_del_cb, ad);
@ -162,10 +165,10 @@ test_efl_anim_interpolator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED,
evas_object_resize(start_all_btn, WIN_W, BTN_H);
evas_object_move(start_all_btn, 0, (WIN_H - BTN_H));
evas_object_show(start_all_btn);
evas_object_smart_callback_add(start_all_btn, "clicked", _anim_start_all, ad);
evas_object_smart_callback_add(start_all_btn, "clicked",
_anim_start_all, ad);
ad->start_all_btn = start_all_btn;
int i;
for (i = 0; i < INTERP_NUM; i++)
{
Evas_Object *label = elm_label_add(win);
@ -184,7 +187,8 @@ test_efl_anim_interpolator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED,
evas_object_smart_callback_add(btn, "clicked", _anim_start, ad);
ad->btn[i] = btn;
Efl_Canvas_Animation *anim = efl_add(EFL_CANVAS_ANIMATION_TRANSLATE_CLASS, win);
Efl_Canvas_Animation *anim =
efl_add(EFL_CANVAS_ANIMATION_TRANSLATE_CLASS, win);
efl_animation_translate_set(anim, 0, 0, (WIN_W - BTN_W), 0);
efl_animation_duration_set(anim, 2.0);
efl_animation_final_state_keep_set(anim, EINA_FALSE);
@ -194,19 +198,23 @@ test_efl_anim_interpolator(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED,
ad->anim[i] = anim;
//Create Animation Object from Animation
Efl_Canvas_Animation_Player *anim_obj = efl_add(EFL_CANVAS_ANIMATION_PLAYER_CLASS, win,
efl_animation_player_animation_set(efl_added, anim),
efl_animation_player_target_set(efl_added, btn));
Efl_Canvas_Animation_Player *anim_obj =
efl_add(EFL_CANVAS_ANIMATION_PLAYER_CLASS, win,
efl_animation_player_animation_set(efl_added, anim),
efl_animation_player_target_set(efl_added, btn));
ad->anim_obj[i] = anim_obj;
//Register callback called when animation starts
efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_STARTED, _anim_started_cb, ad);
efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_STARTED,
_anim_started_cb, ad);
//Register callback called when animation ends
efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_ENDED, _anim_ended_cb, ad);
efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_ENDED,
_anim_ended_cb, ad);
//Register callback called while animation is executed
efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_RUNNING, _anim_running_cb, NULL);
efl_event_callback_add(anim_obj, EFL_ANIMATION_PLAYER_EVENT_RUNNING,
_anim_running_cb, NULL);
}
ad->running_anim_cnt = 0;