modules/emotion_generic: Remove unnecessary NULL checks for event data

We are already using the pointer before we check it here. We also don't
check it in the other callbacks so align the handling in this file.

CID: 1039635, 1039636, 1039637, 1039638, 1039639
This commit is contained in:
Stefan Schmidt 2014-08-08 10:34:49 +02:00
parent b2b4e62dd3
commit 80733c5171
1 changed files with 5 additions and 5 deletions

View File

@ -1406,7 +1406,7 @@ em_video_channel_mute_set(void *data, int mute)
ev->video_mute = !!mute;
if (!ev || !ev->file_ready)
if (!ev->file_ready)
return;
_player_send_cmd(ev, EM_CMD_VIDEO_MUTE_SET);
@ -1471,7 +1471,7 @@ em_audio_channel_mute_set(void *data, int mute)
ev->audio_mute = !!mute;
if (!ev || !ev->file_ready)
if (!ev->file_ready)
return;
_player_send_cmd(ev, EM_CMD_AUDIO_MUTE_SET);
@ -1495,7 +1495,7 @@ em_audio_channel_volume_set(void *data, double vol)
ev->volume = vol;
if (!ev || !ev->file_ready)
if (!ev->file_ready)
return;
_player_send_cmd(ev, EM_CMD_VOLUME_SET);
@ -1560,7 +1560,7 @@ em_spu_channel_mute_set(void *data, int mute)
ev->spu_mute = !!mute;
if (!ev || !ev->file_ready)
if (!ev->file_ready)
return;
_player_send_cmd(ev, EM_CMD_SPU_MUTE_SET);
@ -1606,7 +1606,7 @@ em_speed_set(void *data, double speed)
float rate = speed;
ev->speed = rate;
if (!ev || !ev->file_ready)
if (!ev->file_ready)
return;
_player_send_cmd(ev, EM_CMD_SPEED_SET);