ephysics: use multiple threads
Use a mainloop thread and one thread per world dedicated to simulation. It's using ecore threads, out of the pool. For now there are still some locks when trying to change physics elements properties while a simulation is going on, but soon it will have a queue of properties to be applied after a simulation step, so it won't lock. SVN revision: 77455
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cfdd39c2d7
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9668304291
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@ -602,7 +602,7 @@ EAPI void ephysics_world_render_geometry_get(const EPhysics_World *world, Evas_C
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*
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* @ingroup EPhysics_World
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*/
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EAPI Eina_Bool ephysics_world_serialize(const EPhysics_World *world, const char *path);
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EAPI Eina_Bool ephysics_world_serialize(EPhysics_World *world, const char *path);
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/**
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* @brief
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@ -141,15 +141,18 @@ ephysics_body_collision_group_add(EPhysics_Body *body, const char *group)
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return EINA_FALSE;
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}
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ephysics_world_lock_take(body->world);
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group_str = eina_stringshare_add(group);
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if (eina_list_data_find(body->collision_groups, group_str))
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{
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INF("Body already added to group: %s", group);
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eina_stringshare_del(group_str);
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ephysics_world_lock_release(body->world);
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return EINA_TRUE;
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}
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body->collision_groups = eina_list_append(body->collision_groups, group_str);
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ephysics_world_lock_release(body->world);
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return EINA_TRUE;
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}
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@ -164,17 +167,20 @@ ephysics_body_collision_group_del(EPhysics_Body *body, const char *group)
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return EINA_FALSE;
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}
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ephysics_world_lock_take(body->world);
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group_str = eina_stringshare_add(group);
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if (!eina_list_data_find(body->collision_groups, group_str))
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{
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INF("Body isn't part of group: %s", group);
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eina_stringshare_del(group_str);
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ephysics_world_lock_release(body->world);
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return EINA_TRUE;
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}
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body->collision_groups = eina_list_remove(body->collision_groups, group_str);
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eina_stringshare_del(group_str);
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eina_stringshare_del(group_str);
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ephysics_world_lock_release(body->world);
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return EINA_TRUE;
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}
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@ -341,6 +347,24 @@ _ephysics_body_soft_body_constraints_rebuild(EPhysics_Body *body)
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_ephysics_body_soft_body_points_distance_get(body, body->distances);
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}
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static void
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_ephysics_body_mass_set(EPhysics_Body *body, double mass)
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{
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btVector3 inertia(0, 0, 0);
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if (body->soft_body)
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body->soft_body->setTotalMass(mass);
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else
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{
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body->collision_shape->calculateLocalInertia(mass, inertia);
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body->rigid_body->setMassProps(mass, inertia);
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body->rigid_body->updateInertiaTensor();
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}
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body->mass = mass;
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DBG("Body %p mass changed to %lf.", body, mass);
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}
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static void
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_ephysics_body_resize(EPhysics_Body *body, Evas_Coord w, Evas_Coord h)
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{
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@ -360,7 +384,7 @@ _ephysics_body_resize(EPhysics_Body *body, Evas_Coord w, Evas_Coord h)
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body->collision_shape->setLocalScaling(btVector3(sx, sy, 1));
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if(!body->rigid_body->isStaticObject())
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ephysics_body_mass_set(body, ephysics_body_mass_get(body));
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_ephysics_body_mass_set(body, ephysics_body_mass_get(body));
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}
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body->w = w;
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@ -429,7 +453,7 @@ _ephysics_body_geometry_set(EPhysics_Body *body, Evas_Coord x, Evas_Coord y, Eva
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body->rigid_body->proceedToTransform(trans);
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if (!body->rigid_body->isStaticObject())
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ephysics_body_mass_set(body, ephysics_body_mass_get(body));
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_ephysics_body_mass_set(body, ephysics_body_mass_get(body));
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}
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body->rigid_body->getMotionState()->setWorldTransform(trans);
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@ -480,7 +504,9 @@ _ephysics_body_evas_obj_resize_cb(void *data, Evas *e __UNUSED__, Evas_Object *o
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return;
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DBG("Resizing body %p to w=%i, h=%i", body, w, h);
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ephysics_world_lock_take(body->world);
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_ephysics_body_resize(body, w, h);
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ephysics_world_lock_release(body->world);
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}
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static void
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@ -708,11 +734,20 @@ ephysics_body_soft_body_get(const EPhysics_Body *body)
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return body->soft_body;
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}
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static void
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_ephysics_body_soft_body_hardness_set(EPhysics_Body *body, double hardness)
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{
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btSoftBody *soft_body = body->soft_body;
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soft_body->m_cfg.kAHR = (hardness / 100) * 0.6;
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soft_body->m_materials[0]->m_kVST = (hardness / 100);
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soft_body->m_materials[0]->m_kLST = (hardness / 100);
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soft_body->m_materials[0]->m_kAST = (hardness / 100);
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DBG("Soft body %p hardness set to %lf.", body, hardness);
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}
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EAPI void
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ephysics_body_soft_body_hardness_set(EPhysics_Body *body, double hardness)
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{
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btSoftBody *soft_body;
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if (!body)
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{
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ERR("Can't set soft body's hardness, body is null.");
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@ -731,12 +766,9 @@ ephysics_body_soft_body_hardness_set(EPhysics_Body *body, double hardness)
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return;
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}
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soft_body = body->soft_body;
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soft_body->m_cfg.kAHR = (hardness / 100) * 0.6;
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soft_body->m_materials[0]->m_kVST = (hardness / 100);
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soft_body->m_materials[0]->m_kLST = (hardness / 100);
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soft_body->m_materials[0]->m_kAST = (hardness / 100);
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DBG("Soft body hardness set.");
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ephysics_world_lock_take(body->world);
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_ephysics_body_soft_body_hardness_set(body, hardness);
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ephysics_world_lock_release(body->world);
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}
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EAPI double
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@ -775,7 +807,7 @@ _ephysics_body_soft_add(EPhysics_World *world, btCollisionShape *collision_shape
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body->soft_body->m_cfg.collisions += btSoftBody::fCollision::SDF_RS;
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body->soft_body->m_cfg.collisions += btSoftBody::fCollision::VF_SS;
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ephysics_body_soft_body_hardness_set(body, 100);
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_ephysics_body_soft_body_hardness_set(body, 100);
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body->rigid_body->setCollisionFlags(
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btCollisionObject::CF_NO_CONTACT_RESPONSE);
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@ -799,6 +831,7 @@ ephysics_body_soft_circle_add(EPhysics_World *world)
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return NULL;
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}
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ephysics_world_lock_take(world);
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shape = new btCylinderShapeZ(btVector3(0.25, 0.25, 0.25));
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if (!shape)
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{
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@ -836,6 +869,7 @@ ephysics_body_soft_circle_add(EPhysics_World *world)
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body->points_deform[3][1] = 3;
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body->points_deform[3][2] = 76;
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ephysics_world_lock_release(world);
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return body;
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no_body:
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@ -843,6 +877,7 @@ no_body:
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no_soft_body:
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delete shape;
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no_collision_shape:
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ephysics_world_lock_release(world);
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return NULL;
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}
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@ -850,6 +885,7 @@ EAPI EPhysics_Body *
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ephysics_body_circle_add(EPhysics_World *world)
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{
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btCollisionShape *collision_shape;
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EPhysics_Body *body;
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if (!world)
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{
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@ -864,7 +900,10 @@ ephysics_body_circle_add(EPhysics_World *world)
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return NULL;
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}
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return _ephysics_body_add(world, collision_shape, "circle", 0.5, 0.5);
