elua lib: add state_from_lua_state_get doc
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@ -150,6 +150,20 @@ EAPI int elua_shutdown(void);
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* @ingroup Elua
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*/
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EAPI Elua_State *elua_state_new(const char *progname);
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/**
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* @brief Retrieve an Elua state from a Lua state.
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*
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* This doesn't create a new Elua state. Instead it just retrieves an existing
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* Elua state given a Lua state. If no Elua state could be found (for example
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* when the Lua state was created independently of Elua), this function returns
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* NULL.
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*
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* @param[in] L The Lua state.
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* @return An Elua state or NULL.
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*
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* @ingroup Elua
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*/
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EAPI Elua_State *elua_state_from_lua_state_get(lua_State *L);
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EAPI void elua_state_free(Elua_State *es);
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