elua lib: merge the 3 setup funcs into one

This allows simpler initialization and elua_util_require
can now queue up modules before full initialization is done.
This commit is contained in:
Daniel Kolesa 2015-04-23 16:02:58 +01:00
parent 0d8b38a2ac
commit 88faba813c
5 changed files with 75 additions and 51 deletions

View File

@ -54,9 +54,7 @@ static int
elua_main(lua_State *L)
{
Eina_Bool noenv = EINA_FALSE;
Eina_List *largs = NULL;
const char *coredir = NULL, *moddir = NULL, *appsdir = NULL;
char *data = NULL;
struct Main_Data *m = (struct Main_Data*)lua_touserdata(L, 1);
Elua_State *es = m->es;
@ -70,7 +68,7 @@ elua_main(lua_State *L)
switch (ch)
{
case 'h':
elua_print_help(elua_state_prog_name_get(es), stdout); goto success;
elua_print_help(elua_state_prog_name_get(es), stdout); return 0;
case 'C':
coredir = optarg; break;
case 'M':
@ -81,7 +79,7 @@ elua_main(lua_State *L)
case 'I':
if (!optarg[0]) continue;
if (ch == 'l')
largs = eina_list_append(largs, optarg);
elua_util_require(es, optarg);
else
elua_state_include_path_add(es, optarg);
break;
@ -96,39 +94,36 @@ elua_main(lua_State *L)
elua_state_dirs_set(es, coredir, moddir, appsdir);
elua_state_dirs_fill(es, noenv);
if (!elua_state_modules_setup(es) || !elua_state_i18n_setup(es)
|| !elua_state_io_setup(es))
goto error;
if (!elua_state_setup(es))
{
m->status = 1;
return 0;
}
lua_gc(L, LUA_GCRESTART, 0);
INF("elua lua state initialized");
EINA_LIST_FREE(largs, data)
if (elua_util_require(es, data)) goto error;
if (optind < argc)
{
int quit = 0;
if (elua_util_script_run(es, argc, argv, optind, &quit))
goto error;
{
m->status = 1;
return 0;
}
if (quit)
goto success;
return 0;
}
else
{
ERR("nothing to run");
goto error;
m->status = 1;
return 0;
}
ecore_main_loop_begin();
goto success;
error:
m->status = 1;
success:
if (largs) eina_list_free(largs);
return 0;
}

View File

@ -307,45 +307,29 @@ EAPI Eina_Bool elua_state_appload_ref_push(Elua_State *es);
EAPI lua_State *elua_state_lua_state_get(const Elua_State *es);
/**
* @brief Set up internationalization support for an Elua state.
* @brief Set up the Elua state.
*
* This API function sets up 3 things, module system, i18n and I/O. After that
* it requires all modules not yet required (i.e. those queued in before the
* state was fully initialized).
*
* This function sets up correct i18n for an Elua state. That means loading
* the gettext bindings and making Lua aware of them. This also works when
* i18n support is disabled at compilation time, so you can just call it
* unconditionally.
*
* @param[in] es The Elua state.
* @return EINA_TRUE on success, EINA_FALSE on failure.
*
* @ingroup Elua
*/
EAPI Eina_Bool elua_state_i18n_setup(const Elua_State *es);
/**
* @brief Set up module support for an Elua state.
*
* This loads the Elua module system and makes Lua aware of it. It also
* This also loads the Elua module system and makes Lua aware of it. It also
* registers the Elua C utility library module.
*
* @param[in] es The Elua state.
* @return EINA_TRUE on success, EINA_FALSE on failure.
*
* @ingroup Elua
*/
EAPI Eina_Bool elua_state_modules_setup(const Elua_State *es);
/**
* @brief Set up IO support for an Elua state.
*
* Elua provides its own loadfile based around mmap to replace the less
* efficient Lua version. This function takes care of the setup.
* Finally, Elua provides its own loadfile based around mmap to replace the
* less efficient Lua version. This function takes care of the setup.
*
* @param[in] es The Elua state.
* @return EINA_TRUE on success, EINA_FALSE on failure.
*
* @ingroup Elua
*/
EAPI Eina_Bool elua_state_io_setup(const Elua_State *es);
EAPI Eina_Bool elua_state_setup(Elua_State *es);
/**
* @brief Loads a file using Elua's own mmap-based IO.

