edje: rename edje_types.eot to efl_canvas_types.eot and move include

this has no relation to legacy and should not be included in legacy headers

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10227
This commit is contained in:
Mike Blumenkrantz 2019-09-27 10:26:27 -04:00 committed by Marcel Hollerbach
parent 34a21d7ef9
commit 7a82dfbcc7
5 changed files with 4 additions and 4 deletions

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@ -1,5 +1,3 @@
#include "edje_types.eot.h"
/** All available cursor states
*
* @ingroup Edje

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@ -6,6 +6,8 @@
#include "efl_canvas_layout.eo.h"
#include "edje_edit_eo.h"
#include <efl_canvas_layout_types.eot.h>
#include "efl_canvas_layout_part.eo.h"
#include "efl_canvas_layout_part_box.eo.h"
#include "efl_canvas_layout_part_table.eo.h"

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@ -1,4 +1,4 @@
import edje_types;
import efl_canvas_layout_types;
class @beta Efl.Canvas.Layout_Part extends Efl.Object implements Efl.Gfx.Entity, Efl.Ui.Drag
{

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@ -52,7 +52,7 @@ foreach eo_file : pub_legacy_eo_files
endforeach
pub_eo_types_files = [
'edje_types.eot'
'efl_canvas_layout_types.eot'
]
foreach eo_file : pub_eo_types_files