evas-3d: Fix missing field initializers

Clang spits warnings here about missing field initializers for
Evas_Vec3 (missing y and z fields), so we will explicitly initialize
them to 0 (matching the x field).

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2015-11-30 09:15:53 -05:00
parent 0a44c3f78b
commit 886c20a43b
1 changed files with 1 additions and 1 deletions

View File

@ -1578,7 +1578,7 @@ convex_hull_vertex_set(Evas_Triangle3 *el, unsigned short int *vertex_count, flo
unsigned short int **index, unsigned int k, int *leader, int coord)
{
int color_coords, normal_coords;
Evas_Vec3 vect = {0};
Evas_Vec3 vect = {0, 0, 0};
switch (coord)
{
case 0: