ecore: fix common misppellings

Mispellings detected by codespell.



SVN revision: 61407
This commit is contained in:
Lucas De Marchi 2011-07-15 14:36:13 +00:00
parent 84f0c4de1d
commit 943fb6b06c
3 changed files with 6 additions and 6 deletions

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@ -1043,7 +1043,7 @@
* which will wooble 15 times and will decay by a factor of 1.2:
* @until pos_map
*
* Now that we have the frame we can adjust the rectangle to its apropriate
* Now that we have the frame we can adjust the rectangle to its appropriate
* state:
* @until }
*
@ -1062,7 +1062,7 @@
*
* And for our last animation callback something simpler, we just move our
* rectangle right by one pixel until it reaches the end of the screen and then
* start at the beggining again:
* start at the beginning again:
* @until }
*
* Our next two functions respectively freezes and thaw our third animation, so
@ -1089,7 +1089,7 @@
* Ecore Threads come in two flavors, short jobs and feedback jobs. Short jobs
* just run the given function and are more commonly used for small tasks
* where the main loop does not need to know how the work is going in between.
* The short job in our example is so short we had to artifically enlarge it
* The short job in our example is so short we had to artificially enlarge it
* with @c sleep(). Other than that, it also uses threads local data to keep
* the data we are working with persistent across different jobs ran by the
* same system thread. This data will be freed when the no more jobs are
@ -1100,7 +1100,7 @@
* part of the function checks in each iteration if it was cancelled by the
* main loop, and if it was, it stops processing and clears the data from the
* storage (we assume @c cancel means no one else will need this, but this is
* really application dependant).
* really application dependent).
* @dontinclude ecore_thread_example.c
* @skip static void
* @until sleep(1)

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@ -22,7 +22,7 @@ _fd_handler_cb(void *data, Ecore_Fd_Handler *handler)
if (ecore_main_fd_handler_active_get(handler, ECORE_FD_ERROR))
{
printf("An error has occured. Stop watching this fd and quit.\n");
printf("An error has occurred. Stop watching this fd and quit.\n");
ecore_main_loop_quit();
ctxt->handler = NULL;
return ECORE_CALLBACK_CANCEL;

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@ -1164,7 +1164,7 @@ extern "C" {
* For example, if you have a program doing requisitions to a database,
* these requisitions can be done in threads so that waiting for the
* database to respond doesn't block the UI. Each of these threads will
* run a function, and each function will be dependant on a connection to
* run a function, and each function will be dependent on a connection to
* the database, which may not be able to handle more than one request at
* a time so for each running function you will need one connection handle.
* The options then are: