wayland_shm: Drop ifdefs around damage_buffer
We now depend on wayland 1.10.0 so damage_buffer is always going to be present in the headers - we no longer need ifdef checks.
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@ -606,23 +606,19 @@ _evas_shm_surface_post(Surface *s, Eina_Rectangle *rects, unsigned int count)
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unsigned int k = 0;
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for (; k < count; k++)
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#ifdef WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION
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if (surface->compositor_version >= WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION)
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wl_surface_damage_buffer(surface->surface,
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rects[k].x, rects[k].y,
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rects[k].w, rects[k].h);
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else
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#endif
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wl_surface_damage(surface->surface,
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rects[k].x, rects[k].y,
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rects[k].w, rects[k].h);
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}
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else
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#ifdef WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION
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if (surface->compositor_version >= WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION)
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wl_surface_damage_buffer(surface->surface, 0, 0, leaf->w, leaf->h);
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else
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#endif
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wl_surface_damage(surface->surface, 0, 0, leaf->w, leaf->h);
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/* frame_cb = wl_surface_frame(surface->surface); */
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