edje: add align 3d support.
Summary: Adding of Z axis to be aligned Reviewers: cedric, raster, Hermet Subscribers: cedric, artem.popov Differential Revision: https://phab.enlightenment.org/D2368 Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
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@ -6377,6 +6377,9 @@ ob_collections_group_parts_part_description(void)
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ed->minmul.have = 1;
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ed->minmul.have = 1;
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ed->minmul.w = FROM_INT(1);
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ed->minmul.w = FROM_INT(1);
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ed->minmul.h = FROM_INT(1);
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ed->minmul.h = FROM_INT(1);
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ed->align_3d.x = FROM_DOUBLE(0.5);
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ed->align_3d.y = FROM_DOUBLE(0.5);
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ed->align_3d.z = FROM_DOUBLE(0.5);
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}
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}
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static void
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static void
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@ -6870,7 +6873,7 @@ st_collections_group_parts_part_description_limit(void)
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@property
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@property
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align
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align
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@parameters
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@parameters
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[X axis] [Y axis]
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[X axis] [Y axis] ([Z axis])
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@effect
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@effect
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When the displayed object's size is smaller (or bigger) than
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When the displayed object's size is smaller (or bigger) than
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its container, this property moves it relatively along both
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its container, this property moves it relatively along both
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@ -6878,16 +6881,24 @@ st_collections_group_parts_part_description_limit(void)
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the object touching container's respective ones, while @c
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the object touching container's respective ones, while @c
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"1.0" stands for right/bottom edges of the object (on
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"1.0" stands for right/bottom edges of the object (on
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horizonal/vertical axis, respectively). The default value is
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horizonal/vertical axis, respectively). The default value is
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@c "0.5 0.5".
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@c "0.5 0.5". There is one more parametr for Z axis in case
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of MESH_NODE.
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@endproperty
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@endproperty
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*/
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*/
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static void
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static void
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st_collections_group_parts_part_description_align(void)
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st_collections_group_parts_part_description_align(void)
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{
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{
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check_arg_count(2);
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if (get_arg_count() == 2)
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{
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current_desc->align.x = FROM_DOUBLE(parse_float_range(0, 0.0, 1.0));
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current_desc->align.x = FROM_DOUBLE(parse_float_range(0, 0.0, 1.0));
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current_desc->align.y = FROM_DOUBLE(parse_float_range(1, 0.0, 1.0));
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current_desc->align.y = FROM_DOUBLE(parse_float_range(1, 0.0, 1.0));
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}
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else if (get_arg_count() == 3)
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{
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current_desc->align_3d.x = FROM_DOUBLE(parse_float_range(0, 0.0, 1.0));
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current_desc->align_3d.y = FROM_DOUBLE(parse_float_range(1, 0.0, 1.0));
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current_desc->align_3d.z = FROM_DOUBLE(parse_float_range(2, 0.0, 1.0));
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}
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}
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}
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/**
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/**
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