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ephysics_world_lock_take(world);
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body = _ephysics_body_add(world, collision_shape, "circle", 0.5, 0.5);
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ephysics_world_lock_release(world);
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return body;
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}
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EAPI EPhysics_Body *
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@ -881,6 +920,7 @@ ephysics_body_soft_box_add(EPhysics_World *world)
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return NULL;
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}
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ephysics_world_lock_take(world);
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shape = new btBoxShape(btVector3(0.25, 0.25, 0.25));
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if (!shape)
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{
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@ -918,6 +958,7 @@ ephysics_body_soft_box_add(EPhysics_World *world)
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body->points_deform[3][1] = 62;
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body->points_deform[3][2] = 8;
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ephysics_world_lock_release(world);
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return body;
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no_body:
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@ -925,6 +966,7 @@ no_body:
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no_soft_body:
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delete shape;
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no_collision_shape:
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ephysics_world_lock_release(world);
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return NULL;
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}
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@ -932,6 +974,7 @@ EAPI EPhysics_Body *
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ephysics_body_box_add(EPhysics_World *world)
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{
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btCollisionShape *collision_shape;
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EPhysics_Body *body;
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if (!world)
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{
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@ -941,7 +984,10 @@ ephysics_body_box_add(EPhysics_World *world)
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collision_shape = new btBoxShape(btVector3(0.5, 0.5, 0.5));
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return _ephysics_body_add(world, collision_shape, "box", 0.5, 0.5);
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ephysics_world_lock_take(world);
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body = _ephysics_body_add(world, collision_shape, "box", 0.5, 0.5);
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ephysics_world_lock_release(world);
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return body;
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}
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EAPI EPhysics_Body *
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@ -952,6 +998,7 @@ ephysics_body_shape_add(EPhysics_World *world, EPhysics_Shape *shape)
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btAlignedObjectArray<btVector3> vertexes, planes;
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const Eina_Inlist *points;
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EPhysics_Point *point;
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EPhysics_Body *body;
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int array_size, i;
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btShapeHull *hull;
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btVector3 point3d;
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return NULL;
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}
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return _ephysics_body_add(world, (btCollisionShape *)simplified_shape,
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ephysics_world_lock_take(world);
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body = _ephysics_body_add(world, (btCollisionShape *)simplified_shape,
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"generic", (cm_x - min_x) / range_x,
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1 - (cm_y - min_y) / range_y);
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ephysics_world_lock_release(world);
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return body;
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}
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void
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@ -1111,37 +1161,49 @@ _ephysics_body_boundary_add(EPhysics_World *world, EPhysics_World_Boundary bound
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EAPI EPhysics_Body *
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ephysics_body_top_boundary_add(EPhysics_World *world)
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{
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EPhysics_Body *body;
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Evas_Coord x, y, w;
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ephysics_world_render_geometry_get(world, &x, &y, &w, NULL);
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return _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_TOP,
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0, y - 10, x + w, 10);
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body = _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_TOP,
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0, y - 10, x + w, 10);
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return body;
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}
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EAPI EPhysics_Body *
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ephysics_body_bottom_boundary_add(EPhysics_World *world)
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{
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Evas_Coord x, y, w, h;
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EPhysics_Body *body;
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ephysics_world_render_geometry_get(world, &x, &y, &w, &h);
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return _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_BOTTOM,
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body = _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_BOTTOM,
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x, y + h, w, 10);
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return body;
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}
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EAPI EPhysics_Body *