View File

@ -208,8 +208,8 @@ loadfile(lua_State *L)
return 2;
}
EAPI Eina_Bool
elua_state_io_setup(const Elua_State *es)
Eina_Bool
_elua_state_io_setup(const Elua_State *es)
{
EINA_SAFETY_ON_FALSE_RETURN_VAL(es && es->luastate, EINA_FALSE);
lua_pushcfunction(es->luastate, loadfile);

View File

@ -94,6 +94,8 @@ elua_state_free(Elua_State *es)
}
else if (es->cmods)
eina_list_free(es->cmods);
EINA_LIST_FREE(es->lmods, data)
eina_stringshare_del(data);
EINA_LIST_FREE(es->lincs, data)
eina_stringshare_del(data);
eina_stringshare_del(es->progname);
@ -264,8 +266,8 @@ const luaL_reg gettextlib[] =
{ NULL, NULL }
};
EAPI Eina_Bool
elua_state_i18n_setup(const Elua_State *es)
static Eina_Bool
_elua_state_i18n_setup(const Elua_State *es)
{
#ifdef ENABLE_NLS
char *(*dgettextp)(const char*, const char*) = dgettext;
@ -302,8 +304,8 @@ const luaL_reg _elua_cutillib[] =
{ NULL , NULL }
};
EAPI Eina_Bool
elua_state_modules_setup(const Elua_State *es)
static Eina_Bool
_elua_state_modules_setup(const Elua_State *es)
{
char buf[PATH_MAX];
EINA_SAFETY_ON_NULL_RETURN_VAL(es, EINA_FALSE);
@ -370,6 +372,42 @@ _elua_module_system_init(lua_State *L)
return 2;
}
EAPI Eina_Bool
elua_state_setup(Elua_State *es)
{
Eina_Stringshare *data;
Eina_Bool failed = EINA_FALSE;
if (!_elua_state_modules_setup(es))
return EINA_FALSE;
if (!_elua_state_i18n_setup(es))
return EINA_FALSE;
if (!_elua_state_io_setup(es))
return EINA_FALSE;
/* finally require the necessary modules */
EINA_LIST_FREE(es->lmods, data)
{
if (!failed)
{
if (!elua_state_require_ref_push(es))
{
failed = EINA_TRUE;
break;
}
lua_pushstring(es->luastate, data);
if (elua_util_error_report(es, lua_pcall(es->luastate, 1, 0, 0)))
{
failed = EINA_TRUE;
break;
}
}
eina_stringshare_del(data);
}
return EINA_TRUE;
}
/* Utility functions - these could be written using the other APIs */
static int
@ -435,7 +473,12 @@ elua_util_require(Elua_State *es, const char *libname)
{
EINA_SAFETY_ON_NULL_RETURN_VAL(es, -1);
EINA_SAFETY_ON_NULL_RETURN_VAL(es->luastate, -1);
EINA_SAFETY_ON_FALSE_RETURN_VAL(elua_state_require_ref_push(es), -1);
if (!elua_state_require_ref_push(es))
{
/* store stuff until things are correctly set up */
es->lmods = eina_list_append(es->lmods, eina_stringshare_add(libname));
return 0;
}
lua_pushstring(es->luastate, libname);
return elua_util_error_report(es, lua_pcall(es->luastate, 1, 0, 0));
}

View File

@ -34,6 +34,7 @@ struct _Elua_State
Eina_Stringshare *coredir;
Eina_Stringshare *moddir;
Eina_Stringshare *appsdir;
Eina_List *lmods;
Eina_List *cmods;
Eina_List *lincs;
int requireref, apploadref;
@ -48,5 +49,6 @@ extern int _elua_log_dom;
#define CRT(...) EINA_LOG_DOM_CRITICAL(_elua_log_dom, __VA_ARGS__)
int _elua_io_popen(lua_State *L);
Eina_Bool _elua_state_io_setup(const Elua_State *es);
#endif