From: "Sung W. Park" <sungwoo@gmail.com>

Subject: [E-devel] [E-Devel][Patch] Evas GL Color Format Enum change
(and ElmGLview changes accordingly)

I'm submitting a patch that changes the color format for Evas GL.

When I first wrote Evas_GL, I just had EVAS_GL_RGB_8 and EVAS_GL_RGBA_8 and etc
but it was misleading for some people.  It was more of a filler since I couldn't decide on
a name.  I'm finally changing it to make it more clear.



SVN revision: 64491
This commit is contained in:
Sung W. Park 2011-10-28 11:08:23 +00:00 committed by Carsten Haitzler
parent 213873a6c0
commit 86dc87bb2c
2 changed files with 19 additions and 5 deletions

View File

@ -711,7 +711,7 @@ _map_mouse_up(void *data __UNUSED__, Evas *evas __UNUSED__, Evas_Object *obj __U
void
test_map(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
Evas_Object *win, *bg, *map;
Evas_Object *win, *bg, *map, *vbox, *r;
int idx = 0;
win = elm_win_add(NULL, "map", ELM_WIN_BASIC);
@ -723,6 +723,18 @@ test_map(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __
elm_win_resize_object_add(win, bg);
evas_object_show(bg);
vbox = elm_box_add(win);
elm_win_resize_object_add(win, vbox);
evas_object_size_hint_weight_set(vbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_show(vbox);
r = evas_object_rectangle_add(evas_object_evas_get(win));
evas_object_color_set(r, 20, 40, 60, 255);
evas_object_size_hint_min_set(r, 200, 200);
evas_object_show(r);
evas_object_size_hint_fill_set(r, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(vbox, r);
map = elm_map_add(win);
if (map)
{
@ -736,7 +748,9 @@ test_map(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __
printf("]\n");
evas_object_size_hint_weight_set(map, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, map);
evas_object_size_hint_fill_set(map, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(vbox, map);
// elm_win_resize_object_add(win, map);
evas_object_data_set(map, "window", win);
//

View File

@ -219,7 +219,7 @@ elm_glview_add(Evas_Object *parent)
Evas_Object *obj;
Evas *e;
Widget_Data *wd;
Evas_GL_Config cfg = { EVAS_GL_RGB_8,
Evas_GL_Config cfg = { EVAS_GL_RGB_888,
EVAS_GL_DEPTH_NONE,
EVAS_GL_STENCIL_NONE };
@ -295,14 +295,14 @@ elm_glview_mode_set(Evas_Object *obj, Elm_GLView_Mode mode)
{
ELM_CHECK_WIDTYPE(obj, widtype) EINA_FALSE;
Widget_Data *wd = elm_widget_data_get(obj);
Evas_GL_Config cfg = { EVAS_GL_RGBA_8,
Evas_GL_Config cfg = { EVAS_GL_RGBA_8888,
EVAS_GL_DEPTH_NONE,
EVAS_GL_STENCIL_NONE };
if (!wd) return EINA_FALSE;
// Set the configs
if (mode & ELM_GLVIEW_ALPHA)
cfg.color_format = EVAS_GL_RGBA_8;
cfg.color_format = EVAS_GL_RGBA_8888;
if (mode & ELM_GLVIEW_DEPTH)
cfg.depth_bits = EVAS_GL_DEPTH_BIT_24;