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ephysics_body_left_boundary_add(EPhysics_World *world)
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{
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EPhysics_Body *body;
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Evas_Coord x, y, h;
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ephysics_world_render_geometry_get(world, &x, &y, NULL, &h);
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return _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_LEFT,
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body = _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_LEFT,
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x - 10, 0, 10, y + h);
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return body;
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}
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EAPI EPhysics_Body *
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ephysics_body_right_boundary_add(EPhysics_World *world)
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{
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Evas_Coord x, y, w, h;
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EPhysics_Body *body;
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ephysics_world_render_geometry_get(world, &x, &y, &w, &h);
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return _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_RIGHT,
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body = _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_RIGHT,
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x + w, 0, 10, y + h);
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return body;
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}
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void
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@ -1163,8 +1225,10 @@ ephysics_body_del(EPhysics_Body *body)
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}
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if (body->deleted) return;
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ephysics_world_lock_take(body->world);
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body->deleted = EINA_TRUE;
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ephysics_world_body_del(body->world, body);
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ephysics_world_lock_release(body->world);
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}
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EAPI void
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@ -1200,11 +1264,13 @@ ephysics_body_evas_object_set(EPhysics_Body *body, Evas_Object *evas_obj, Eina_B
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if (!use_obj_pos)
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return;
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evas_object_event_callback_add(evas_obj, EVAS_CALLBACK_RESIZE,
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_ephysics_body_evas_obj_resize_cb, body);
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evas_object_geometry_get(body->evas_obj, &obj_x, &obj_y, &obj_w, &obj_h);
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ephysics_world_lock_take(body->world);
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_ephysics_body_geometry_set(body, obj_x, obj_y, obj_w, obj_h,
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ephysics_world_rate_get(body->world));
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ephysics_world_lock_release(body->world);
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evas_object_event_callback_add(evas_obj, EVAS_CALLBACK_RESIZE,
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_ephysics_body_evas_obj_resize_cb, body);
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}
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EAPI Evas_Object *
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@ -1258,8 +1324,10 @@ ephysics_body_geometry_set(EPhysics_Body *body, Evas_Coord x, Evas_Coord y, Evas
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return;
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}
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ephysics_world_lock_take(body->world);
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_ephysics_body_geometry_set(body, x, y, w, h,
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ephysics_world_rate_get(body->world));
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ephysics_world_lock_release(body->world);
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}
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EAPI void
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@ -1277,7 +1345,9 @@ ephysics_body_resize(EPhysics_Body *body, Evas_Coord w, Evas_Coord h)
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return;
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}
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ephysics_world_lock_take(body->world);
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_ephysics_body_resize(body, w, h);
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ephysics_world_lock_release(body->world);
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}
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EAPI void
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@ -1289,7 +1359,9 @@ ephysics_body_move(EPhysics_Body *body, Evas_Coord x, Evas_Coord y)
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return;
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}
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ephysics_world_lock_take(body->world);
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_ephysics_body_move(body, x, y);
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ephysics_world_lock_release(body->world);
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}
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EAPI void
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@ -1329,18 +1401,9 @@ ephysics_body_mass_set(EPhysics_Body *body, double mass)
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return;
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}
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btVector3 inertia(0, 0, 0);
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if (body->soft_body)
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body->soft_body->setTotalMass(mass);
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else
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{
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body->collision_shape->calculateLocalInertia(mass, inertia);
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body->rigid_body->setMassProps(mass, inertia);
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body->rigid_body->updateInertiaTensor();
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}
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body->mass = mass;
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DBG("Body %p mass changed to %lf.", body, mass);
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ephysics_world_lock_take(body->world);
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_ephysics_body_mass_set(body, mass);
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ephysics_world_lock_release(body->world);
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}
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EAPI double
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@ -1394,8 +1457,10 @@ ephysics_body_angular_velocity_set(EPhysics_Body *body, double z)
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return;
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}
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ephysics_world_lock_take(body->world);
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body->rigid_body->setAngularVelocity(btVector3(0, 0, -z/RAD_TO_DEG));
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DBG("Angular velocity of body %p set to %lf", body, z);
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ephysics_world_lock_release(body->world);
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}
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EAPI double
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@ -1419,9 +1484,11 @@ ephysics_body_sleeping_threshold_set(EPhysics_Body *body, double linear_threshol
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return;
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}
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ephysics_world_lock_take(body->world);
|
||||
_ephysics_body_sleeping_threshold_set(body, linear_threshold,
|
||||
angular_threshold,
|
||||
ephysics_world_rate_get(body->world));
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1452,8 +1519,10 @@ ephysics_body_stop(EPhysics_Body *body)
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
body->rigid_body->setLinearVelocity(btVector3(0, 0, 0));
|
||||
body->rigid_body->setAngularVelocity(btVector3(0, 0, 0));
|
||||
ephysics_world_lock_release(body->world);
|
||||
|
||||
DBG("Body %p stopped", body);
|
||||
}
|
||||
|
@ -1467,8 +1536,10 @@ ephysics_body_damping_set(EPhysics_Body *body, double linear_damping, double ang
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
body->rigid_body->setDamping(btScalar(linear_damping),
|
||||
btScalar(angular_damping));
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1594,7 +1665,10 @@ ephysics_body_restitution_set(EPhysics_Body *body, double restitution)
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
body->rigid_body->setRestitution(btScalar(restitution));
|
||||
DBG("Body %p restitution set to %lf", body, restitution);
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI double
|
||||
|
@ -1618,7 +1692,10 @@ ephysics_body_friction_set(EPhysics_Body *body, double friction)
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
body->rigid_body->setFriction(btScalar(friction));
|
||||
DBG("Body %p friction set to %lf", body, friction);
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI double
|
||||
|
@ -1658,8 +1735,10 @@ ephysics_body_central_impulse_apply(EPhysics_Body *body, double x, double y)
|
|||
|
||||
rate = ephysics_world_rate_get(body->world);
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
body->rigid_body->activate(1);
|
||||
body->rigid_body->applyCentralImpulse(btVector3(x / rate, - y / rate, 0));
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1675,10 +1754,12 @@ ephysics_body_impulse_apply(EPhysics_Body *body, double x, double y, Evas_Coord
|
|||
|
||||
rate = ephysics_world_rate_get(body->world);
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
body->rigid_body->activate(1);
|
||||
body->rigid_body->applyImpulse(btVector3(x / rate, - y / rate, 0),
|
||||
btVector3((double) pos_x / rate,
|
||||
(double) pos_y / rate, 0));
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1690,7 +1771,9 @@ ephysics_body_linear_movement_enable_set(EPhysics_Body *body, Eina_Bool enable_x
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
body->rigid_body->setLinearFactor(btVector3(!!enable_x, !!enable_y, 0));
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1715,8 +1798,10 @@ ephysics_body_torque_impulse_apply(EPhysics_Body *body, double roll)
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
body->rigid_body->activate(1);
|
||||
body->rigid_body->applyTorqueImpulse(btVector3(0, 0, -roll));
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1728,10 +1813,12 @@ ephysics_body_rotation_on_z_axis_enable_set(EPhysics_Body *body, Eina_Bool enabl
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
if (!enable)
|
||||
body->rigid_body->setAngularFactor(btVector3(0, 0, 0));
|
||||
else
|
||||
body->rigid_body->setAngularFactor(btVector3(0, 0, 1));
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI Eina_Bool
|
||||
|
@ -1777,6 +1864,7 @@ ephysics_body_rotation_set(EPhysics_Body *body, double rotation)
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
body->rigid_body->activate(1);
|
||||
body->rigid_body->getMotionState()->getWorldTransform(trans);
|
||||
quat.setEuler(0, 0, -rotation / RAD_TO_DEG);
|
||||
|
@ -1789,6 +1877,7 @@ ephysics_body_rotation_set(EPhysics_Body *body, double rotation)
|
|||
body->rigid_body->getMotionState()->setWorldTransform(trans);
|
||||
|
||||
DBG("Body %p rotation set to %lf", body, rotation);
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1826,10 +1915,12 @@ ephysics_body_central_force_apply(EPhysics_Body *body, double x, double y)
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
rate = ephysics_world_rate_get(body->world);
|
||||
ephysics_body_forces_apply(body);
|
||||
body->rigid_body->applyCentralForce(btVector3(x / rate, - y / rate, 0));
|
||||
_ephysics_body_forces_update(body);
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1844,11 +1935,13 @@ ephysics_body_force_apply(EPhysics_Body *body, double x, double y, Evas_Coord po
|
|||
}
|
||||
|
||||
rate = ephysics_world_rate_get(body->world);
|
||||
ephysics_world_lock_take(body->world);
|
||||
ephysics_body_forces_apply(body);
|
||||
body->rigid_body->applyForce(btVector3(x / rate, - y / rate, 0),
|
||||
btVector3((double) pos_x / rate,
|
||||
(double) pos_y / rate, 0));
|
||||
_ephysics_body_forces_update(body);
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1860,9 +1953,11 @@ ephysics_body_torque_apply(EPhysics_Body *body, double torque)
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(body->world);
|
||||
ephysics_body_forces_apply(body);
|
||||
body->rigid_body->applyTorque(btVector3(0, 0, -torque));
|
||||
_ephysics_body_forces_update(body);
|
||||
ephysics_world_lock_release(body->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
|
|
@ -56,7 +56,6 @@ _ephysics_constraint_p2p_set(EPhysics_Constraint *constraint, double rate)
|
|||
}
|
||||
|
||||
constraint->type = EPHYSICS_CONSTRAINT_P2P;
|
||||
constraint->world = ephysics_body_world_get(constraint->p2p.body1);
|
||||
ephysics_world_constraint_add(constraint->world, constraint,
|
||||
constraint->bt_constraint);
|
||||
|
||||
|
@ -127,6 +126,7 @@ ephysics_constraint_slider_add(EPhysics_Body *body)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(ephysics_body_world_get(body));
|
||||
trans.setIdentity();
|
||||
constraint->bt_constraint = new
