evas: make Evas_Loader.h a real public API.
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@ -400,17 +400,6 @@ typedef struct _Evas_Event_Key_Up Evas_Event_Key_Up; /**< Event structure
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typedef struct _Evas_Event_Hold Evas_Event_Hold; /**< Event structure for #EVAS_CALLBACK_HOLD event callbacks */
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typedef struct _Evas_Event_Render_Post Evas_Event_Render_Post; /**< Event structure that may come with #EVAS_CALLBACK_RENDER_POST event callbacks @since 1.8 */
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typedef enum _Evas_Load_Error
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{
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EVAS_LOAD_ERROR_NONE = 0, /**< No error on load */
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EVAS_LOAD_ERROR_GENERIC = 1, /**< A non-specific error occurred */
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EVAS_LOAD_ERROR_DOES_NOT_EXIST = 2, /**< File (or file path) does not exist */
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EVAS_LOAD_ERROR_PERMISSION_DENIED = 3, /**< Permission denied to an existing file (or path) */
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EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED = 4, /**< Allocation of resources failure prevented load */
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EVAS_LOAD_ERROR_CORRUPT_FILE = 5, /**< File corrupt (but was detected as a known format) */
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EVAS_LOAD_ERROR_UNKNOWN_FORMAT = 6 /**< File is not a known format */
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} Evas_Load_Error; /**< Evas image load error codes one can get - see evas_load_error_str() too. */
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typedef enum _Evas_Alloc_Error
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{
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EVAS_ALLOC_ERROR_NONE = 0, /**< No allocation error */
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@ -1,13 +1,72 @@
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#ifndef _EVAS_LOADER_H
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#define _EVAS_LOADER_H
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#include "eina_stringshare.h"
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#include "Eina.h"
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/* the module api version */
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#define EVAS_MODULE_API_VERSION 2
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/* the module types */
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typedef enum _Evas_Module_Type
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{
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EVAS_MODULE_TYPE_ENGINE = 0,
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EVAS_MODULE_TYPE_IMAGE_LOADER = 1,
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EVAS_MODULE_TYPE_IMAGE_SAVER = 2,
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EVAS_MODULE_TYPE_OBJECT = 3
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} Evas_Module_Type;
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typedef struct _Evas_Module_Api Evas_Module_Api;
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typedef struct _Evas_Module Evas_Module;
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typedef struct _Evas_Module_Path Evas_Module_Path;
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typedef struct _Evas_Module_Engine Evas_Module_Engine;
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typedef struct _Evas_Module_Public Evas_Module_Public;
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/* the module api structure, all modules should define this struct */
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struct _Evas_Module_Api
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{
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int version;
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const char *name;
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const char *author;
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struct
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{
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int (*open)(Evas_Module *);
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void (*close)(Evas_Module *);
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} func;
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};
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/* the module structure */
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struct _Evas_Module
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{
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const Evas_Module_Api *definition;
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void *functions; /* this are the functions exported by the module */
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int id_engine; /* some internal data for the module i.e the id for engines */
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int ref; /* how many refs */
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int last_used; /* the cycle count when it was last used */
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Eina_Lock lock;
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unsigned char loaded : 1;
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};
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typedef struct _Evas_Image_Load_Opts Evas_Image_Load_Opts;
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typedef struct _Evas_Image_Animated Evas_Image_Animated;
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typedef struct _Evas_Image_Property Evas_Image_Property;
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typedef struct _Evas_Image_Load_Func Evas_Image_Load_Func;
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typedef enum _Evas_Load_Error
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{
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EVAS_LOAD_ERROR_NONE = 0, /**< No error on load */
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EVAS_LOAD_ERROR_GENERIC = 1, /**< A non-specific error occurred */
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EVAS_LOAD_ERROR_DOES_NOT_EXIST = 2, /**< File (or file path) does not exist */
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EVAS_LOAD_ERROR_PERMISSION_DENIED = 3, /**< Permission denied to an existing file (or path) */
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EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED = 4, /**< Allocation of resources failure prevented load */
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EVAS_LOAD_ERROR_CORRUPT_FILE = 5, /**< File corrupt (but was detected as a known format) */
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EVAS_LOAD_ERROR_UNKNOWN_FORMAT = 6 /**< File is not a known format */
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} Evas_Load_Error; /**< Evas image load error codes one can get - see evas_load_error_str() too. */
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typedef enum _Evas_Image_Animated_Loop_Hint
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{
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EVAS_IMAGE_ANIMATED_HINT_NONE = 0,
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@ -88,4 +147,21 @@ struct _Evas_Image_Load_Func
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Eina_Bool do_region;
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};
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EAPI Eina_Bool evas_module_register (const Evas_Module_Api *module, Evas_Module_Type type);
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EAPI Eina_Bool evas_module_unregister (const Evas_Module_Api *module, Evas_Module_Type type);
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#define EVAS_MODULE_DEFINE(Type, Tn, Name) \
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Eina_Bool evas_##Tn##_##Name##_init(void) \
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{ \
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return evas_module_register(&evas_modapi, Type); \
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} \
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void evas_##Tn##_##Name##_shutdown(void) \
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{ \
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evas_module_unregister(&evas_modapi, Type); \
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}
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#define EVAS_EINA_MODULE_DEFINE(Tn, Name) \
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EINA_MODULE_INIT(evas_##Tn##_##Name##_init); \
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EINA_MODULE_SHUTDOWN(evas_##Tn##_##Name##_shutdown);
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#endif
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@ -1,58 +1,6 @@
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#ifndef _EVAS_MODULE_H
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#define _EVAS_MODULE_H
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/* the module api version */
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#define EVAS_MODULE_API_VERSION 2
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/* the module types */
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typedef enum _Evas_Module_Type
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{
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EVAS_MODULE_TYPE_ENGINE = 0,
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EVAS_MODULE_TYPE_IMAGE_LOADER = 1,
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EVAS_MODULE_TYPE_IMAGE_SAVER = 2,
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EVAS_MODULE_TYPE_OBJECT = 3
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} Evas_Module_Type;
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typedef struct _Evas_Module_Api Evas_Module_Api;
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typedef struct _Evas_Module Evas_Module;
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typedef struct _Evas_Module_Path Evas_Module_Path;
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typedef struct _Evas_Module_Engine Evas_Module_Engine;
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typedef struct _Evas_Module_Public Evas_Module_Public;
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/* the module api structure, all modules should define this struct */
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struct _Evas_Module_Api
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{
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int version;
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const char *name;
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const char *author;
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struct
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{
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int (*open)(Evas_Module *);
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void (*close)(Evas_Module *);
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} func;
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};
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/* the module structure */
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struct _Evas_Module
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{
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const Evas_Module_Api *definition;
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void *functions; /* this are the functions exported by the module */
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int id_engine; /* some internal data for the module i.e the id for engines */
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int ref; /* how many refs */
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int last_used; /* the cycle count when it was last used */
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LK(lock);
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unsigned char loaded : 1;
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};
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/* the internals of the module api use this struct to reference a path with a module type
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* instead of deduce the type from the path.
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* */
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@ -74,21 +22,5 @@ void evas_module_unref (Evas_Module *em);
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void evas_module_use (Evas_Module *em);
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void evas_module_clean (void);
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void evas_module_shutdown (void);
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EAPI Eina_Bool evas_module_register (const Evas_Module_Api *module, Evas_Module_Type type);
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EAPI Eina_Bool evas_module_unregister (const Evas_Module_Api *module, Evas_Module_Type type);
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#define EVAS_MODULE_DEFINE(Type, Tn, Name) \
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Eina_Bool evas_##Tn##_##Name##_init(void) \
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{ \
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return evas_module_register(&evas_modapi, Type); \
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} \
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void evas_##Tn##_##Name##_shutdown(void) \
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{ \
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evas_module_unregister(&evas_modapi, Type); \
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}
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#define EVAS_EINA_MODULE_DEFINE(Tn, Name) \
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EINA_MODULE_INIT(evas_##Tn##_##Name##_init); \
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EINA_MODULE_SHUTDOWN(evas_##Tn##_##Name##_shutdown);
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#endif /* _EVAS_MODULE_H */
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