|
||||
btGeneric6DofConstraint(*ephysics_body_rigid_body_get(body), trans,
|
||||
|
@ -145,6 +145,7 @@ ephysics_constraint_slider_add(EPhysics_Body *body)
|
|||
constraint->bt_constraint);
|
||||
|
||||
INF("Constraint added.");
|
||||
ephysics_world_lock_release(ephysics_body_world_get(body));
|
||||
return constraint;
|
||||
}
|
||||
|
||||
|
@ -163,9 +164,11 @@ ephysics_constraint_slider_linear_limit_set(EPhysics_Constraint *constraint, Eva
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(constraint->world);
|
||||
_ephysics_constraint_slider_linear_limit_set(
|
||||
constraint, left_x, under_y, right_x, above_y,
|
||||
ephysics_world_rate_get(constraint->world));
|
||||
ephysics_world_lock_release(constraint->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -219,11 +222,13 @@ ephysics_constraint_slider_angular_limit_set(EPhysics_Constraint *constraint, do
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(constraint->world);
|
||||
slider_constraint = (btGeneric6DofConstraint *)constraint->bt_constraint;
|
||||
slider_constraint->setAngularLowerLimit(btVector3(0, 0,
|
||||
-counter_clock_z/RAD_TO_DEG));
|
||||
slider_constraint->setAngularUpperLimit(btVector3(0, 0,
|
||||
clock_wise_z/RAD_TO_DEG));
|
||||
ephysics_world_lock_release(constraint->world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -284,6 +289,7 @@ ephysics_constraint_p2p_add(EPhysics_Body *body1, EPhysics_Body *body2, Evas_Coo
|
|||
return NULL;
|
||||
}
|
||||
|
||||
constraint->world = ephysics_body_world_get(body1);
|
||||
constraint->p2p.body1 = body1;
|
||||
constraint->p2p.body2 = body2;
|
||||
constraint->p2p.anchor_b1_x = anchor_b1_x;
|
||||
|
@ -291,11 +297,17 @@ ephysics_constraint_p2p_add(EPhysics_Body *body1, EPhysics_Body *body2, Evas_Coo
|
|||
constraint->p2p.anchor_b2_x = anchor_b2_x;
|
||||
constraint->p2p.anchor_b2_y = anchor_b2_y;
|
||||
|
||||
ephysics_world_lock_take(constraint->world);
|
||||
if (!_ephysics_constraint_p2p_set(
|
||||
constraint, ephysics_world_rate_get(ephysics_body_world_get(
|
||||
constraint->p2p.body1))))
|
||||
return NULL;
|
||||
{
|
||||
ephysics_world_lock_release(constraint->world);
|
||||
free(constraint);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ephysics_world_lock_release(constraint->world);
|
||||
INF("Constraint added.");
|
||||
return constraint;
|
||||
}
|
||||
|
@ -309,12 +321,14 @@ ephysics_constraint_del(EPhysics_Constraint *constraint)
|
|||
return;
|
||||
}
|
||||
|
||||
ephysics_world_lock_take(constraint->world);
|
||||
ephysics_world_constraint_del(constraint->world, constraint,
|
||||
constraint->bt_constraint);
|
||||
delete constraint->bt_constraint;
|
||||
free(constraint);
|
||||
|
||||
INF("Constraint deleted.");
|
||||
ephysics_world_lock_release(constraint->world);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -121,6 +121,8 @@ btSoftBody *ephysics_body_soft_body_get(const EPhysics_Body *body);
|
|||
void ephysics_body_active_set(EPhysics_Body *body, Eina_Bool active);
|
||||
void ephysics_body_recalc(EPhysics_Body *body, double rate);
|
||||
void ephysics_body_forces_apply(EPhysics_Body *body);
|
||||
void ephysics_world_lock_take(EPhysics_World *world);
|
||||
void ephysics_world_lock_release(EPhysics_World *world);
|
||||
|
||||
/* Camera */
|
||||
EPhysics_Camera *ephysics_camera_add(EPhysics_World *world);
|
||||
|
|
|
@ -12,6 +12,16 @@ extern "C" {
|
|||
|
||||
#define DEFAULT_GRAVITY btVector3(0, -9.8, 0)
|
||||
|
||||
typedef struct _Simulation_Msg Simulation_Msg;
|
||||
|
||||
struct _Simulation_Msg {
|
||||
EPhysics_Body *body_0;
|
||||
EPhysics_Body *body_1;
|
||||
btVector3 pos_a;
|
||||
btVector3 pos_b;
|
||||
Eina_Bool tick:1;
|
||||
};
|
||||
|
||||
typedef struct _EPhysics_World_Callback EPhysics_World_Callback;
|
||||
|
||||
struct _EPhysics_World_Callback {
|
||||
|
@ -41,14 +51,18 @@ struct _EPhysics_World {
|
|||
Eina_List *to_delete;
|
||||
Eina_List *cb_to_delete;
|
||||
Eina_List *constraints;
|
||||
Ecore_Thread *simulation_th;
|
||||
Ecore_Thread *cur_th;
|
||||
int max_sub_steps;
|
||||
int walking;
|
||||
int cb_walking;
|
||||
int soft_body_ref;
|
||||
int pending_ticks;
|
||||
double last_update;
|
||||
double rate;
|
||||
double fixed_time_step;
|
||||
double max_sleeping_time;
|
||||
Eina_Lock mutex;
|
||||
Eina_Condition condition;
|
||||
Eina_Bool running:1;
|
||||
Eina_Bool active:1;
|
||||
Eina_Bool deleted:1;
|
||||
|
@ -57,6 +71,7 @@ struct _EPhysics_World {
|
|||
Eina_Bool outside_bottom:1;
|
||||
Eina_Bool outside_left:1;
|
||||
Eina_Bool outside_right:1;
|
||||
Eina_Bool pending_simulation:1;
|
||||
};
|
||||
|
||||
static int _ephysics_world_init_count = 0;
|
||||
|
@ -100,6 +115,14 @@ _ephysics_world_gravity_set(EPhysics_World *world, double gx, double gy, double
|
|||
world->world_info->m_gravity = gravity;
|
||||
}
|
||||
|
||||
static void
|
||||
_ephysics_world_th_cancel(EPhysics_World *world)
|
||||
{
|
||||
_worlds = eina_inlist_remove(_worlds, EINA_INLIST_GET(world));
|
||||
if (!ecore_thread_cancel(world->simulation_th))
|
||||
eina_condition_signal(&world->condition);
|
||||
}
|
||||
|
||||
static void
|
||||
_ephysics_world_event_callback_call(EPhysics_World *world, EPhysics_Callback_World_Type type, void *event_info)
|
||||
{
|
||||
|
@ -144,7 +167,7 @@ _ephysics_world_event_callback_del(EPhysics_World *world, EPhysics_World_Callbac
|
|||
}
|
||||
|
||||
static void
|
||||
_ephysics_world_tick_cb(btDynamicsWorld *dynamics_world, btScalar timeStep __UNUSED__)
|
||||
_ephysics_world_tick(btDynamicsWorld *dynamics_world)
|
||||
{
|
||||
Eina_Bool world_active, camera_moved, tx, ty;
|
||||
btCollisionObjectArray objects;
|
||||
|
@ -195,13 +218,41 @@ _ephysics_world_tick_cb(btDynamicsWorld *dynamics_world, btScalar timeStep __UNU
|
|||
world, EPHYSICS_CALLBACK_WORLD_CAMERA_MOVED, world->camera);
|
||||
}
|
||||
|
||||
|
||||
if (world->active == world_active) return;
|
||||
if (world->active == world_active) goto body_del;
|
||||
world->active = world_active;
|
||||
if (world_active) return;
|
||||
if (world_active) goto body_del;
|
||||
|
||||
_ephysics_world_event_callback_call(world, EPHYSICS_CALLBACK_WORLD_STOPPED,
|
||||
NULL);
|
||||
|
||||
body_del:
|
||||
world->pending_ticks--;
|
||||
if (!world->pending_ticks)
|
||||
{
|
||||
void *bd;
|
||||
EINA_LIST_FREE(world->to_delete, bd)
|
||||
ephysics_world_body_del(world, (EPhysics_Body*)bd);
|
||||
}
|
||||
|
||||
if ((world->pending_simulation) && (!world->pending_ticks))
|
||||
{
|
||||
world->pending_simulation = EINA_FALSE;
|
||||
eina_condition_signal(&world->condition);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
_ephysics_world_tick_cb(btDynamicsWorld *dynamics_world, btScalar timeStep __UNUSED__)
|
||||
{
|
||||
EPhysics_World *world;
|
||||
Simulation_Msg *msg;
|
||||
|
||||
msg = (Simulation_Msg *) calloc(1, sizeof(Simulation_Msg));
|
||||
msg->tick = EINA_TRUE;
|
||||
|
||||
world = (EPhysics_World *) dynamics_world->getWorldUserInfo();
|
||||
world->pending_ticks++;
|
||||
ecore_thread_feedback(world->cur_th, msg);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -227,7 +278,7 @@ ephysics_world_body_del(EPhysics_World *world, EPhysics_Body *body)
|
|||
{
|
||||
EPhysics_Body *bd;
|
||||
|
||||
if (world->walking)
|
||||
if (world->pending_ticks)
|
||||
{
|
||||
world->to_delete = eina_list_append(world->to_delete, body);
|
||||
return EINA_FALSE;
|
||||
|
@ -255,8 +306,6 @@ _ephysics_world_free(EPhysics_World *world)
|
|||
EPhysics_Body *body;
|
||||
void *constraint;
|
||||
|
||||
_worlds = eina_inlist_remove(_worlds, EINA_INLIST_GET(world));
|
||||
|
||||
while (world->callbacks)
|
||||
{
|
||||
cb = EINA_INLIST_CONTAINER_GET(world->callbacks,
|
||||
|
@ -286,6 +335,9 @@ _ephysics_world_free(EPhysics_World *world)
|
|||
delete world->soft_solver;
|
||||
delete world->world_info;
|
||||
|
||||
eina_condition_free(&world->condition);
|
||||
eina_lock_free(&world->mutex);
|
||||
|
||||
free(world);
|
||||
INF("World %p deleted.", world);
|
||||
}
|
||||
|
@ -294,46 +346,24 @@ static Eina_Bool
|
|||
_simulate_worlds(void *data __UNUSED__)
|
||||
{
|
||||
EPhysics_World *world;
|
||||
void *wrld, *bd;
|
||||
void *wrld;
|
||||
|
||||
ephysics_init();
|
||||
_worlds_walking++;
|
||||
EINA_INLIST_FOREACH(_worlds, world)
|
||||
{
|
||||
double time_now, delta;
|
||||
EPhysics_Body *body;
|
||||
|
||||
if (!world->running)
|
||||
continue;
|
||||
|
||||
world->walking++;
|
||||
|
||||
EINA_INLIST_FOREACH(world->bodies, body)
|
||||
ephysics_body_forces_apply(body);
|
||||
|
||||
time_now = ecore_time_get();
|
||||
delta = time_now - world->last_update;
|
||||
world->last_update = time_now;
|
||||
|
||||
gDeactivationTime = world->max_sleeping_time;
|
||||
|
||||
if (world->soft_body_ref)
|
||||
if (world->pending_ticks)
|
||||
{
|
||||
world->dynamics_world->stepSimulation(delta, world->max_sub_steps,
|
||||
world->fixed_time_step);
|
||||
world->world_info->m_sparsesdf.GarbageCollect();
|
||||
world->pending_simulation = EINA_TRUE;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
((btDiscreteDynamicsWorld *)world->dynamics_world)->stepSimulation(
|
||||
delta, world->max_sub_steps, world->fixed_time_step);
|
||||
|
||||
world->walking--;
|
||||
world->pending_simulation = EINA_FALSE;
|
||||
|
||||
if (!world->walking)
|
||||
{
|
||||
EINA_LIST_FREE(world->to_delete, bd)
|
||||
ephysics_world_body_del(world, (EPhysics_Body*)bd);
|
||||
}
|
||||
eina_condition_signal(&world->condition);
|
||||
}
|
||||
_worlds_walking--;
|
||||
|
||||
|
@ -344,7 +374,7 @@ _simulate_worlds(void *data __UNUSED__)
|
|||
}
|
||||
|
||||
EINA_LIST_FREE(_worlds_to_delete, wrld)
|
||||
_ephysics_world_free((EPhysics_World *)wrld);
|
||||
_ephysics_world_th_cancel((EPhysics_World *)wrld);
|
||||
|
||||
ephysics_shutdown();
|
||||
|
||||
|
@ -356,6 +386,8 @@ _ephysics_world_contact_processed_cb(btManifoldPoint &cp, void *b0, void *b1)
|
|||
{
|
||||
btRigidBody *rigid_body_0, *rigid_body_1;
|
||||
EPhysics_Body *body_0, *body_1;
|
||||
EPhysics_World *world;
|
||||
Simulation_Msg *msg;
|
||||
|
||||
rigid_body_0 = (btRigidBody *) b0;
|
||||
rigid_body_1 = (btRigidBody *) b1;
|
||||
|
@ -363,8 +395,14 @@ _ephysics_world_contact_processed_cb(btManifoldPoint &cp, void *b0, void *b1)
|
|||
body_0 = (EPhysics_Body *) rigid_body_0->getUserPointer();
|
||||
body_1 = (EPhysics_Body *) rigid_body_1->getUserPointer();
|
||||
|
||||
ephysics_body_contact_processed(body_0, body_1, cp.getPositionWorldOnA());
|
||||
ephysics_body_contact_processed(body_1, body_0, cp.getPositionWorldOnB());
|
||||
world = ephysics_body_world_get(body_0);
|
||||
|
||||
msg = (Simulation_Msg *) calloc(1, sizeof(Simulation_Msg));
|
||||
msg->body_0 = body_0;
|
||||
msg->body_1 = body_1;
|
||||
msg->pos_a = cp.getPositionWorldOnA();
|
||||
msg->pos_b = cp.getPositionWorldOnB();
|
||||
ecore_thread_feedback(world->cur_th, msg);
|
||||
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
@ -485,6 +523,85 @@ ephysics_world_boundary_get(const EPhysics_World *world, EPhysics_World_Boundary
|
|||
return world->boundaries[boundary];
|
||||
}
|
||||
|
||||
static void
|
||||
_th_simulate(void *data, Ecore_Thread *th)
|
||||
{
|
||||
EPhysics_World *world = (EPhysics_World *) data;
|
||||
|
||||
while (1)
|
||||
{
|
||||
double time_now, delta;
|
||||
EPhysics_Body *body;
|
||||
|
||||
eina_condition_wait(&world->condition);
|
||||
if (ecore_thread_check(th))
|
||||
{
|
||||
INF("Thread canceled by main loop thread");
|
||||
eina_lock_release(&world->mutex);
|
||||
return;
|
||||
}
|
||||
|
||||
world->pending_ticks++;
|
||||
world->cur_th = th;
|
||||
|
||||
EINA_INLIST_FOREACH(world->bodies, body)
|
||||
ephysics_body_forces_apply(body);
|
||||
|
||||
time_now = ecore_time_get();
|
||||
delta = time_now - world->last_update;
|
||||
world->last_update = time_now;
|
||||
|
||||
gDeactivationTime = world->max_sleeping_time;
|
||||
|
||||
if (world->soft_body_ref)
|
||||
{
|
||||
world->dynamics_world->stepSimulation(delta, world->max_sub_steps,
|
||||
world->fixed_time_step);
|
||||
world->world_info->m_sparsesdf.GarbageCollect();
|
||||
}
|
||||
else
|
||||
((btDiscreteDynamicsWorld *)world->dynamics_world)->stepSimulation(
|
||||
delta, world->max_sub_steps, world->fixed_time_step);
|
||||
|
||||
world->pending_ticks--;
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
_th_msg_cb(void *data, Ecore_Thread *th __UNUSED__, void *msg_data)
|
||||
{
|
||||
EPhysics_World *world = (EPhysics_World *) data;
|
||||
Simulation_Msg *msg = (Simulation_Msg *) msg_data;
|
||||
|
||||
if (msg->tick)
|
||||
_ephysics_world_tick(world->dynamics_world);
|
||||
else
|
||||
{
|
||||
ephysics_body_contact_processed(msg->body_0, msg->body_1, msg->pos_a);
|
||||
ephysics_body_contact_processed(msg->body_1, msg->body_0, msg->pos_b);
|
||||
}
|
||||
free(msg);
|
||||
}
|
||||
|
||||
static void
|
||||
_th_end_cb(void *data, Ecore_Thread *th)
|
||||
{
|
||||
EPhysics_World *world = (EPhysics_World *) data;
|
||||
INF("World %p simulation thread %p end", world, th);
|
||||
world->simulation_th = NULL;
|
||||
_ephysics_world_free(world);
|
||||
}
|
||||
|
||||
static void
|
||||
_th_cancel_cb(void *data, Ecore_Thread *th)
|
||||
{
|
||||
EPhysics_World *world = (EPhysics_World *) data;
|
||||
INF("World %p simulation thread %p canceled", world, th);
|
||||
world->simulation_th = NULL;
|
||||
_ephysics_world_free(world);
|
||||
}
|
||||
|
||||
EAPI EPhysics_World *
|
||||
ephysics_world_new(void)
|
||||
{
|
||||
|
@ -566,6 +683,15 @@ ephysics_world_new(void)
|
|||
ERR("Couldn't add world to worlds list.");
|
||||
goto no_list;
|
||||
}
|
||||
world->simulation_th = ecore_thread_feedback_run(
|
||||
_th_simulate, _th_msg_cb, _th_end_cb, _th_cancel_cb, world, EINA_TRUE);
|
||||
if (!world->simulation_th)
|
||||
{
|
||||
ERR("Failed to create simulation thread.");
|
||||
goto no_thread;
|
||||
}
|
||||
eina_lock_new(&world->mutex);
|
||||
eina_condition_new(&world->condition, &world->mutex);
|
||||
|
||||
world->dynamics_world->getSolverInfo().m_solverMode ^=
|
||||
EPHYSICS_WORLD_SOLVER_SIMD;
|
||||
|
@ -594,6 +720,8 @@ ephysics_world_new(void)
|
|||
INF("World %p added.", world);
|
||||
return world;
|
||||
|
||||
no_thread:
|
||||
_worlds = eina_inlist_remove(_worlds, EINA_INLIST_GET(world));
|
||||
no_list:
|
||||
delete world->world_info;
|
||||
no_world_info:
|
||||
|
@ -616,7 +744,7 @@ no_camera:
|
|||
}
|
||||
|
||||
EAPI Eina_Bool
|
||||
ephysics_world_serialize(const EPhysics_World *world, const char *path)
|
||||
ephysics_world_serialize(EPhysics_World *world, const char *path)
|
||||
{
|
||||
btDefaultSerializer *serializer;
|
||||
FILE *file;
|
||||
|
@ -627,10 +755,13 @@ ephysics_world_serialize(const EPhysics_World *world, const char *path)
|
|||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
|
||||
file = fopen(path, "wb");
|
||||
if (!file)
|
||||
{
|
||||
WRN("Could not serialize, could not open file: %s", path);
|
||||
eina_lock_release(&world->mutex);
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
|
@ -643,6 +774,7 @@ ephysics_world_serialize(const EPhysics_World *world, const char *path)
|
|||
WRN("Problems on writing to: %s.", path);
|
||||
fclose(file);
|
||||
delete serializer;
|
||||
eina_lock_release(&world->mutex);
|
||||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
|
@ -651,44 +783,13 @@ ephysics_world_serialize(const EPhysics_World *world, const char *path)
|
|||
|
||||
INF("Serialization of world %p written to file: %s.", world, path);
|
||||
|
||||
eina_lock_release(&world->mutex);
|
||||
return EINA_TRUE;
|
||||
}
|
||||
|
||||
EAPI void
|
||||
ephysics_world_del(EPhysics_World *world)
|
||||
static void
|
||||
_ephysics_world_running_set(EPhysics_World *world, Eina_Bool running)
|
||||
{
|
||||
if (!world)
|
||||
{
|
||||
ERR("Can't delete world, it wasn't provided.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (world->deleted) return;
|
||||
|
||||
world->deleted = EINA_TRUE;
|
||||
_ephysics_world_event_callback_call(world, EPHYSICS_CALLBACK_WORLD_DEL,
|
||||
NULL);
|
||||
ephysics_world_running_set(world, EINA_FALSE);
|
||||
|
||||
if (_worlds_walking > 0)
|
||||
{
|
||||
_worlds_to_delete = eina_list_append(_worlds_to_delete, world);
|
||||
INF("World %p marked to delete.", world);
|
||||
return;
|
||||
}
|
||||
|
||||
_ephysics_world_free(world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
ephysics_world_running_set(EPhysics_World *world, Eina_Bool running)
|
||||
{
|
||||
if (!world)
|
||||
{
|
||||
ERR("Can't (un)pause world, it wasn't provided.");
|
||||
return;
|
||||
}
|
||||
|
||||
if ((!!running) == world->running) return;
|
||||
|
||||
world->running = !!running;
|
||||
|
@ -721,6 +822,50 @@ ephysics_world_running_set(EPhysics_World *world, Eina_Bool running)
|
|||
_anim_simulate = ecore_animator_add(_simulate_worlds, NULL);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
ephysics_world_del(EPhysics_World *world)
|
||||
{
|
||||
if (!world)
|
||||
{
|
||||
ERR("Can't delete world, it wasn't provided.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (world->deleted) return;
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
|
||||
world->deleted = EINA_TRUE;
|
||||
_ephysics_world_event_callback_call(world, EPHYSICS_CALLBACK_WORLD_DEL,
|
||||
NULL);
|
||||
_ephysics_world_running_set(world, EINA_FALSE);
|
||||
|
||||
if (_worlds_walking > 0)
|
||||
{
|
||||
_worlds_to_delete = eina_list_append(_worlds_to_delete, world);
|
||||
INF("World %p marked to delete.", world);
|
||||
eina_lock_release(&world->mutex);
|
||||
return;
|
||||
}
|
||||
|
||||
eina_lock_release(&world->mutex);
|
||||
_ephysics_world_th_cancel(world);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
ephysics_world_running_set(EPhysics_World *world, Eina_Bool running)
|
||||
{
|
||||
if (!world)
|
||||
{
|
||||
ERR("Can't (un)pause world, it wasn't provided.");
|
||||
return;
|
||||
}
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
_ephysics_world_running_set(world, running);
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
|
||||
EAPI Eina_Bool
|
||||
ephysics_world_running_get(const EPhysics_World *world)
|
||||
{
|
||||
|
@ -742,7 +887,9 @@ ephysics_world_max_sleeping_time_set(EPhysics_World *world, double sleeping_time
|
|||
return;
|
||||
}
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
world->max_sleeping_time = sleeping_time;
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
|
||||
EAPI double
|
||||
|
@ -766,8 +913,10 @@ ephysics_world_gravity_set(EPhysics_World *world, double gx, double gy)
|
|||
return;
|
||||
}
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
_ephysics_world_gravity_set(world, gx, gy, world->rate);
|
||||
DBG("World %p gravity set to X:%lf, Y:%lf.", world, gx, gy);
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -779,7 +928,9 @@ ephysics_world_constraint_solver_iterations_set(EPhysics_World *world, int itera
|
|||
return;
|
||||
}
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
world->dynamics_world->getSolverInfo().m_numIterations = iterations;
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
|
||||
EAPI int
|
||||
|
@ -804,10 +955,12 @@ ephysics_world_constraint_solver_mode_enable_set(EPhysics_World *world, EPhysics
|
|||
return;
|
||||
}
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
current_solver_mode = world->dynamics_world->getSolverInfo().m_solverMode;
|
||||
if ((enable && !(current_solver_mode & solver_mode)) ||
|
||||
(!enable && (current_solver_mode & solver_mode)))
|
||||
world->dynamics_world->getSolverInfo().m_solverMode ^= solver_mode;
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
|
||||
EAPI Eina_Bool
|
||||
|
@ -860,6 +1013,7 @@ ephysics_world_rate_set(EPhysics_World *world, double rate)
|
|||
return;
|
||||
}
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
/* Force to recalculate sizes, velocities and accelerations with new rate */
|
||||
ephysics_world_gravity_get(world, &gx, &gy);
|
||||
_ephysics_world_gravity_set(world, gx, gy, rate);
|
||||
|
@ -871,6 +1025,7 @@ ephysics_world_rate_set(EPhysics_World *world, double rate)
|
|||
ephysics_constraint_recalc((EPhysics_Constraint *)constraint, rate);
|
||||
|
||||
world->rate = rate;
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
|
||||
EAPI double
|
||||
|
@ -1050,7 +1205,9 @@ ephysics_world_linear_slop_set(EPhysics_World *world, double linear_slop)
|
|||
return;
|
||||
}
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
world->dynamics_world->getSolverInfo().m_linearSlop = btScalar(linear_slop);
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
|
||||
EAPI double
|
||||
|
@ -1202,11 +1359,13 @@ ephysics_world_simulation_set(EPhysics_World *world, double fixed_time_step, int
|
|||
return;
|
||||
}
|
||||
|
||||
eina_lock_take(&world->mutex);
|
||||
world->max_sub_steps = max_sub_steps;
|
||||
world->fixed_time_step = fixed_time_step;
|
||||
|
||||
DBG("World %p simulation set to fixed time step: %lf, max substeps:%i.",
|
||||
world, fixed_time_step, max_sub_steps);
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
|
||||
EAPI void
|
||||
|
@ -1222,6 +1381,18 @@ ephysics_world_simulation_get(const EPhysics_World *world, double *fixed_time_st
|
|||
if (max_sub_steps) *max_sub_steps = world->max_sub_steps;
|
||||
}
|
||||
|
||||
void
|
||||
ephysics_world_lock_take(EPhysics_World *world)
|
||||
{
|
||||
eina_lock_take(&world->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
ephysics_world_lock_release(EPhysics_World *world)
|
||||
{
|
||||
eina_lock_release(&world->mutex);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue