Merge branch 'devs/cedric/refactoring_engine'

This branch is a first toward small and simpler backend for evas. It should help
improve our portability and reduce our maintenance. Next step is to introduce
a gl_generic backend.
This commit is contained in:
Cedric BAIL 2014-07-04 15:12:34 +02:00
commit 9a9d81ee7c
29 changed files with 1261 additions and 2407 deletions

View File

@ -107,6 +107,7 @@ _output_setup(int w,
evas_buffer_outbuf_buf_swap_mode_get,
evas_buffer_outbuf_buf_rot_get,
evas_buffer_outbuf_reconfigure,
NULL,
evas_buffer_outbuf_buf_new_region_for_update,
evas_buffer_outbuf_buf_push_updated_region,
evas_buffer_outbuf_buf_free_region_for_update,

View File

@ -5,24 +5,13 @@ typedef struct _Render_Engine Render_Engine;
struct _Render_Engine
{
Render_Engine_Software_Generic generic;
Evas_Engine_Info_Drm *info;
Tilebuf *tb;
Tilebuf_Rect *rects;
Tilebuf_Rect *prev_rects[3];
Outbuf *ob;
short mode;
Eina_Inlist *cur_rect;
Eina_Bool end : 1;
Eina_Bool lost_back : 1;
};
/* local function prototypes */
static void *_output_setup(Evas_Engine_Info_Drm *info, int w, int h, int swap);
static void *_output_setup(Evas_Engine_Info_Drm *info, int w, int h);
/* function tables - filled in later (func and parent func) */
static Evas_Func func, pfunc;
@ -32,56 +21,52 @@ int _evas_engine_drm_log_dom;
/* local functions */
static void *
_output_setup(Evas_Engine_Info_Drm *info, int w, int h, int swap)
_output_setup(Evas_Engine_Info_Drm *info, int w, int h)
{
Render_Engine *re;
Outbuf *ob;
/* try to allocate space for our render engine structure */
if (!(re = calloc(1, sizeof(Render_Engine))))
return NULL;
/* try to create a new tilebuffer */
if (!(re->tb = evas_common_tilebuf_new(w, h)))
{
free(re);
return NULL;
}
/* try to create new outbuf */
if (!(ob = evas_outbuf_setup(info, w, h)))
goto on_error;
/* set tilesize */
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
if(!evas_render_engine_software_generic_init(&re->generic, ob,
evas_outbuf_buffer_state_get,
evas_outbuf_get_rot,
evas_outbuf_reconfigure,
NULL,
evas_outbuf_update_region_new,
evas_outbuf_update_region_push,
evas_outbuf_update_region_free,
NULL,
evas_outbuf_flush,
evas_outbuf_free,
w, h))
goto on_error;
/* if we have no drm device, get one */
if (info->info.fd < 0)
{
/* try to init drm (this includes openening the card & tty) */
if (!evas_drm_init(info))
{
if (re->tb) evas_common_tilebuf_free(re->tb);
free(re);
return NULL;
}
}
if (swap)
{
/* free any existing outbuf */
if (re->ob) evas_outbuf_free(re->ob);
/* try to create new outbuf */
if (!(re->ob = evas_outbuf_setup(info, w, h)))
{
if (re->tb) evas_common_tilebuf_free(re->tb);
/* shutdown drm card & tty */
evas_drm_shutdown(info);
free(re);
return NULL;
}
goto on_error;
}
/* return the allocated render_engine structure */
return re;
on_error:
evas_render_engine_software_generic_clean(&re->generic);
/* shutdown drm card & tty */
evas_drm_shutdown(info);
free(re);
return NULL;
}
/* engine api functions */
@ -101,7 +86,7 @@ eng_info(Evas *evas EINA_UNUSED)
return info;
}
static void
static void
eng_info_free(Evas *evas EINA_UNUSED, void *einfo)
{
Evas_Engine_Info_Drm *info;
@ -111,7 +96,7 @@ eng_info_free(Evas *evas EINA_UNUSED, void *einfo)
free(info);
}
static int
static int
eng_setup(Evas *evas, void *einfo)
{
Evas_Engine_Info_Drm *info;
@ -125,17 +110,15 @@ eng_setup(Evas *evas, void *einfo)
if (!(epd = eo_data_scope_get(evas, EVAS_CANVAS_CLASS))) return 0;
/* set canvas reference
*
* NB: We do this here so that on a vt switch, we can disable
*
* NB: We do this here so that on a vt switch, we can disable
* rendering (or re-enable) for this canvas */
info->info.evas = evas;
/* check for valid engine output */
if (!(re = epd->engine.data.output))
{
static int swap = -1;
/* NB: If we have no valid output then assume we have not been
/* NB: If we have no valid output then assume we have not been
* initialized yet and call any needed common init routines */
evas_common_cpu_init();
evas_common_blend_init();
@ -149,25 +132,20 @@ eng_setup(Evas *evas, void *einfo)
evas_common_draw_init();
evas_common_tilebuf_init();
/* check if swapping is disabled */
if (swap == -1)
{
if (getenv("EVAS_DRM_NO_SWAP")) swap = 0;
else swap = 1;
}
/* try to create a new render_engine */
if (!(re = _output_setup(info, epd->output.w, epd->output.h, swap)))
if (!(re = _output_setup(info, epd->output.w, epd->output.h)))
return 0;
}
else
{
/* if we have an existing outbuf, free it */
if (re->ob) evas_outbuf_free(re->ob);
Outbuf *ob;
/* try to create a new outbuf */
if (!(re->ob = evas_outbuf_setup(info, epd->output.w, epd->output.h)))
return 0;
ob = evas_outbuf_setup(info, epd->output.w, epd->output.h);
if (ob) return 0;
/* if we have an existing outbuf, free it */
evas_render_engine_software_generic_update(&re->generic, ob, epd->output.w, epd->output.h);
}
/* update the info structure pointer */
@ -181,299 +159,26 @@ eng_setup(Evas *evas, void *einfo)
if (!epd->engine.data.context)
{
/* create a context if needed */
epd->engine.data.context =
epd->engine.data.context =
epd->engine.func->context_new(epd->engine.data.output);
}
return 1;
}
static void
static void
eng_output_free(void *data)
{
Render_Engine *re;
Render_Engine *re = data;
if ((re = data))
{
if (re->ob) evas_outbuf_free(re->ob);
if (re->tb) evas_common_tilebuf_free(re->tb);
if (re->rects) evas_common_tilebuf_free_render_rects(re->rects);
if (re->prev_rects[0])
evas_common_tilebuf_free_render_rects(re->prev_rects[0]);
if (re->prev_rects[1])
evas_common_tilebuf_free_render_rects(re->prev_rects[1]);
if (re->prev_rects[2])
evas_common_tilebuf_free_render_rects(re->prev_rects[2]);
evas_drm_shutdown(re->info);
free(re);
}
evas_drm_shutdown(re->info);
evas_render_engine_software_generic_clean(&re->generic);
free(re);
evas_common_font_shutdown();
evas_common_image_shutdown();
}
static void
eng_output_resize(void *data, int w, int h)
{
Render_Engine *re;
/* try to get the render_engine */
if (!(re = (Render_Engine *)data)) return;
evas_outbuf_reconfigure(re->info, re->ob, w, h);
if (re->tb) evas_common_tilebuf_free(re->tb);
if ((re->tb = evas_common_tilebuf_new(w, h)))
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
}
static void
eng_output_tile_size_set(void *data, int w, int h)
{
Render_Engine *re;
/* try to get the render_engine */
if (!(re = (Render_Engine *)data)) return;
if (re->tb) evas_common_tilebuf_set_tile_size(re->tb, w, h);
}
static void
eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
/* try to get the render_engine */
if (!(re = (Render_Engine *)data)) return;
if (re->tb) evas_common_tilebuf_add_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_rect_del(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
/* try to get the render_engine */
if (!(re = (Render_Engine *)data)) return;
if (re->tb) evas_common_tilebuf_del_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_clear(void *data)
{
Render_Engine *re;
/* try to get the render_engine */
if (!(re = (Render_Engine *)data)) return;
if (re->tb) evas_common_tilebuf_clear(re->tb);
}
static Tilebuf_Rect *
_merge_rects(Tilebuf *tb, Tilebuf_Rect *r1, Tilebuf_Rect *r2, Tilebuf_Rect *r3)
{
Tilebuf_Rect *r, *rects;
if (r1)
{
EINA_INLIST_FOREACH(EINA_INLIST_GET(r1), r)
evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
}
if (r2)
{
EINA_INLIST_FOREACH(EINA_INLIST_GET(r2), r)
evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
}
if (r3)
{
EINA_INLIST_FOREACH(EINA_INLIST_GET(r3), r)
evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
}
rects = evas_common_tilebuf_get_render_rects(tb);
/*
// bounding box -> make a bounding box single region update of all regions.
// yes we could try and be smart and figure out size of regions, how far
// apart etc. etc. to try and figure out an optimal "set". this is a tradeoff
// between multiple update regions to render and total pixels to render.
if (rects)
{
px1 = rects->x; py1 = rects->y;
px2 = rects->x + rects->w; py2 = rects->y + rects->h;
EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
{
if (r->x < x1) px1 = r->x;
if (r->y < y1) py1 = r->y;
if ((r->x + r->w) > x2) px2 = r->x + r->w;
if ((r->y + r->h) > y2) py2 = r->y + r->h;
}
evas_common_tilebuf_free_render_rects(rects);
rects = calloc(1, sizeof(Tilebuf_Rect));
if (rects)
{
rects->x = px1;
rects->y = py1;
rects->w = px2 - px1;
rects->h = py2 - py1;
}
}
*/
evas_common_tilebuf_clear(tb);
return rects;
}
static void *
eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch)
{
Render_Engine *re;
RGBA_Image *img;
Tilebuf_Rect *rect;
/* try to get the render_engine */
if (!(re = (Render_Engine *)data)) return NULL;
#define CLEAR_PREV_RECTS(x) \
do { \
if (re->prev_rects[x]) \
evas_common_tilebuf_free_render_rects(re->prev_rects[x]); \
re->prev_rects[x] = NULL; \
} while (0)
if (re->end)
{
re->end = EINA_FALSE;
return NULL;
}
if (!re->rects)
{
re->mode = evas_outbuf_buffer_state_get(re->ob);
if ((re->rects = evas_common_tilebuf_get_render_rects(re->tb)))
{
if ((re->lost_back) || (re->mode == MODE_FULL))
{
re->lost_back = EINA_FALSE;
evas_common_tilebuf_add_redraw(re->tb,
0, 0, re->ob->w, re->ob->h);
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
}
evas_common_tilebuf_clear(re->tb);
CLEAR_PREV_RECTS(2);
re->prev_rects[2] = re->prev_rects[1];
re->prev_rects[1] = re->prev_rects[0];
re->prev_rects[0] = re->rects;
re->rects = NULL;
switch (re->mode)
{
case MODE_FULL:
case MODE_COPY:
re->rects =
_merge_rects(re->tb, re->prev_rects[0], NULL, NULL);
break;
case MODE_DOUBLE:
re->rects =
_merge_rects(re->tb, re->prev_rects[0], re->prev_rects[1], NULL);
break;
case MODE_TRIPLE:
re->rects =
_merge_rects(re->tb, re->prev_rects[0], re->prev_rects[1], re->prev_rects[2]);
break;
default:
break;
}
}
/* NB: Not sure this is entirely needed here as it's already done
* inside _merge_rects */
evas_common_tilebuf_clear(re->tb);
re->cur_rect = EINA_INLIST_GET(re->rects);
}
if (!re->cur_rect) return NULL;
rect = (Tilebuf_Rect *)re->cur_rect;
if (re->rects)
{
switch (re->mode)
{
case MODE_COPY:
case MODE_DOUBLE:
case MODE_TRIPLE:
rect = (Tilebuf_Rect *)re->cur_rect;
*x = rect->x;
*y = rect->y;
*w = rect->w;
*h = rect->h;
*cx = rect->x;
*cy = rect->y;
*cw = rect->w;
*ch = rect->h;
re->cur_rect = re->cur_rect->next;
break;
case MODE_FULL:
re->cur_rect = NULL;
if (x) *x = 0;
if (y) *y = 0;
if (w) *w = re->ob->w;
if (h) *h = re->ob->h;
if (cx) *cx = 0;
if (cy) *cy = 0;
if (cw) *cw = re->ob->w;
if (ch) *ch = re->ob->h;
break;
default:
break;
}
img =
evas_outbuf_update_region_new(re->ob, *x, *y, *w, *h,
cx, cy, cw, ch);
if (!re->cur_rect)
{
/* evas_common_tilebuf_free_render_rects(re->rects); */
/* re->rects = NULL; */
re->end = EINA_TRUE;
}
return img;
}
return NULL;
}
static void
eng_output_redraws_next_update_push(void *data, void *img, int x, int y, int w, int h, Evas_Render_Mode render_mode)
{
Render_Engine *re;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
if (!(re = (Render_Engine *)data)) return;
#if defined(BUILD_PIPE_RENDER)
evas_common_pipe_map_begin(img);
#endif
evas_outbuf_update_region_push(re->ob, img, x, y, w, h);
/* NB: No reason to free region here. That is done on flush anyway */
/* evas_outbuf_update_region_free(re->ob, img); */
evas_common_cpu_end_opt();
}
static void
eng_output_flush(void *data, Evas_Render_Mode render_mode)
{
Render_Engine *re;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
if (!(re = (Render_Engine *)data)) return;
evas_outbuf_flush(re->ob);
if (re->rects) evas_common_tilebuf_free_render_rects(re->rects);
re->rects = NULL;
}
/* module api functions */
static int
module_open(Evas_Module *em)
@ -503,15 +208,6 @@ module_open(Evas_Module *em)
EVAS_API_OVERRIDE(info_free, &func, eng_);
EVAS_API_OVERRIDE(setup, &func, eng_);
EVAS_API_OVERRIDE(output_free, &func, eng_);
EVAS_API_OVERRIDE(output_resize, &func, eng_);
EVAS_API_OVERRIDE(output_tile_size_set, &func, eng_);
EVAS_API_OVERRIDE(output_redraws_rect_add, &func, eng_);
EVAS_API_OVERRIDE(output_redraws_rect_del, &func, eng_);
EVAS_API_OVERRIDE(output_redraws_clear, &func, eng_);
EVAS_API_OVERRIDE(output_redraws_next_update_get, &func, eng_);
EVAS_API_OVERRIDE(output_redraws_next_update_push, &func, eng_);
EVAS_API_OVERRIDE(output_flush, &func, eng_);
/* EVAS_API_OVERRIDE(output_idle_flush, &func, eng_); */
/* advertise our engine functions */
em->functions = (void *)(&func);

View File

@ -17,6 +17,8 @@
#include <unistd.h>
#include <fcntl.h>
#include "../software_generic/Evas_Engine_Software_Generic.h"
extern int _evas_engine_drm_log_dom;
# ifdef ERR
@ -51,22 +53,6 @@ typedef struct _Buffer Buffer;
typedef struct _Plane Plane;
typedef struct _Outbuf Outbuf;
enum
{
MODE_FULL,
MODE_COPY,
MODE_DOUBLE,
MODE_TRIPLE
};
enum
{
OUTBUF_DEPTH_NONE,
OUTBUF_DEPTH_ARGB_32BPP_8888_8888,
OUTBUF_DEPTH_RGB_32BPP_8888_8888,
OUTBUF_DEPTH_LAST
};
struct _Buffer
{
int w, h;
@ -100,41 +86,47 @@ struct _Plane
struct _Outbuf
{
Evas_Engine_Info_Drm *info;
int w, h;
unsigned int rotation, depth;
Eina_Bool destination_alpha : 1;
Eina_Bool vsync : 1;
int rotation;
unsigned int depth;
struct
{
int fd;
unsigned int conn, crtc, fb;
struct
{
Buffer buffer[NUM_BUFFERS];
Buffer buffer[NUM_BUFFERS];
int curr, num;
drmModeModeInfo mode;
drmEventContext ctx;
Eina_Bool pending_flip : 1;
Eina_List *pending_writes;
Eina_List *planes;
Eina_List *pending_writes;
Eina_List *planes;
# ifdef HAVE_DRM_HW_ACCEL
void *surface;
void *surface;
# endif
} priv;
int fd;
unsigned int conn, crtc, fb;
int curr, num;
drmModeModeInfo mode;
drmEventContext ctx;
Eina_Bool pending_flip : 1;
} priv;
Eina_Bool destination_alpha : 1;
Eina_Bool vsync : 1;
};
Outbuf *evas_outbuf_setup(Evas_Engine_Info_Drm *info, int w, int h);
void evas_outbuf_free(Outbuf *ob);
void evas_outbuf_reconfigure(Evas_Engine_Info_Drm *info, Outbuf *ob, int w, int h);
int evas_outbuf_buffer_state_get(Outbuf *ob);
RGBA_Image *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
Render_Engine_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
int evas_outbuf_get_rot(Outbuf *ob);
void *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
void evas_outbuf_update_region_free(Outbuf *ob, RGBA_Image *update);
void evas_outbuf_flush(Outbuf *ob);
void evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
Eina_Bool evas_drm_init(Evas_Engine_Info_Drm *info);
Eina_Bool evas_drm_shutdown(Evas_Engine_Info_Drm *info);

View File

@ -133,10 +133,12 @@ evas_outbuf_setup(Evas_Engine_Info_Drm *info, int w, int h)
/* set back buffer as first one to draw into */
/* ob->priv.curr = (ob->priv.num - 1); */
ob->info = info;
return ob;
}
void
void
evas_outbuf_free(Outbuf *ob)
{
int i = 0;
@ -149,22 +151,25 @@ evas_outbuf_free(Outbuf *ob)
free(ob);
}
void
evas_outbuf_reconfigure(Evas_Engine_Info_Drm *info, Outbuf *ob, int w, int h)
void
evas_outbuf_reconfigure(Outbuf *ob,
int w, int h,
int rot,
Outbuf_Depth depth)
{
int i = 0;
/* check for changes */
if ((ob->w == w) && (ob->h == h) &&
(ob->destination_alpha == info->info.destination_alpha) &&
(ob->rotation == info->info.rotation) &&
(ob->depth == info->info.depth))
if ((ob->w == w) && (ob->h == h) &&
(ob->destination_alpha == ob->info->info.destination_alpha) &&
(ob->rotation == rot) &&
(ob->depth == depth))
return;
/* set new outbuf properties */
ob->rotation =info->info. rotation;
ob->depth = info->info.depth;
ob->destination_alpha = info->info.destination_alpha;
ob->rotation = rot;
ob->depth = depth;
ob->destination_alpha = ob->info->info.destination_alpha;
/* handle rotation */
if ((ob->rotation == 0) || (ob->rotation == 180))
@ -196,7 +201,7 @@ evas_outbuf_reconfigure(Evas_Engine_Info_Drm *info, Outbuf *ob, int w, int h)
}
}
int
Render_Engine_Swap_Mode
evas_outbuf_buffer_state_get(Outbuf *ob)
{
int i = 0, n = 0, count = 0;
@ -221,7 +226,7 @@ evas_outbuf_buffer_state_get(Outbuf *ob)
return MODE_FULL;
}
RGBA_Image *
void *
evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch)
{
RGBA_Image *img = NULL;
@ -399,25 +404,28 @@ evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int
rect.w, rect.h, x + rx, y + ry, NULL);
}
void
evas_outbuf_update_region_free(Outbuf *ob EINA_UNUSED, RGBA_Image *update)
void
evas_outbuf_update_region_free(Outbuf *ob EINA_UNUSED,
RGBA_Image *update EINA_UNUSED)
{
evas_cache_image_drop(&update->cache_entry);
/* evas_cache_image_drop(&update->cache_entry); */
}
void
evas_outbuf_flush(Outbuf *ob)
void
evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode render_mode)
{
Eina_Rectangle *rects;
Eina_Rectangle *r;
RGBA_Image *img;
unsigned int n = 0, i = 0;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
/* get number of pending writes */
n = eina_list_count(ob->priv.pending_writes);
if (n == 0) return;
/* allocate rectangles */
if (!(rects = alloca(n * sizeof(Eina_Rectangle)))) return;
if (!(r = alloca(n * sizeof(Eina_Rectangle)))) return;
/* loop the pending writes */
EINA_LIST_FREE(ob->priv.pending_writes, img)
@ -432,35 +440,35 @@ evas_outbuf_flush(Outbuf *ob)
/* based on rotation, set rectangle position */
if (ob->rotation == 0)
{
rects[i].x = x;
rects[i].y = y;
r[i].x = x;
r[i].y = y;
}
else if (ob->rotation == 90)
{
rects[i].x = y;
rects[i].y = (ob->w - x - w);
r[i].x = y;
r[i].y = (ob->w - x - w);
}
else if (ob->rotation == 180)
{
rects[i].x = (ob->w - x - w);
rects[i].y = (ob->h - y - h);
r[i].x = (ob->w - x - w);
r[i].y = (ob->h - y - h);
}
else if (ob->rotation == 270)
{
rects[i].x = (ob->h - y - h);
rects[i].y = x;
r[i].x = (ob->h - y - h);
r[i].y = x;
}
/* based on rotation, set rectangle size */
if ((ob->rotation == 0) || (ob->rotation == 180))
{
rects[i].w = w;
rects[i].h = h;
r[i].w = w;
r[i].h = h;
}
else if ((ob->rotation == 90) || (ob->rotation == 270))
{
rects[i].w = h;
rects[i].h = w;
r[i].w = h;
r[i].h = w;
}
eina_rectangle_free(rect);
@ -476,5 +484,11 @@ evas_outbuf_flush(Outbuf *ob)
}
/* force a buffer swap */
_evas_outbuf_buffer_swap(ob, rects, n);
_evas_outbuf_buffer_swap(ob, r, n);
}
int
evas_outbuf_get_rot(Outbuf *ob)
{
return ob->info->info.rotation;
}

View File

@ -57,6 +57,7 @@ _output_setup(int w, int h, int rot, int vt, int dev, int refresh)
if (!evas_render_engine_software_generic_init(&re->generic, ob, NULL,
evas_fb_outbuf_fb_get_rot,
evas_fb_outbuf_fb_reconfigure,
NULL,
evas_fb_outbuf_fb_new_region_for_update,
evas_fb_outbuf_fb_push_updated_region,
evas_fb_outbuf_fb_free_region_for_update,

View File

@ -57,7 +57,7 @@ Outbuf *evas_fb_outbuf_fb_setup_fb (int w, int h, int rot, Ou
void evas_fb_outbuf_fb_blit (Outbuf *buf, int src_x, int src_y, int w, int h, int dst_x, int dst_y);
void evas_fb_outbuf_fb_update (Outbuf *buf, int x, int y, int w, int h);
RGBA_Image *evas_fb_outbuf_fb_new_region_for_update (Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void *evas_fb_outbuf_fb_new_region_for_update (Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void evas_fb_outbuf_fb_free_region_for_update (Outbuf *buf, RGBA_Image *update);
void evas_fb_outbuf_fb_push_updated_region (Outbuf *buf, RGBA_Image *update, int x, int y, int w, int h);
void evas_fb_outbuf_fb_reconfigure (Outbuf *buf, int w, int h, int rot, Outbuf_Depth depth);

View File

@ -240,7 +240,7 @@ evas_fb_outbuf_fb_update(Outbuf *buf, int x, int y, int w, int h)
}
}
RGBA_Image *
void *
evas_fb_outbuf_fb_new_region_for_update(Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch)
{
if (buf->priv.back_buf)

File diff suppressed because it is too large Load Diff

View File

@ -31,6 +31,8 @@
# include <GL/glx.h>
#endif
#include "../software_generic/Evas_Engine_Software_Generic.h"
extern int _evas_engine_GL_X11_log_dom ;
#ifdef ERR
# undef ERR
@ -57,25 +59,11 @@ extern int _evas_engine_GL_X11_log_dom ;
#endif
#define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_GL_X11_log_dom, __VA_ARGS__)
typedef struct _Evas_GL_X11_Window Evas_GL_X11_Window;
typedef struct _Outbuf Outbuf;
typedef struct _Evas_GL_X11_Context Evas_GL_X11_Context;
struct _Evas_GL_X11_Window
struct _Outbuf
{
Display *disp;
Window win;
int w, h;
int screen;
XVisualInfo *visualinfo;
Visual *visual;
Colormap colormap;
int depth;
int alpha;
int rot;
Evas_Engine_GL_Context *gl_context;
struct {
int drew : 1;
} draw;
#ifdef GL_GLES
EGLContext egl_context[1];
EGLSurface egl_surface[1];
@ -89,7 +77,32 @@ struct _Evas_GL_X11_Window
unsigned int loose_binding : 1;
} detected;
#endif
int surf : 1;
Evas *evas;
Display *disp;
XVisualInfo *visualinfo;
Visual *visual;
Evas_Engine_GL_Context *gl_context;
Evas_Engine_Info_GL_X11 *info;
Render_Engine_Swap_Mode swap_mode;
Colormap colormap;
Window win;
int w, h;
int screen;
int depth;
int alpha;
int rot;
int prev_age;
int frame_cnt;
int vsync;
unsigned char lost_back : 1;
unsigned char surf : 1;
struct {
unsigned char drew : 1;
} draw;
};
struct _Evas_GL_X11_Context
@ -106,21 +119,62 @@ struct _Evas_GL_X11_Context
#endif
};
Evas_GL_X11_Window *eng_window_new(Display *disp, Window win, int screen,
Visual *vis, Colormap cmap,
int depth, int w, int h, int indirect,
int alpha, int rot);
void eng_window_free(Evas_GL_X11_Window *gw);
void eng_window_use(Evas_GL_X11_Window *gw);
void eng_window_unsurf(Evas_GL_X11_Window *gw);
void eng_window_resurf(Evas_GL_X11_Window *gw);
extern int extn_have_buffer_age;
extern int partial_render_debug;
extern int swap_buffer_debug_mode;
extern int swap_buffer_debug;
extern const char *debug_dir;
extern void (*glsym_glXQueryDrawable) (Display *a, XID b, int c, unsigned int *d);
extern void (*glsym_glXSwapIntervalEXT) (Display *s, GLXDrawable b, int c);
extern int (*glsym_glXSwapIntervalSGI) (int a);
extern int (*glsym_glXGetVideoSync) (unsigned int *a);
extern int (*glsym_glXWaitVideoSync) (int a, int b, unsigned int *c);
Outbuf *eng_window_new(Evas_Engine_Info_GL_X11 *info, Evas *e,
Display *disp, Window win, int screen,
Visual *vis, Colormap cmap,
int depth, int w, int h, int indirect,
int alpha, int rot,
Render_Engine_Swap_Mode swap_mode);
void eng_window_free(Outbuf *gw);
void eng_window_use(Outbuf *gw);
void eng_window_unsurf(Outbuf *gw);
void eng_window_resurf(Outbuf *gw);
void *eng_best_visual_get(Evas_Engine_Info_GL_X11 *einfo);
Colormap eng_best_colormap_get(Evas_Engine_Info_GL_X11 *einfo);
int eng_best_depth_get(Evas_Engine_Info_GL_X11 *einfo);
Evas_GL_X11_Context *eng_gl_context_new(Evas_GL_X11_Window *win);
Evas_GL_X11_Context *eng_gl_context_new(Outbuf *win);
void eng_gl_context_free(Evas_GL_X11_Context *context);
void eng_gl_context_use(Evas_GL_X11_Context *context);
void eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
int eng_outbuf_get_rot(Outbuf *ob);
Render_Engine_Swap_Mode eng_outbuf_swap_mode(Outbuf *ob);
Eina_Bool eng_outbuf_region_first_rect(Outbuf *ob);
void *eng_outbuf_new_region_for_update(Outbuf *ob,
int x, int y, int w, int h,
int *cx, int *cy, int *cw, int *ch);
void eng_outbuf_push_free_region_for_update(Outbuf *ob, RGBA_Image *update);
void eng_outbuf_push_updated_region(Outbuf *ob, RGBA_Image *update,
int x, int y, int w, int h);
void eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
Eina_Bool eng_preload_make_current(void *data, void *doit);
static inline int
_re_wincheck(Outbuf *ob)
{
if (ob->surf) return 1;
eng_window_resurf(ob);
ob->lost_back = 1;
if (!ob->surf)
{
ERR("GL engine can't re-create window surface!");
}
return 0;
}
#endif

View File

@ -1,6 +1,6 @@
#include "evas_engine.h"
static Evas_GL_X11_Window *_evas_gl_x11_window = NULL;
static Outbuf *_evas_gl_x11_window = NULL;
#ifdef GL_GLES
static EGLContext context = EGL_NO_CONTEXT;
@ -22,8 +22,10 @@ static Colormap _evas_gl_x11_rgba_cmap = 0;
static int win_count = 0;
Evas_GL_X11_Window *
eng_window_new(Display *disp,
Outbuf *
eng_window_new(Evas_Engine_Info_GL_X11 *info,
Evas *e,
Display *disp,
Window win,
int screen,
Visual *vis,
@ -33,9 +35,10 @@ eng_window_new(Display *disp,
int h,
int indirect,
int alpha,
int rot)
int rot,
Render_Engine_Swap_Mode swap_mode)
{
Evas_GL_X11_Window *gw;
Outbuf *gw;
#ifdef GL_GLES
int context_attrs[3];
int config_attrs[40];
@ -48,7 +51,7 @@ eng_window_new(Display *disp,
if (!_evas_gl_x11_vi) return NULL;
gw = calloc(1, sizeof(Evas_GL_X11_Window));
gw = calloc(1, sizeof(Outbuf));
if (!gw) return NULL;
win_count++;
@ -62,6 +65,9 @@ eng_window_new(Display *disp,
gw->w = w;
gw->h = h;
gw->rot = rot;
gw->swap_mode = swap_mode;
gw->info = info;
gw->evas = e;
vi_use = _evas_gl_x11_vi;
if (gw->alpha)
@ -416,7 +422,7 @@ eng_window_new(Display *disp,
}
void
eng_window_free(Evas_GL_X11_Window *gw)
eng_window_free(Outbuf *gw)
{
int ref = 0;
win_count--;
@ -458,7 +464,7 @@ eng_window_free(Evas_GL_X11_Window *gw)
static Eina_Bool
eng_window_make_current(void *data, void *doit)
{
Evas_GL_X11_Window *gw = data;
Outbuf *gw = data;
#ifdef GL_GLES
if (doit)
@ -501,7 +507,7 @@ eng_window_make_current(void *data, void *doit)
}
void
eng_window_use(Evas_GL_X11_Window *gw)
eng_window_use(Outbuf *gw)
{
Eina_Bool force_use = EINA_FALSE;
@ -565,7 +571,7 @@ eng_window_use(Evas_GL_X11_Window *gw)
}
void
eng_window_unsurf(Evas_GL_X11_Window *gw)
eng_window_unsurf(Outbuf *gw)
{
if (!gw->surf) return;
if (!getenv("EVAS_GL_WIN_RESURF")) return;
@ -596,7 +602,7 @@ eng_window_unsurf(Evas_GL_X11_Window *gw)
}
void
eng_window_resurf(Evas_GL_X11_Window *gw)
eng_window_resurf(Outbuf *gw)
{
if (gw->surf) return;
if (getenv("EVAS_GL_INFO"))
@ -851,7 +857,7 @@ eng_best_depth_get(Evas_Engine_Info_GL_X11 *einfo)
}
Evas_GL_X11_Context *
eng_gl_context_new(Evas_GL_X11_Window *win)
eng_gl_context_new(Outbuf *win)
{
Evas_GL_X11_Context *ctx;
#if GL_GLES
@ -939,3 +945,305 @@ eng_gl_context_use(Evas_GL_X11_Context *ctx)
}
#endif
}
void
eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth EINA_UNUSED)
{
ob->w = w;
ob->h = h;
ob->rot = rot;
eng_window_use(ob);
evas_gl_common_context_resize(ob->gl_context, w, h, rot);
}
int
eng_outbuf_get_rot(Outbuf *ob)
{
return ob->rot;
}
Render_Engine_Swap_Mode
eng_outbuf_swap_mode(Outbuf *ob)
{
if (ob->swap_mode == MODE_AUTO && extn_have_buffer_age)
{
Render_Engine_Swap_Mode swap_mode;
#ifdef GL_GLES
EGLint age = 0;
if (!eglQuerySurface(ob->egl_disp,
ob->egl_surface[0],
EGL_BUFFER_AGE_EXT, &age))
age = 0;
#else
unsigned int age = 0;
if (glsym_glXQueryDrawable)
{
if (ob->glxwin)
glsym_glXQueryDrawable(ob->disp,
ob->glxwin,
GLX_BACK_BUFFER_AGE_EXT,
&age);
else
glsym_glXQueryDrawable(ob->disp,
ob->win,
GLX_BACK_BUFFER_AGE_EXT,
&age);
}
#endif
if (age == 1) swap_mode = MODE_COPY;
else if (age == 2) swap_mode = MODE_DOUBLE;
else if (age == 3) swap_mode = MODE_TRIPLE;
else if (age == 4) swap_mode = MODE_QUADRUPLE;
else swap_mode = MODE_FULL;
if ((int)age != ob->prev_age) swap_mode = MODE_FULL;
ob->prev_age = age;
return swap_mode;
}
return ob->swap_mode;
}
Eina_Bool
eng_outbuf_region_first_rect(Outbuf *ob)
{
ob->gl_context->preserve_bit = GL_COLOR_BUFFER_BIT0_QCOM;
evas_gl_preload_render_lock(eng_preload_make_current, ob);
#ifdef GL_GLES
// dont need to for egl - eng_window_use() can check for other ctxt's
#else
eng_window_use(NULL);
#endif
eng_window_use(ob);
if (!_re_wincheck(ob)) return EINA_TRUE;
evas_gl_common_context_flush(ob->gl_context);
evas_gl_common_context_newframe(ob->gl_context);
if (partial_render_debug == 1)
{
glClearColor(0.2, 0.5, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
}
return EINA_FALSE;
}
void*
eng_outbuf_new_region_for_update(Outbuf *ob,
int x, int y, int w, int h,
int *cx EINA_UNUSED, int *cy EINA_UNUSED,
int *cw EINA_UNUSED, int *ch EINA_UNUSED)
{
if (w == ob->w && h == ob->h)
{
ob->gl_context->master_clip.enabled = EINA_FALSE;
}
else
{
ob->gl_context->master_clip.enabled = EINA_TRUE;
ob->gl_context->master_clip.x = x;
ob->gl_context->master_clip.y = y;
ob->gl_context->master_clip.w = w;
ob->gl_context->master_clip.h = h;
}
return ob->gl_context->def_surface;
}
void
eng_outbuf_push_updated_region(Outbuf *ob, RGBA_Image *update EINA_UNUSED,
int x EINA_UNUSED, int y EINA_UNUSED, int w EINA_UNUSED, int h EINA_UNUSED)
{
/* Is it really necessary to flush per region ? Shouldn't we be able to
still do that for the full canvas when doing partial update */
if (!_re_wincheck(ob)) return;
ob->draw.drew = 1;
evas_gl_common_context_flush(ob->gl_context);
#ifdef GL_GLES
// this is needed to make sure all previous rendering is flushed to
// buffers/surfaces
// previous rendering should be done and swapped
//xx if (!safe_native) eglWaitNative(EGL_CORE_NATIVE_ENGINE);
// if (eglGetError() != EGL_SUCCESS)
// {
// printf("Error: eglWaitNative(EGL_CORE_NATIVE_ENGINE) fail.\n");
// }
#else
// previous rendering should be done and swapped
//xx if (!safe_native) glXWaitX();
#endif
}
void
eng_outbuf_push_free_region_for_update(Outbuf *ob EINA_UNUSED,
RGBA_Image *update EINA_UNUSED)
{
/* Nothing to do here as we don't really create an image per area */
}
void
eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode)
{
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) goto end;
if (!_re_wincheck(ob)) goto end;
if (!ob->draw.drew) goto end;
ob->draw.drew = 0;
eng_window_use(ob);
evas_gl_common_context_done(ob->gl_context);
// Save contents of the framebuffer to a file
if (swap_buffer_debug_mode == 1)
{
if (swap_buffer_debug)
{
char fname[100];
int ret = 0;
snprintf(fname, sizeof(fname), "%p", (void*)ob);
ret = evas_gl_common_buffer_dump(ob->gl_context,
(const char*)debug_dir,
(const char*)fname,
ob->frame_cnt,
NULL);
if (!ret) swap_buffer_debug_mode = 0;
}
}
#ifdef GL_GLES
if (!ob->vsync)
{
if (ob->info->vsync) eglSwapInterval(ob->egl_disp, 1);
else eglSwapInterval(ob->egl_disp, 0);
ob->vsync = 1;
}
if (ob->info->callback.pre_swap)
{
ob->info->callback.pre_swap(ob->info->callback.data, re->evas);
}
if ((glsym_eglSwapBuffersWithDamage) && (re->swap_mode != MODE_FULL))
{
EGLint num = 0, *result = NULL, i = 0;
Tilebuf_Rect *r;
// if partial swaps can be done use re->rects
num = eina_inlist_count(EINA_INLIST_GET(rects));
if (num > 0)
{
result = alloca(sizeof(EGLint) * 4 * num);
EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
{
int gw, gh;
gw = ob->gl_context->w;
gh = ob->gl_context->h;
switch (ob->rot)
{
case 0:
result[i + 0] = r->x;
result[i + 1] = gh - (r->y + r->h);
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
case 90:
result[i + 0] = r->y;
result[i + 1] = r->x;
result[i + 2] = r->h;
result[i + 3] = r->w;
break;
case 180:
result[i + 0] = gw - (r->x + r->w);
result[i + 1] = r->y;
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
case 270:
result[i + 0] = gh - (r->y + r->h);
result[i + 1] = gw - (r->x + r->w);
result[i + 2] = r->h;
result[i + 3] = r->w;
break;
default:
result[i + 0] = r->x;
result[i + 1] = gh - (r->y + r->h);
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
}
i += 4;
}
glsym_eglSwapBuffersWithDamage(ob->egl_disp,
ob->egl_surface[0],
rects, num);
}
}
else
eglSwapBuffers(ob->egl_disp, ob->egl_surface[0]);
//xx if (!safe_native) eglWaitGL();
if (ob->info->callback.post_swap)
{
ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
}
// if (eglGetError() != EGL_SUCCESS)
// {
// printf("Error: eglSwapBuffers() fail.\n");
// }
#else
(void)rects;
#ifdef VSYNC_TO_SCREEN
if (ob->info->vsync)
{
if (glsym_glXSwapIntervalEXT)
{
if (!ob->vsync)
{
if (ob->info->vsync) glsym_glXSwapIntervalEXT(ob->disp, ob->win, 1);
else glsym_glXSwapIntervalEXT(ob->disp, ob->win, 0);
ob->vsync = 1;
}
}
else if (glsym_glXSwapIntervalSGI)
{
if (!ob->vsync)
{
if (ob->info->vsync) glsym_glXSwapIntervalSGI(1);
else glsym_glXSwapIntervalSGI(0);
ob->vsync = 1;
}
}
else
{
if ((glsym_glXGetVideoSync) && (glsym_glXWaitVideoSync))
{
unsigned int rc;
glsym_glXGetVideoSync(&rc);
glsym_glXWaitVideoSync(1, 0, &rc);
}
}
}
#endif
if (ob->info->callback.pre_swap)
{
ob->info->callback.pre_swap(ob->info->callback.data, ob->evas);
}
// XXX: if partial swaps can be done use re->rects
// measure(0, "swap");
glXSwapBuffers(ob->disp, ob->win);
// measure(1, "swap");
if (ob->info->callback.post_swap)
{
ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
}
#endif
// clear out rects after swap as we may use them during swap
ob->frame_cnt++;
end:
evas_gl_preload_render_unlock(eng_preload_make_current, ob);
}

View File

@ -12,18 +12,12 @@ typedef struct _Render_Engine Render_Engine;
struct _Render_Engine
{
Tilebuf *tb;
Outbuf *ob;
Tilebuf_Rect *rects;
Eina_Inlist *cur_rect;
int end : 1;
Render_Engine_Software_Generic generic;
};
/* log domain variable */
int _evas_log_dom_module = -1;
static void *
_output_setup(int width,
int height,
@ -33,6 +27,7 @@ _output_setup(int width,
int fullscreen)
{
Render_Engine *re;
Outbuf *ob;
re = calloc(1, sizeof(Render_Engine));
if (!re)
@ -54,35 +49,29 @@ _output_setup(int width,
evas_software_ddraw_outbuf_init();
re->ob = evas_software_ddraw_outbuf_setup(width, height, rot,
OUTBUF_DEPTH_INHERIT,
window, depth, fullscreen);
if (!re->ob)
{
free(re);
return NULL;
}
ob = evas_software_ddraw_outbuf_setup(width, height, rot,
OUTBUF_DEPTH_INHERIT,
window, depth, fullscreen);
if (!ob) goto on_error;
/* for updates return 1 big buffer, but only use portions of it, also cache
it and keep it around until an idle_flush */
/* disable for now - i am hunting down why some expedite tests are slower,
* as well as shaped stuff is broken and probable non-32bpp is broken as
* convert funcs dont do the right thing
*
re->ob->onebuf = 1;
*/
re->tb = evas_common_tilebuf_new(width, height);
if (!re->tb)
{
evas_software_ddraw_outbuf_free(re->ob);
free(re);
return NULL;
}
/* in preliminary tests 16x16 gave highest framerates */
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
if (!evas_render_engine_software_generic_init(&re->generic, ob, NULL,
evas_software_ddraw_outbuf_rot_get,
evas_software_ddraw_outbuf_reconfigure,
evas_software_ddraw_outbuf_new_region_for_update,
evas_software_ddraw_outbuf_push_updated_region,
evas_software_ddraw_outbuf_free_region_for_update,
evas_software_ddraw_outbuf_idle_flush,
evas_software_ddraw_outbuf_flush,
evas_software_ddraw_outbuf_free,
width, height))
goto on_error;
return re;
on_error:
if (ob) evas_software_ddraw_outbuf_free(ob);
free(re);
return NULL;
}
@ -101,9 +90,10 @@ eng_info(Evas *e EINA_UNUSED)
}
static void
eng_info_free(Evas *e, void *info)
eng_info_free(Evas *e EINA_UNUSED, void *info)
{
Evas_Engine_Info_Software_DDraw *in;
in = (Evas_Engine_Info_Software_DDraw *)info;
free(in);
}
@ -112,7 +102,7 @@ static int
eng_setup(Evas *eo_e, void *in)
{
Evas_Public_Data *e = eo_data_scope_get(eo_e, EVAS_CANVAS_CLASS);
Render_Engine *re;
Render_Engine *re;
Evas_Engine_Info_Software_DDraw *info;
info = (Evas_Engine_Info_Software_DDraw *)in;
@ -125,19 +115,23 @@ eng_setup(Evas *eo_e, void *in)
info->info.fullscreen);
else
{
int ponebuf = 0;
Outbuf *ob;
int ponebuf = 0;
re = e->engine.data.output;
ponebuf = re->ob->onebuf;
evas_software_ddraw_outbuf_free(re->ob);
re->ob = evas_software_ddraw_outbuf_setup(e->output.w,
e->output.h,
info->info.rotation,
OUTBUF_DEPTH_INHERIT,
info->info.window,
info->info.depth,
info->info.fullscreen);
re->ob->onebuf = ponebuf;
re = e->engine.data.output;
ponebuf = re->generic.ob->onebuf;
ob = evas_software_ddraw_outbuf_setup(e->output.w,
e->output.h,
info->info.rotation,
OUTBUF_DEPTH_INHERIT,
info->info.window,
info->info.depth,
info->info.fullscreen);
if (!ob) return 0;
evas_render_engine_software_generic_update(&re->generic, ob);
re->generic.ob->onebuf = ponebuf;
}
if (!e->engine.data.output) return 0;
if (!e->engine.data.context)
@ -156,166 +150,13 @@ eng_output_free(void *data)
if (!data) return;
re = (Render_Engine *)data;
evas_software_ddraw_outbuf_free(re->ob);
evas_common_tilebuf_free(re->tb);
if (re->rects) evas_common_tilebuf_free_render_rects(re->rects);
evas_render_engine_software_generic_clean(&re->generic);
free(re);
evas_common_font_shutdown();
evas_common_image_shutdown();
}
static void
eng_output_resize(void *data, int width, int height)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_software_ddraw_outbuf_reconfigure(re->ob,
width,
height,
evas_software_ddraw_outbuf_rot_get(re->ob),
OUTBUF_DEPTH_INHERIT);
evas_common_tilebuf_free(re->tb);
re->tb = evas_common_tilebuf_new(width, height);
if (re->tb)
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
}
static void
eng_output_tile_size_set(void *data, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_set_tile_size(re->tb, w, h);
}
static void
eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_add_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_rect_del(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_del_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_clear(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_clear(re->tb);
}
static void *
eng_output_redraws_next_update_get(void *data,
int *x,
int *y,
int *w,
int *h,
int *cx,
int *cy,
int *cw,
int *ch)
{
Render_Engine *re;
RGBA_Image *surface;
Tilebuf_Rect *rect;
int ux;
int uy;
int uw;
int uh;
re = (Render_Engine *)data;
if (re->end)
{
re->end = 0;
return NULL;
}
if (!re->rects)
{
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
re->cur_rect = EINA_INLIST_GET(re->rects);
}
if (!re->cur_rect) return NULL;
rect = (Tilebuf_Rect *)re->cur_rect;
ux = rect->x;
uy = rect->y;
uw = rect->w;
uh = rect->h;
re->cur_rect = re->cur_rect->next;
if (!re->cur_rect)
{
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = NULL;
re->end = 1;
}
surface = evas_software_ddraw_outbuf_new_region_for_update(re->ob,
ux,
uy,
uw,
uh,
cx,
cy,
cw,
ch);
*x = ux;
*y = uy;
*w = uw;
*h = uh;
return surface;
}
static void
eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h, Evas_Render_Mode render_mode)
{
Render_Engine *re;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
re = (Render_Engine *)data;
#ifdef BUILD_PIPE_RENDER
evas_common_pipe_map_begin(surface);
#endif
evas_software_ddraw_outbuf_push_updated_region(re->ob, surface, x, y, w, h);
evas_software_ddraw_outbuf_free_region_for_update(re->ob, surface);
evas_common_cpu_end_opt();
}
static void
eng_output_flush(void *data, Evas_Render_Mode render_mode)
{
Render_Engine *re;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
re = (Render_Engine *)data;
evas_software_ddraw_outbuf_flush(re->ob);
}
static void
eng_output_idle_flush(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_software_ddraw_outbuf_idle_flush(re->ob);
}
static Eina_Bool
eng_canvas_alpha_get(void *data EINA_UNUSED, void *context EINA_UNUSED)
{
@ -346,15 +187,6 @@ module_open(Evas_Module *em)
ORD(setup);
ORD(canvas_alpha_get);
ORD(output_free);
ORD(output_resize);
ORD(output_tile_size_set);
ORD(output_redraws_rect_add);
ORD(output_redraws_rect_del);
ORD(output_redraws_clear);
ORD(output_redraws_next_update_get);
ORD(output_redraws_next_update_push);
ORD(output_flush);
ORD(output_idle_flush);
/* now advertise out own api */
em->functions = (void *)(&func);
return 1;

View File

@ -7,24 +7,12 @@
#undef WIN32_LEAN_AND_MEAN
#include <ddraw.h>
#include "../software_generic/Evas_Engine_Software_Generic.h"
typedef struct _Outbuf Outbuf;
typedef struct _Outbuf_Region Outbuf_Region;
typedef struct _DD_Output_Buffer DD_Output_Buffer;
enum _Outbuf_Depth
{
OUTBUF_DEPTH_NONE,
OUTBUF_DEPTH_INHERIT,
OUTBUF_DEPTH_RGB_16BPP_565_565_DITHERED,
OUTBUF_DEPTH_RGB_16BPP_555_555_DITHERED,
OUTBUF_DEPTH_RGB_16BPP_444_444_DITHERED,
OUTBUF_DEPTH_RGB_16BPP_565_444_DITHERED,
OUTBUF_DEPTH_RGB_32BPP_888_8888,
OUTBUF_DEPTH_LAST
};
typedef enum _Outbuf_Depth Outbuf_Depth;
struct _Outbuf
{
Outbuf_Depth depth;
@ -152,7 +140,7 @@ void evas_software_ddraw_outbuf_push_updated_region(Outbuf *buf,
void evas_software_ddraw_outbuf_free_region_for_update(Outbuf *buf,
RGBA_Image *update);
void evas_software_ddraw_outbuf_flush(Outbuf *buf);
void evas_software_ddraw_outbuf_flush(Outbuf *buf, Evas_Render_Mode render_mode);
void evas_software_ddraw_outbuf_idle_flush(Outbuf *buf);

View File

@ -356,7 +356,7 @@ evas_software_ddraw_outbuf_free_region_for_update(Outbuf *buf EINA_UNUSED,
}
void
evas_software_ddraw_outbuf_flush(Outbuf *buf)
evas_software_ddraw_outbuf_flush(Outbuf *buf, Evas_Render_Mode render_mode)
{
Eina_List *l;
RGBA_Image *im;
@ -367,6 +367,8 @@ evas_software_ddraw_outbuf_flush(Outbuf *buf)
int ddraw_pitch;
int ddraw_depth;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
/* lock the back surface */
if (!(ddraw_data = evas_software_ddraw_lock(buf,
&ddraw_width,

View File

@ -12,11 +12,7 @@ typedef struct _Render_Engine Render_Engine;
struct _Render_Engine
{
Tilebuf *tb;
Outbuf *ob;
Tilebuf_Rect *rects;
Eina_Inlist *cur_rect;
int end : 1;
Render_Engine_Software_Generic generic;
};
@ -31,6 +27,7 @@ _output_setup(int width,
unsigned int region)
{
Render_Engine *re;
Outbuf *ob;
re = calloc(1, sizeof(Render_Engine));
if (!re)
@ -57,36 +54,30 @@ _output_setup(int width,
if (height <= 0)
height = 1;
re->ob = evas_software_gdi_outbuf_setup(width, height, rot,
OUTBUF_DEPTH_INHERIT,
window, depth, borderless, fullscreen, region,
0, 0);
if (!re->ob)
{
free(re);
return NULL;
}
ob = evas_software_gdi_outbuf_setup(width, height, rot,
OUTBUF_DEPTH_INHERIT,
window, depth, borderless, fullscreen, region,
0, 0);
if (!ob) goto on_error;
/* for updates return 1 big buffer, but only use portions of it, also cache
it and keep it around until an idle_flush */
/* disable for now - i am hunting down why some expedite tests are slower,
* as well as shaped stuff is broken and probable non-32bpp is broken as
* convert funcs dont do the right thing
*
re->ob->onebuf = 1;
*/
re->tb = evas_common_tilebuf_new(width, height);
if (!re->tb)
{
evas_software_gdi_outbuf_free(re->ob);
free(re);
return NULL;
}
/* in preliminary tests 16x16 gave highest framerates */
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
if (!evas_render_engine_software_generic_init(&re->generic, ob, NULL,
evas_software_gdi_outbuf_rot_get,
evas_software_gdi_outbuf_reconfigure,
evas_software_gdi_outbuf_new_region_for_update,
evas_software_gdi_outbuf_push_updated_region,
evas_software_gdi_outbuf_free_region_for_update,
evas_software_gdi_outbuf_idle_flush,
evas_software_gdi_outbuf_flush,
evas_software_gdi_outbuf_free,
width, height))
goto on_error;
return re;
on_error:
if (ob) evas_software_gdi_outbuf_free(ob);
free(re);
return NULL;
}
@ -129,22 +120,26 @@ eng_setup(Evas *eo_e, void *in)
info->info.region);
else
{
int ponebuf = 0;
Outbuf *ob;
int ponebuf = 0;
re = e->engine.data.output;
ponebuf = re->ob->onebuf;
evas_software_gdi_outbuf_free(re->ob);
re->ob = evas_software_gdi_outbuf_setup(e->output.w,
e->output.h,
info->info.rotation,
OUTBUF_DEPTH_INHERIT,
info->info.window,
info->info.depth,
info->info.borderless,
info->info.fullscreen,
info->info.region,
0, 0);
re->ob->onebuf = ponebuf;
re = e->engine.data.output;
ponebuf = re->generic.ob->onebuf;
ob = evas_software_gdi_outbuf_setup(e->output.w,
e->output.h,
info->info.rotation,
OUTBUF_DEPTH_INHERIT,
info->info.window,
info->info.depth,
info->info.borderless,
info->info.fullscreen,
info->info.region,
0, 0);
if (!ob) return 0;
evas_render_engine_software_generic_update(&re->generic, ob);
re->generic.ob->onebuf = ponebuf;
}
if (!e->engine.data.output) return 0;
if (!e->engine.data.context)
@ -163,166 +158,13 @@ eng_output_free(void *data)
if (!data) return;
re = (Render_Engine *)data;
evas_software_gdi_outbuf_free(re->ob);
evas_common_tilebuf_free(re->tb);
if (re->rects) evas_common_tilebuf_free_render_rects(re->rects);
evas_render_engine_software_generic_clean(&re->generic);
free(re);
evas_common_font_shutdown();
evas_common_image_shutdown();
}
static void
eng_output_resize(void *data, int width, int height)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_software_gdi_outbuf_reconfigure(re->ob,
width,
height,
evas_software_gdi_outbuf_rot_get(re->ob),
OUTBUF_DEPTH_INHERIT);
evas_common_tilebuf_free(re->tb);
re->tb = evas_common_tilebuf_new(width, height);
if (re->tb)
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
}
static void
eng_output_tile_size_set(void *data, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_set_tile_size(re->tb, w, h);
}
static void
eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_add_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_rect_del(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_del_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_clear(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_common_tilebuf_clear(re->tb);
}
static void *
eng_output_redraws_next_update_get(void *data,
int *x,
int *y,
int *w,
int *h,
int *cx,
int *cy,
int *cw,
int *ch)
{
Render_Engine *re;
RGBA_Image *surface;
Tilebuf_Rect *rect;
int ux;
int uy;
int uw;
int uh;
re = (Render_Engine *)data;
if (re->end)
{
re->end = 0;
return NULL;
}
if (!re->rects)
{
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
re->cur_rect = EINA_INLIST_GET(re->rects);
}
if (!re->cur_rect) return NULL;
rect = (Tilebuf_Rect *)re->cur_rect;
ux = rect->x;
uy = rect->y;
uw = rect->w;
uh = rect->h;
re->cur_rect = re->cur_rect->next;
if (!re->cur_rect)
{
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = NULL;
re->end = 1;
}
surface = evas_software_gdi_outbuf_new_region_for_update(re->ob,
ux,
uy,
uw,
uh,
cx,
cy,
cw,
ch);
*x = ux;
*y = uy;
*w = uw;
*h = uh;
return surface;
}
static void
eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h, Evas_Render_Mode render_mode)
{
Render_Engine *re;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
re = (Render_Engine *)data;
#ifdef BUILD_PIPE_RENDER
evas_common_pipe_map_begin(surface);
#endif
evas_software_gdi_outbuf_push_updated_region(re->ob, surface, x, y, w, h);
evas_software_gdi_outbuf_free_region_for_update(re->ob, surface);
evas_common_cpu_end_opt();
}
static void
eng_output_flush(void *data, Evas_Render_Mode render_mode)
{
Render_Engine *re;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
re = (Render_Engine *)data;
evas_software_gdi_outbuf_flush(re->ob);
}
static void
eng_output_idle_flush(void *data)
{
Render_Engine *re;
re = (Render_Engine *)data;
evas_software_gdi_outbuf_idle_flush(re->ob);
}
static Eina_Bool
eng_canvas_alpha_get(void *data EINA_UNUSED, void *context EINA_UNUSED)
{
@ -354,15 +196,6 @@ module_open(Evas_Module *em)
ORD(setup);
ORD(canvas_alpha_get);
ORD(output_free);
ORD(output_resize);
ORD(output_tile_size_set);
ORD(output_redraws_rect_add);
ORD(output_redraws_rect_del);
ORD(output_redraws_clear);
ORD(output_redraws_next_update_get);
ORD(output_redraws_next_update_push);
ORD(output_flush);
ORD(output_idle_flush);
/* now advertise out own api */
em->functions = (void *)(&func);
return 1;

View File

@ -6,6 +6,8 @@
#include <windows.h>
#undef WIN32_LEAN_AND_MEAN
#include "../software_generic/Evas_Engine_Software_Generic.h"
extern int _evas_engine_soft_gdi_log_dom;
#ifdef ERR
@ -33,17 +35,6 @@ extern int _evas_engine_soft_gdi_log_dom;
#endif
#define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_soft_gdi_log_dom, __VA_ARGS__)
typedef enum _Outbuf_Depth Outbuf_Depth;
enum _Outbuf_Depth
{
OUTBUF_DEPTH_NONE,
OUTBUF_DEPTH_INHERIT,
OUTBUF_DEPTH_RGB_16BPP_565_565_DITHERED,
OUTBUF_DEPTH_RGB_32BPP_888_8888,
OUTBUF_DEPTH_LAST
};
typedef struct BITMAPINFO_GDI BITMAPINFO_GDI;
typedef struct _Outbuf Outbuf;
typedef struct _Outbuf_Region Outbuf_Region;
@ -193,7 +184,7 @@ void evas_software_gdi_outbuf_push_updated_region(Outbuf *buf,
void evas_software_gdi_outbuf_free_region_for_update(Outbuf *buf,
RGBA_Image *update);
void evas_software_gdi_outbuf_flush(Outbuf *buf);
void evas_software_gdi_outbuf_flush(Outbuf *buf, Evas_Render_Mode render_mode);
void evas_software_gdi_outbuf_idle_flush(Outbuf *buf);

View File

@ -563,12 +563,14 @@ evas_software_gdi_outbuf_free_region_for_update(Outbuf *buf EINA_UNUSED,
}
void
evas_software_gdi_outbuf_flush(Outbuf *buf)
evas_software_gdi_outbuf_flush(Outbuf *buf, Evas_Render_Mode render_mode)
{
Eina_List *l;
RGBA_Image *im;
Outbuf_Region *obr;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
/* copy safely the images that need to be drawn onto the back surface */
EINA_LIST_FOREACH(buf->priv.pending_writes, l, im)
{

View File

@ -1,8 +1,6 @@
#ifndef EVAS_ENGINE_SOFTWARE_GENERIC_H_
# define EVAS_ENGINE_SOFTWARE_GENERIC_H_
#include "evas_private.h"
typedef enum _Outbuf_Depth
{
OUTBUF_DEPTH_NONE,
@ -30,21 +28,28 @@ typedef enum {
MODE_COPY,
MODE_DOUBLE,
MODE_TRIPLE,
MODE_QUADRUPLE
MODE_QUADRUPLE,
MODE_AUTO
} Render_Engine_Swap_Mode;
typedef enum {
MERGE_BOUNDING,
MERGE_FULL
} Render_Engine_Merge_Mode;
typedef struct _Render_Engine_Software_Generic Render_Engine_Software_Generic;
typedef struct _Outbuf Outbuf;
typedef Render_Engine_Swap_Mode (*Outbuf_Swap_Mode_Get)(Outbuf *ob);
typedef void (*Outbuf_Reconfigure)(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
typedef RGBA_Image *(*Outbuf_New_Region_For_Update)(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
typedef Eina_Bool (*Outbuf_Region_First_Rect)(Outbuf *ob);
typedef void *(*Outbuf_New_Region_For_Update)(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
typedef void (*Outbuf_Push_Updated_Region)(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
typedef void (*Outbuf_Idle_Flush)(Outbuf *ob);
typedef void (*Outbuf_Free_Region_For_Update)(Outbuf *ob, RGBA_Image *update);
typedef void (*Outbuf_Free)(Outbuf *ob);
typedef int (*Outbuf_Get_Rot)(Outbuf *ob);
typedef void (*Outbuf_Flush)(Outbuf *ob);
typedef void (*Outbuf_Flush)(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
struct _Render_Engine_Software_Generic
{
@ -57,6 +62,7 @@ struct _Render_Engine_Software_Generic
Outbuf_Swap_Mode_Get outbuf_swap_mode_get;
Outbuf_Get_Rot outbuf_get_rot;
Outbuf_Reconfigure outbuf_reconfigure;
Outbuf_Region_First_Rect outbuf_region_first_rect;
Outbuf_New_Region_For_Update outbuf_new_region_for_update;
Outbuf_Push_Updated_Region outbuf_push_updated_region;
Outbuf_Idle_Flush outbuf_idle_flush;
@ -66,10 +72,12 @@ struct _Render_Engine_Software_Generic
unsigned int w, h;
Render_Engine_Swap_Mode mode;
Render_Engine_Swap_Mode swap_mode;
Render_Engine_Merge_Mode merge_mode;
unsigned char end : 1;
unsigned char lost_back : 1;
unsigned char tile_strict : 1;
};
static inline Eina_Bool
@ -78,6 +86,7 @@ evas_render_engine_software_generic_init(Render_Engine_Software_Generic *re,
Outbuf_Swap_Mode_Get outbuf_swap_mode_get,
Outbuf_Get_Rot outbuf_get_rot,
Outbuf_Reconfigure outbuf_reconfigure,
Outbuf_Region_First_Rect outbuf_region_first_rect,
Outbuf_New_Region_For_Update outbuf_new_region_for_update,
Outbuf_Push_Updated_Region outbuf_push_updated_region,
Outbuf_Free_Region_For_Update outbuf_free_region_for_update,
@ -92,6 +101,7 @@ evas_render_engine_software_generic_init(Render_Engine_Software_Generic *re,
re->outbuf_swap_mode_get = outbuf_swap_mode_get;
re->outbuf_get_rot = outbuf_get_rot;
re->outbuf_reconfigure = outbuf_reconfigure;
re->outbuf_region_first_rect = outbuf_region_first_rect;
re->outbuf_new_region_for_update = outbuf_new_region_for_update;
re->outbuf_push_updated_region = outbuf_push_updated_region;
re->outbuf_idle_flush = outbuf_idle_flush;
@ -106,9 +116,11 @@ evas_render_engine_software_generic_init(Render_Engine_Software_Generic *re,
re->w = w;
re->h = h;
re->mode = MODE_FULL;
re->swap_mode = MODE_FULL;
re->merge_mode = MERGE_FULL;
re->end = 0;
re->lost_back = 0;
re->tile_strict = 0;
re->tb = evas_common_tilebuf_new(w, h);
if (!re->tb) return EINA_FALSE;
@ -135,11 +147,34 @@ evas_render_engine_software_generic_clean(Render_Engine_Software_Generic *re)
}
static inline void
evas_render_engine_software_generic_merge_mode_set(Render_Engine_Software_Generic *re,
Render_Engine_Merge_Mode merge_mode)
{
re->merge_mode = merge_mode;
}
static inline void
evas_render_engine_software_generic_tile_strict_set(Render_Engine_Software_Generic *re,
Eina_Bool tile_strict)
{
re->tile_strict = !!tile_strict;
evas_common_tilebuf_tile_strict_set(re->tb, re->tile_strict);
}
static inline Eina_Bool
evas_render_engine_software_generic_update(Render_Engine_Software_Generic *re,
Outbuf *ob)
Outbuf *ob,
int w, int h)
{
if (re->ob) re->outbuf_free(re->ob);
re->ob = ob;
evas_common_tilebuf_free(re->tb);
re->tb = evas_common_tilebuf_new(w, h);
if (!re->tb) return EINA_FALSE;
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
evas_render_engine_software_generic_tile_strict_set(re, re->tile_strict);
return EINA_TRUE;
}
#endif

View File

@ -2586,6 +2586,7 @@ eng_output_resize(void *data, int w, int h)
re->tb = evas_common_tilebuf_new(w, h);
if (re->tb)
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
evas_common_tilebuf_tile_strict_set(re->tb, re->tile_strict);
re->w = w;
re->h = h;
}
@ -2627,7 +2628,12 @@ eng_output_redraws_clear(void *data)
}
static Tilebuf_Rect *
_merge_rects(Tilebuf *tb, Tilebuf_Rect *r1, Tilebuf_Rect *r2, Tilebuf_Rect *r3, Tilebuf_Rect *r4)
_merge_rects(Render_Engine_Merge_Mode merge_mode,
Tilebuf *tb,
Tilebuf_Rect *r1,
Tilebuf_Rect *r2,
Tilebuf_Rect *r3,
Tilebuf_Rect *r4)
{
Tilebuf_Rect *r, *rects;
@ -2662,12 +2668,11 @@ _merge_rects(Tilebuf *tb, Tilebuf_Rect *r1, Tilebuf_Rect *r2, Tilebuf_Rect *r3,
}
rects = evas_common_tilebuf_get_render_rects(tb);
/*
// bounding box -> make a bounding box single region update of all regions.
// yes we could try and be smart and figure out size of regions, how far
// apart etc. etc. to try and figure out an optimal "set". this is a tradeoff
// between multiple update regions to render and total pixels to render.
if (rects)
if (merge_mode == MERGE_BOUNDING && rects)
{
int px1, py1, px2, py2;
@ -2690,7 +2695,6 @@ _merge_rects(Tilebuf *tb, Tilebuf_Rect *r1, Tilebuf_Rect *r2, Tilebuf_Rect *r3,
rects->h = py2 - py1;
}
}
*/
evas_common_tilebuf_clear(tb);
return rects;
}
@ -2700,9 +2704,8 @@ static void *
eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch)
{
Render_Engine_Software_Generic *re;
RGBA_Image *surface;
void *surface;
Tilebuf_Rect *rect;
Eina_Bool first_rect = EINA_FALSE;
#define CLEAR_PREV_RECTS(x) \
do { \
@ -2725,9 +2728,13 @@ eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, i
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
if (re->rects)
{
// do anything needed for the first rect and update lost backbuffer if needed
if (re->outbuf_region_first_rect)
re->lost_back |= re->outbuf_region_first_rect(re->ob);
if (re->outbuf_swap_mode_get) mode = re->outbuf_swap_mode_get(re->ob);
re->mode = mode;
if ((re->lost_back) || (re->mode == MODE_FULL))
re->swap_mode = mode;
if ((re->lost_back) || (re->swap_mode == MODE_FULL) || (re->swap_mode == MODE_AUTO))
{
/* if we lost our backbuffer since the last frame redraw all */
re->lost_back = 0;
@ -2744,25 +2751,25 @@ eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, i
re->rects_prev[1] = re->rects_prev[0];
re->rects_prev[0] = re->rects;
re->rects = NULL;
switch (re->mode)
switch (re->swap_mode)
{
case MODE_AUTO:
case MODE_FULL:
case MODE_COPY: // no prev rects needed
re->rects = _merge_rects(re->tb, re->rects_prev[0], NULL, NULL, NULL);
re->rects = _merge_rects(re->merge_mode, re->tb, re->rects_prev[0], NULL, NULL, NULL);
break;
case MODE_DOUBLE: // double mode - only 1 level of prev rect
re->rects = _merge_rects(re->tb, re->rects_prev[0], re->rects_prev[1], NULL, NULL);
re->rects = _merge_rects(re->merge_mode, re->tb, re->rects_prev[0], re->rects_prev[1], NULL, NULL);
break;
case MODE_TRIPLE: // triple mode - 2 levels of prev rect
re->rects = _merge_rects(re->tb, re->rects_prev[0], re->rects_prev[1], re->rects_prev[2], NULL);
re->rects = _merge_rects(re->merge_mode, re->tb, re->rects_prev[0], re->rects_prev[1], re->rects_prev[2], NULL);
break;
case MODE_QUADRUPLE: // keep all
re->rects = _merge_rects(re->tb, re->rects_prev[0], re->rects_prev[1], re->rects_prev[2], re->rects_prev[3]);
re->rects = _merge_rects(re->merge_mode, re->tb, re->rects_prev[0], re->rects_prev[1], re->rects_prev[2], re->rects_prev[3]);
break;
default:
break;
}
first_rect = EINA_TRUE;
}
evas_common_tilebuf_clear(re->tb);
re->cur_rect = EINA_INLIST_GET(re->rects);
@ -2771,7 +2778,7 @@ eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, i
rect = (Tilebuf_Rect *)re->cur_rect;
if (re->rects)
{
switch (re->mode)
switch (re->swap_mode)
{
case MODE_COPY:
case MODE_DOUBLE:
@ -2788,6 +2795,7 @@ eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, i
*ch = rect->h;
re->cur_rect = re->cur_rect->next;
break;
case MODE_AUTO:
case MODE_FULL:
re->cur_rect = NULL;
if (x) *x = 0;
@ -2802,10 +2810,6 @@ eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, i
default:
break;
}
if (first_rect)
{
// do anything needed fir the first frame
}
surface = re->outbuf_new_region_for_update(re->ob,
*x, *y, *w, *h,
cx, cy, cw, ch);
@ -2842,8 +2846,8 @@ eng_output_flush(void *data, Evas_Render_Mode render_mode)
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
re = (Render_Engine_Software_Generic *)data;
if (re->outbuf_flush) re->outbuf_flush(re->ob);
if (re->rects)
if (re->outbuf_flush) re->outbuf_flush(re->ob, re->rects, render_mode);
if (re->rects && render_mode != EVAS_RENDER_MODE_ASYNC_INIT)
{
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = NULL;

View File

@ -163,6 +163,7 @@ _output_xlib_setup(int w, int h, int rot, Display *disp, Drawable draw,
if (!evas_render_engine_software_generic_init(&re->generic, ob, NULL,
evas_software_xlib_outbuf_get_rot,
evas_software_xlib_outbuf_reconfigure,
NULL,
evas_software_xlib_outbuf_new_region_for_update,
evas_software_xlib_outbuf_push_updated_region,
evas_software_xlib_outbuf_free_region_for_update,
@ -207,6 +208,7 @@ _output_swapbuf_setup(int w, int h, int rot, Display *disp, Drawable draw,
evas_software_xlib_swapbuf_buffer_state_get,
evas_software_xlib_swapbuf_get_rot,
evas_software_xlib_swapbuf_reconfigure,
NULL,
evas_software_xlib_swapbuf_new_region_for_update,
evas_software_xlib_swapbuf_push_updated_region,
evas_software_xlib_swapbuf_free_region_for_update,
@ -262,6 +264,7 @@ _output_xcb_setup(int w, int h, int rot, xcb_connection_t *conn,
if (!evas_render_engine_software_generic_init(re, ob, NULL,
evas_software_xcb_outbuf_rotation_get,
evas_software_xcb_outbuf_reconfigure,
NULL,
evas_software_xcb_outbuf_new_region_for_update,
evas_software_xcb_outbuf_push_updated_region,
evas_software_xcb_outbuf_free_region_for_update,
@ -568,7 +571,7 @@ eng_setup(Evas *eo_e, void *in)
if (ob)
{
evas_render_engine_software_generic_update(&re->generic, ob);
evas_render_engine_software_generic_update(&re->generic, ob, e->output.w, e->output.h);
}
/* if ((re) && (re->ob)) re->ob->onebuf = ponebuf; */

View File

@ -259,7 +259,7 @@ evas_software_xcb_outbuf_setup(int w, int h, int rot, Outbuf_Depth depth, xcb_co
return buf;
}
RGBA_Image *
void *
evas_software_xcb_outbuf_new_region_for_update(Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch)
{
RGBA_Image *im = NULL;
@ -581,12 +581,14 @@ evas_software_xcb_outbuf_free_region_for_update(Outbuf *buf EINA_UNUSED, RGBA_Im
}
void
evas_software_xcb_outbuf_flush(Outbuf *buf)
evas_software_xcb_outbuf_flush(Outbuf *buf, Tilebuf_Rect *rects, Evas_Render_Mode render_mode)
{
Eina_List *l = NULL;
RGBA_Image *im = NULL;
Outbuf_Region *obr = NULL;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
if ((buf->priv.onebuf) && (eina_array_count(&buf->priv.onebuf_regions)))
{
Eina_Array_Iterator it;

View File

@ -6,9 +6,9 @@
void evas_software_xcb_outbuf_init(void);
void evas_software_xcb_outbuf_free(Outbuf *buf);
Outbuf *evas_software_xcb_outbuf_setup(int w, int h, int rot, Outbuf_Depth depth, xcb_connection_t *conn, xcb_screen_t *screen, xcb_drawable_t draw, xcb_visualtype_t *vis, xcb_colormap_t cmap, int xdepth, Eina_Bool grayscale, int max_colors, xcb_drawable_t mask, Eina_Bool shape_dither, Eina_Bool alpha);
RGBA_Image *evas_software_xcb_outbuf_new_region_for_update(Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void *evas_software_xcb_outbuf_new_region_for_update(Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void evas_software_xcb_outbuf_free_region_for_update(Outbuf *buf, RGBA_Image *update);
void evas_software_xcb_outbuf_flush(Outbuf *buf);
void evas_software_xcb_outbuf_flush(Outbuf *buf, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
void evas_software_xcb_outbuf_idle_flush(Outbuf *buf);
void evas_software_xcb_outbuf_push_updated_region(Outbuf *buf, RGBA_Image *update, int x, int y, int w, int h);
void evas_software_xcb_outbuf_reconfigure(Outbuf *buf, int w, int h, int rot, Outbuf_Depth depth);

View File

@ -172,7 +172,7 @@ evas_software_xlib_outbuf_free(Outbuf *buf)
free(obr);
}
evas_software_xlib_outbuf_idle_flush(buf);
evas_software_xlib_outbuf_flush(buf);
evas_software_xlib_outbuf_flush(buf, NULL, MODE_FULL);
if (buf->priv.x11.xlib.gc)
XFreeGC(buf->priv.x11.xlib.disp, buf->priv.x11.xlib.gc);
if (buf->priv.x11.xlib.gcm)
@ -361,7 +361,7 @@ evas_software_xlib_outbuf_setup_x(int w, int h, int rot, Outbuf_Depth depth,
return buf;
}
RGBA_Image *
void *
evas_software_xlib_outbuf_new_region_for_update(Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch)
{
RGBA_Image *im;
@ -710,12 +710,14 @@ evas_software_xlib_outbuf_free_region_for_update(Outbuf *buf EINA_UNUSED, RGBA_I
}
void
evas_software_xlib_outbuf_flush(Outbuf *buf)
evas_software_xlib_outbuf_flush(Outbuf *buf, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode render_mode)
{
Eina_List *l;
RGBA_Image *im;
Outbuf_Region *obr;
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
if ((buf->priv.onebuf) && eina_array_count(&buf->priv.onebuf_regions))
{
Eina_Rectangle *rect;

View File

@ -25,20 +25,20 @@ Outbuf *evas_software_xlib_outbuf_setup_x (int w,
int destination_alpha);
RGBA_Image *evas_software_xlib_outbuf_new_region_for_update (Outbuf *buf,
int x,
int y,
int w,
int h,
int *cx,
int *cy,
int *cw,
int *ch);
void *evas_software_xlib_outbuf_new_region_for_update (Outbuf *buf,
int x,
int y,
int w,
int h,
int *cx,
int *cy,
int *cw,
int *ch);
void evas_software_xlib_outbuf_free_region_for_update (Outbuf *buf,
RGBA_Image *update);
void evas_software_xlib_outbuf_flush (Outbuf *buf);
void evas_software_xlib_outbuf_flush (Outbuf *buf, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
void evas_software_xlib_outbuf_idle_flush (Outbuf *buf);

View File

@ -34,7 +34,7 @@ evas_software_xlib_swapbuf_init(void)
void
evas_software_xlib_swapbuf_free(Outbuf *buf)
{
evas_software_xlib_swapbuf_flush(buf);
evas_software_xlib_swapbuf_flush(buf, NULL, MODE_FULL);
evas_software_xlib_swapbuf_idle_flush(buf);
if (buf->priv.pal)
evas_software_xlib_x_color_deallocate
@ -207,7 +207,7 @@ evas_software_xlib_swapbuf_setup_x(int w, int h, int rot, Outbuf_Depth depth,
return buf;
}
RGBA_Image *
void *
evas_software_xlib_swapbuf_new_region_for_update(Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch)
{
RECTS_CLIP_TO_RECT(x, y, w, h, 0, 0, buf->w, buf->h);
@ -315,25 +315,27 @@ evas_software_xlib_swapbuf_free_region_for_update(Outbuf *buf EINA_UNUSED, RGBA_
}
void
evas_software_xlib_swapbuf_flush(Outbuf *buf)
evas_software_xlib_swapbuf_flush(Outbuf *buf, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode render_mode EINA_UNUSED)
{
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
if (!buf->priv.pending_writes)
{
Eina_Rectangle *rects, *rect;
Eina_Rectangle *result, *rect;
Eina_Array_Iterator it;
unsigned int n, i;
RGBA_Image *im;
n = eina_array_count_get(&buf->priv.onebuf_regions);
if (n == 0) return;
rects = alloca(n * sizeof(Eina_Rectangle));
result = alloca(n * sizeof(Eina_Rectangle));
EINA_ARRAY_ITER_NEXT(&buf->priv.onebuf_regions, i, rect, it)
{
rects[i] = *rect;
result[i] = *rect;
eina_rectangle_free(rect);
}
evas_xlib_swapper_buffer_unmap(buf->priv.swapper);
evas_xlib_swapper_swap(buf->priv.swapper, rects, n);
evas_xlib_swapper_swap(buf->priv.swapper, result, n);
eina_array_clean(&buf->priv.onebuf_regions);
im = buf->priv.onebuf;
buf->priv.onebuf = NULL;
@ -350,12 +352,12 @@ evas_software_xlib_swapbuf_flush(Outbuf *buf)
else
{
RGBA_Image *im;
Eina_Rectangle *rects;
Eina_Rectangle *result;
unsigned int n, i = 0;
n = eina_list_count(buf->priv.pending_writes);
if (n == 0) return;
rects = alloca(n * sizeof(Eina_Rectangle));
result = alloca(n * sizeof(Eina_Rectangle));
EINA_LIST_FREE(buf->priv.pending_writes, im)
{
Eina_Rectangle *rect = im->extended_info;
@ -364,33 +366,33 @@ evas_software_xlib_swapbuf_flush(Outbuf *buf)
x = rect->x; y = rect->y; w = rect->w; h = rect->h;
if (buf->rot == 0)
{
rects[i].x = x;
rects[i].y = y;
result[i].x = x;
result[i].y = y;
}
else if (buf->rot == 90)
{
rects[i].x = y;
rects[i].y = buf->w - x - w;
result[i].x = y;
result[i].y = buf->w - x - w;
}
else if (buf->rot == 180)
{
rects[i].x = buf->w - x - w;
rects[i].y = buf->h - y - h;
result[i].x = buf->w - x - w;
result[i].y = buf->h - y - h;
}
else if (buf->rot == 270)
{
rects[i].x = buf->h - y - h;
rects[i].y = x;
result[i].x = buf->h - y - h;
result[i].y = x;
}
if ((buf->rot == 0) || (buf->rot == 180))
{
rects[i].w = w;
rects[i].h = h;
result[i].w = w;
result[i].h = h;
}
else if ((buf->rot == 90) || (buf->rot == 270))
{
rects[i].w = h;
rects[i].h = w;
result[i].w = h;
result[i].h = w;
}
eina_rectangle_free(rect);
#ifdef EVAS_CSERVE2
@ -402,7 +404,7 @@ evas_software_xlib_swapbuf_flush(Outbuf *buf)
i++;
}
evas_xlib_swapper_buffer_unmap(buf->priv.swapper);
evas_xlib_swapper_swap(buf->priv.swapper, rects, n);
evas_xlib_swapper_swap(buf->priv.swapper, result, n);
// evas_xlib_swapper_swap(buf->priv.swapper, NULL, 0);
}
}

View File

@ -21,18 +21,18 @@ Outbuf *evas_software_xlib_swapbuf_setup_x(int w,
Pixmap mask,
int shape_dither,
int destination_alpha);
RGBA_Image *evas_software_xlib_swapbuf_new_region_for_update(Outbuf *buf,
int x,
int y,
int w,
int h,
int *cx,
int *cy,
int *cw,
int *ch);
void *evas_software_xlib_swapbuf_new_region_for_update(Outbuf *buf,
int x,
int y,
int w,
int h,
int *cx,
int *cy,
int *cw,
int *ch);
void evas_software_xlib_swapbuf_free_region_for_update(Outbuf *buf,
RGBA_Image *update);
void evas_software_xlib_swapbuf_flush(Outbuf *buf);
void evas_software_xlib_swapbuf_flush(Outbuf *buf, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
void evas_software_xlib_swapbuf_idle_flush(Outbuf *buf);
void evas_software_xlib_swapbuf_push_updated_region(Outbuf *buf,
RGBA_Image *update,

View File

@ -9,48 +9,16 @@ typedef struct _Render_Engine Render_Engine;
struct _Render_Engine
{
Evas_Engine_Info_Wayland_Shm *info;
Outbuf *ob;
Tilebuf *tb;
Render_Engine_Software_Generic generic;
Tilebuf_Rect *rects;
Tilebuf_Rect *prev_rects[3];
Eina_Inlist *cur_rect;
short mode;
Eina_Bool end : 1;
Eina_Bool lost_back : 1;
/* function pointers for output buffer functions that we can
* override based on if we are swapping or not */
void (*outbuf_free)(Outbuf *ob);
void (*outbuf_reconfigure)(Outbuf *ob, int x, int y, int w, int h, unsigned int rotation, Outbuf_Depth depth, Eina_Bool alpha);
RGBA_Image *(*outbuf_update_region_new)(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void (*outbuf_update_region_push)(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
void (*outbuf_update_region_free)(Outbuf *ob, RGBA_Image *update);
void (*outbuf_flush)(Outbuf *ob);
void (*outbuf_idle_flush)(Outbuf *ob);
void (*outbuf_reconfigure)(Outbuf *ob, int x, int y, int w, int h, int rot, Outbuf_Depth depth, Eina_Bool alpha);
};
/* local function prototypes */
static void *_output_engine_setup(int w, int h, unsigned int rotation, unsigned int depth, Eina_Bool destination_alpha, struct wl_shm *wl_shm, struct wl_surface *wl_surface, int try_swap);
static Tilebuf_Rect *_merge_rects(Tilebuf *tb, Tilebuf_Rect *r1, Tilebuf_Rect *r2, Tilebuf_Rect *r3);
/* engine function prototypes */
static void *eng_info(Evas *eo_evas EINA_UNUSED);
static void eng_info_free(Evas *eo_evas EINA_UNUSED, void *einfo);
static int eng_setup(Evas *eo_evas, void *einfo);
static void eng_output_free(void *data);
static void eng_output_resize(void *data, int w, int h);
static void eng_output_tile_size_set(void *data, int w, int h);
static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h);
static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h);
static void eng_output_redraws_clear(void *data);
static void *eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch);
static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h, Evas_Render_Mode render_mode);
static void eng_output_flush(void *data, Evas_Render_Mode render_mode);
static void eng_output_idle_flush(void *data);
/* local variables */
static Evas_Func func, pfunc;
@ -60,107 +28,51 @@ int _evas_engine_way_shm_log_dom = -1;
/* local functions */
static void *
_output_engine_setup(int w, int h, unsigned int rotation, unsigned int depth, Eina_Bool destination_alpha, struct wl_shm *wl_shm, struct wl_surface *wl_surface, int try_swap)
_output_engine_setup(Evas_Engine_Info_Wayland_Shm *info,
int w, int h,
unsigned int rotation, unsigned int depth,
Eina_Bool destination_alpha,
struct wl_shm *wl_shm,
struct wl_surface *wl_surface)
{
Render_Engine *re = NULL;
Outbuf *ob;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
/* try to allocate a new render engine */
if (!(re = calloc(1, sizeof(Render_Engine))))
if (!(re = calloc(1, sizeof(Render_Engine))))
return NULL;
/* try to create a new tilebuf first */
if (!(re->tb = evas_common_tilebuf_new(w, h)))
{
free(re);
return NULL;
}
/* set tile size for the tile buffer */
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
ob = evas_swapbuf_setup(info, w, h, rotation, depth,
destination_alpha, wl_shm,
wl_surface);
if (!ob) goto on_error;
if (try_swap)
{
if ((re->ob = evas_swapbuf_setup(w, h, rotation, depth,
destination_alpha, wl_shm,
wl_surface)))
{
re->outbuf_free = evas_swapbuf_free;
re->outbuf_reconfigure = evas_swapbuf_reconfigure;
re->outbuf_update_region_new = evas_swapbuf_update_region_new;
re->outbuf_update_region_push = evas_swapbuf_update_region_push;
re->outbuf_update_region_free = evas_swapbuf_update_region_free;
re->outbuf_flush = evas_swapbuf_flush;
re->outbuf_idle_flush = evas_swapbuf_idle_flush;
}
}
if (!evas_render_engine_software_generic_init(&re->generic, ob,
evas_swapbuf_state_get,
evas_swapbuf_rotation_get,
NULL,
NULL,
evas_swapbuf_update_region_new,
evas_swapbuf_update_region_push,
evas_swapbuf_update_region_free,
evas_swapbuf_idle_flush,
evas_swapbuf_flush,
evas_swapbuf_free,
w, h))
goto on_error;
/* if creating an output buffer failed, then return NULL */
if (!re->ob)
{
if (re->tb) evas_common_tilebuf_free(re->tb);
free(re);
return NULL;
}
re->outbuf_reconfigure = evas_swapbuf_reconfigure;
/* return allocated render engine */
return re;
}
static Tilebuf_Rect *
_merge_rects(Tilebuf *tb, Tilebuf_Rect *r1, Tilebuf_Rect *r2, Tilebuf_Rect *r3)
{
Tilebuf_Rect *r, *rects;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
if (r1)
{
EINA_INLIST_FOREACH(EINA_INLIST_GET(r1), r)
evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
}
if (r2)
{
EINA_INLIST_FOREACH(EINA_INLIST_GET(r2), r)
evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
}
if (r3)
{
EINA_INLIST_FOREACH(EINA_INLIST_GET(r3), r)
evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h);
}
rects = evas_common_tilebuf_get_render_rects(tb);
/*
// bounding box -> make a bounding box single region update of all regions.
// yes we could try and be smart and figure out size of regions, how far
// apart etc. etc. to try and figure out an optimal "set". this is a tradeoff
// between multiple update regions to render and total pixels to render.
if (rects)
{
px1 = rects->x; py1 = rects->y;
px2 = rects->x + rects->w; py2 = rects->y + rects->h;
EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
{
if (r->x < x1) px1 = r->x;
if (r->y < y1) py1 = r->y;
if ((r->x + r->w) > x2) px2 = r->x + r->w;
if ((r->y + r->h) > y2) py2 = r->y + r->h;
}
evas_common_tilebuf_free_render_rects(rects);
rects = calloc(1, sizeof(Tilebuf_Rect));
if (rects)
{
rects->x = px1;
rects->y = py1;
rects->w = px2 - px1;
rects->h = py2 - py1;
}
}
*/
evas_common_tilebuf_clear(tb);
return rects;
on_error:
if (ob) evas_swapbuf_free(ob);
free(re);
return NULL;
}
/* engine functions */
@ -234,49 +146,31 @@ eng_setup(Evas *eo_evas, void *einfo)
else try_swap = 1;
}
if (!(re =
_output_engine_setup(epd->output.w, epd->output.h,
if (!(re =
_output_engine_setup(info, epd->output.w, epd->output.h,
info->info.rotation, info->info.depth,
info->info.destination_alpha,
info->info.wl_shm, info->info.wl_surface,
try_swap)))
info->info.wl_shm, info->info.wl_surface)))
return 0;
re->info = info;
}
}
else
{
Outbuf *ob;
int ponebuf = 0;
if ((re) && (re->ob)) ponebuf = re->ob->onebuf;
if ((re) && (re->generic.ob)) ponebuf = re->generic.ob->onebuf;
/* free any existing tile buffer */
if (re->tb) evas_common_tilebuf_free(re->tb);
ob = evas_swapbuf_setup(info, epd->output.w, epd->output.h,
info->info.rotation,
info->info.depth,
info->info.destination_alpha,
info->info.wl_shm,
info->info.wl_surface);
if (!ob) return 0;
/* we have an existing output buffer, free it */
if (re->ob) re->outbuf_free(re->ob);
evas_render_engine_software_generic_update(&re->generic, ob, epd->output.w, epd->output.h);
/* create new tile buffer */
if ((re->tb = evas_common_tilebuf_new(epd->output.w, epd->output.h)))
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
if ((re->ob = evas_swapbuf_setup(epd->output.w, epd->output.h,
info->info.rotation,
info->info.depth,
info->info.destination_alpha,
info->info.wl_shm,
info->info.wl_surface)))
{
re->outbuf_free = evas_swapbuf_free;
re->outbuf_reconfigure = evas_swapbuf_reconfigure;
re->outbuf_update_region_new = evas_swapbuf_update_region_new;
re->outbuf_update_region_push = evas_swapbuf_update_region_push;
re->outbuf_update_region_free = evas_swapbuf_update_region_free;
re->outbuf_flush = evas_swapbuf_flush;
re->outbuf_idle_flush = evas_swapbuf_idle_flush;
}
re->info = info;
if ((re) && (re->ob)) re->ob->onebuf = ponebuf;
if ((re) && (re->generic.ob)) re->generic.ob->onebuf = ponebuf;
}
/* reassign render engine to output */
@ -293,33 +187,20 @@ eng_setup(Evas *eo_evas, void *einfo)
return 1;
}
static void
static void
eng_output_free(void *data)
{
Render_Engine *re;
Render_Engine *re = data;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
if ((re = data))
{
re->outbuf_free(re->ob);
evas_common_tilebuf_free(re->tb);
if (re->rects)
evas_common_tilebuf_free_render_rects(re->rects);
if (re->prev_rects[0])
evas_common_tilebuf_free_render_rects(re->prev_rects[0]);
if (re->prev_rects[1])
evas_common_tilebuf_free_render_rects(re->prev_rects[1]);
if (re->prev_rects[2])
evas_common_tilebuf_free_render_rects(re->prev_rects[2]);
free(re);
}
evas_render_engine_software_generic_clean(&re->generic);
free(re);
evas_common_font_shutdown();
evas_common_image_shutdown();
}
static void
static void
eng_output_resize(void *data, int w, int h)
{
Render_Engine *re;
@ -327,235 +208,33 @@ eng_output_resize(void *data, int w, int h)
int dx = 0, dy = 0;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
if (!(re = (Render_Engine *)data)) return;
if (!(info = re->info)) return;
if (!(info = re->generic.ob->info)) return;
if (info->info.edges & 4)
{
if ((info->info.rotation == 90) || (info->info.rotation == 270))
dx = re->ob->h - h;
dx = re->generic.ob->h - h;
else
dx = re->ob->w - w;
dx = re->generic.ob->w - w;
}
if (info->info.edges & 1)
{
if ((info->info.rotation == 90) || (info->info.rotation == 270))
dy = re->ob->w - w;
dy = re->generic.ob->w - w;
else
dy = re->ob->h - h;
dy = re->generic.ob->h - h;
}
re->outbuf_reconfigure(re->ob, dx, dy, w, h,
re->outbuf_reconfigure(re->generic.ob, dx, dy, w, h,
info->info.rotation, info->info.depth,
info->info.destination_alpha);
evas_common_tilebuf_free(re->tb);
if ((re->tb = evas_common_tilebuf_new(w, h)))
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
}
static void
eng_output_tile_size_set(void *data, int w, int h)
{
Render_Engine *re;
if (!(re = (Render_Engine *)data)) return;
if (re->tb) evas_common_tilebuf_set_tile_size(re->tb, w, h);
}
static void
eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
if (!(re = (Render_Engine *)data)) return;
evas_common_tilebuf_add_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_rect_del(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
if (!(re = (Render_Engine *)data)) return;
if (re->tb) evas_common_tilebuf_del_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_clear(void *data)
{
Render_Engine *re;
if (!(re = (Render_Engine *)data)) return;
if (re->tb) evas_common_tilebuf_clear(re->tb);
}
static void *
eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch)
{
Render_Engine *re;
RGBA_Image *surface;
Tilebuf_Rect *rect;
Eina_Bool first_rect = EINA_FALSE;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
#define CLEAR_PREV_RECTS(x) \
do { \
if (re->prev_rects[x]) \
evas_common_tilebuf_free_render_rects(re->prev_rects[x]); \
re->prev_rects[x] = NULL; \
} while (0)
re = (Render_Engine *)data;
if (re->end)
{
re->end = 0;
return NULL;
}
if (!re->rects)
{
re->mode = evas_swapbuf_state_get(re->ob);
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
if (re->rects)
{
if ((re->lost_back) || (re->mode == MODE_FULL))
{
/* if we lost our backbuffer since the last frame redraw all */
re->lost_back = 0;
evas_common_tilebuf_add_redraw(re->tb, 0, 0, re->ob->w, re->ob->h);
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
}
/* ensure we get rid of previous rect lists we dont need if mode
* changed/is appropriate */
evas_common_tilebuf_clear(re->tb);
CLEAR_PREV_RECTS(2);
re->prev_rects[2] = re->prev_rects[1];
re->prev_rects[1] = re->prev_rects[0];
re->prev_rects[0] = re->rects;
re->rects = NULL;
switch (re->mode)
{
case MODE_FULL:
case MODE_COPY: // no prev rects needed
re->rects =
_merge_rects(re->tb, re->prev_rects[0], NULL, NULL);
break;
case MODE_DOUBLE: // double mode - only 1 level of prev rect
re->rects =
_merge_rects(re->tb, re->prev_rects[0], re->prev_rects[1], NULL);
break;
case MODE_TRIPLE: // keep all
re->rects =
_merge_rects(re->tb, re->prev_rects[0], re->prev_rects[1], re->prev_rects[2]);
break;
default:
break;
}
first_rect = EINA_TRUE;
}
evas_common_tilebuf_clear(re->tb);
re->cur_rect = EINA_INLIST_GET(re->rects);
}
if (!re->cur_rect) return NULL;
rect = (Tilebuf_Rect *)re->cur_rect;
if (re->rects)
{
switch (re->mode)
{
case MODE_COPY:
case MODE_DOUBLE:
case MODE_TRIPLE:
rect = (Tilebuf_Rect *)re->cur_rect;
*x = rect->x;
*y = rect->y;
*w = rect->w;
*h = rect->h;
*cx = rect->x;
*cy = rect->y;
*cw = rect->w;
*ch = rect->h;
re->cur_rect = re->cur_rect->next;
break;
case MODE_FULL:
re->cur_rect = NULL;
if (x) *x = 0;
if (y) *y = 0;
if (w) *w = re->ob->w;
if (h) *h = re->ob->h;
if (cx) *cx = 0;
if (cy) *cy = 0;
if (cw) *cw = re->ob->w;
if (ch) *ch = re->ob->h;
break;
default:
break;
}
if (first_rect)
{
// do anything needed for the first frame
}
surface =
re->outbuf_update_region_new(re->ob,
*x, *y, *w, *h,
cx, cy, cw, ch);
if (!re->cur_rect) re->end = EINA_TRUE;
return surface;
}
return NULL;
}
static void
eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h, Evas_Render_Mode render_mode)
{
Render_Engine *re;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
if (!(re = (Render_Engine *)data)) return;
#if defined(BUILD_PIPE_RENDER)
evas_common_pipe_map_begin(surface);
#endif
re->outbuf_update_region_push(re->ob, surface, x, y, w, h);
re->outbuf_update_region_free(re->ob, surface);
evas_common_cpu_end_opt();
}
static void
eng_output_flush(void *data, Evas_Render_Mode render_mode)
{
Render_Engine *re;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
if (!(re = (Render_Engine *)data)) return;
re->outbuf_flush(re->ob);
if (re->rects)
{
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = NULL;
}
}
static void
eng_output_idle_flush(void *data)
{
Render_Engine *re;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
if (!(re = (Render_Engine *)data)) return;
re->outbuf_idle_flush(re->ob);
evas_common_tilebuf_free(re->generic.tb);
if ((re->generic.tb = evas_common_tilebuf_new(w, h)))
evas_common_tilebuf_set_tile_size(re->generic.tb, TILESIZE, TILESIZE);
}
/* module functions */
@ -591,14 +270,6 @@ module_open(Evas_Module *em)
ORD(setup);
ORD(output_free);
ORD(output_resize);
ORD(output_tile_size_set);
ORD(output_redraws_rect_add);
ORD(output_redraws_rect_del);
ORD(output_redraws_clear);
ORD(output_redraws_next_update_get);
ORD(output_redraws_next_update_push);
ORD(output_flush);
ORD(output_idle_flush);
/* advertise out our own api */
em->functions = (void *)(&func);

View File

@ -39,31 +39,20 @@ extern int _evas_engine_way_shm_log_dom;
# include <wayland-client.h>
typedef enum _Outbuf_Depth Outbuf_Depth;
#include "Evas_Engine_Wayland_Shm.h"
#include "../software_generic/Evas_Engine_Software_Generic.h"
typedef struct _Outbuf Outbuf;
enum _Outbuf_Depth
{
OUTBUF_DEPTH_NONE,
OUTBUF_DEPTH_ARGB_32BPP_8888_8888,
OUTBUF_DEPTH_RGB_32BPP_8888_8888,
OUTBUF_DEPTH_LAST
};
enum
{
MODE_FULL,
MODE_COPY,
MODE_DOUBLE,
MODE_TRIPLE
};
struct _Outbuf
{
Evas_Engine_Info_Wayland_Shm *info;
int w, h;
unsigned int rotation;
Outbuf_Depth depth;
int rotation;
int onebuf;
Outbuf_Depth depth;
struct
{

View File

@ -21,7 +21,7 @@
/* local function prototypes */
Outbuf *
evas_swapbuf_setup(int w, int h, unsigned int rotation, Outbuf_Depth depth, Eina_Bool alpha, struct wl_shm *wl_shm, struct wl_surface *wl_surface)
evas_swapbuf_setup(Evas_Engine_Info_Wayland_Shm *info, int w, int h, unsigned int rotation, Outbuf_Depth depth, Eina_Bool alpha, struct wl_shm *wl_shm, struct wl_surface *wl_surface)
{
Outbuf *ob = NULL;
@ -39,6 +39,7 @@ evas_swapbuf_setup(int w, int h, unsigned int rotation, Outbuf_Depth depth, Eina
ob->priv.destination_alpha = alpha;
ob->priv.wl.shm = wl_shm;
ob->priv.wl.surface = wl_surface;
ob->info = info;
if ((ob->rotation == 0) || (ob->rotation == 180))
{
@ -78,7 +79,7 @@ evas_swapbuf_free(Outbuf *ob)
if (!ob) return;
/* flush the output buffer */
evas_swapbuf_flush(ob);
evas_swapbuf_flush(ob, NULL, MODE_FULL);
evas_swapbuf_idle_flush(ob);
evas_swapper_free(ob->priv.swapper);
eina_array_flush(&ob->priv.onebuf_regions);
@ -88,7 +89,7 @@ evas_swapbuf_free(Outbuf *ob)
}
void
evas_swapbuf_reconfigure(Outbuf *ob, int x, int y, int w, int h, unsigned int rotation, Outbuf_Depth depth, Eina_Bool alpha)
evas_swapbuf_reconfigure(Outbuf *ob, int x, int y, int w, int h, int rotation, Outbuf_Depth depth, Eina_Bool alpha)
{
LOGFN(__FILE__, __LINE__, __FUNCTION__);
@ -136,7 +137,7 @@ evas_swapbuf_reconfigure(Outbuf *ob, int x, int y, int w, int h, unsigned int ro
}
}
RGBA_Image *
void *
evas_swapbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch)
{
RGBA_Image *img;
@ -374,14 +375,16 @@ evas_swapbuf_update_region_free(Outbuf *ob EINA_UNUSED, RGBA_Image *update EINA_
}
void
evas_swapbuf_flush(Outbuf *ob)
evas_swapbuf_flush(Outbuf *ob, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode render_mode)
{
Eina_Rectangle *rects;
Eina_Rectangle *result;
RGBA_Image *img;
unsigned int n = 0, i = 0;
LOGFN(__FILE__, __LINE__, __FUNCTION__);
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
/* check for valid output buffer */
if (!ob) return;
@ -396,17 +399,17 @@ evas_swapbuf_flush(Outbuf *ob)
if (n == 0) return;
/* allocate rectangles */
if (!(rects = alloca(n * sizeof(Eina_Rectangle)))) return;
if (!(result = alloca(n * sizeof(Eina_Rectangle)))) return;
/* loop the buffer regions and assign to rects */
/* loop the buffer regions and assign to result */
EINA_ARRAY_ITER_NEXT(&ob->priv.onebuf_regions, i, rect, it)
rects[i] = *rect;
result[i] = *rect;
/* unmap the buffer */
evas_swapper_buffer_unmap(ob->priv.swapper);
/* force a buffer swap */
evas_swapper_swap(ob->priv.swapper, rects, n);
evas_swapper_swap(ob->priv.swapper, result, n);
/* clean array */
eina_array_clean(&ob->priv.onebuf_regions);
@ -430,7 +433,7 @@ evas_swapbuf_flush(Outbuf *ob)
if (n == 0) return;
/* allocate rectangles */
if (!(rects = alloca(n * sizeof(Eina_Rectangle)))) return;
if (!(result = alloca(n * sizeof(Eina_Rectangle)))) return;
/* loop the pending writes */
EINA_LIST_FREE(ob->priv.pending_writes, img)
@ -445,35 +448,35 @@ evas_swapbuf_flush(Outbuf *ob)
/* based on rotation, set rectangle position */
if (ob->rotation == 0)
{
rects[i].x = x;
rects[i].y = y;
result[i].x = x;
result[i].y = y;
}
else if (ob->rotation == 90)
{
rects[i].x = y;
rects[i].y = (ob->w - x - w);
result[i].x = y;
result[i].y = (ob->w - x - w);
}
else if (ob->rotation == 180)
{
rects[i].x = (ob->w - x - w);
rects[i].y = (ob->h - y - h);
result[i].x = (ob->w - x - w);
result[i].y = (ob->h - y - h);
}
else if (ob->rotation == 270)
{
rects[i].x = (ob->h - y - h);
rects[i].y = x;
result[i].x = (ob->h - y - h);
result[i].y = x;
}
/* based on rotation, set rectangle size */
if ((ob->rotation == 0) || (ob->rotation == 180))
{
rects[i].w = w;
rects[i].h = h;
result[i].w = w;
result[i].h = h;
}
else if ((ob->rotation == 90) || (ob->rotation == 270))
{
rects[i].w = h;
rects[i].h = w;
result[i].w = h;
result[i].h = w;
}
eina_rectangle_free(rect);
@ -492,7 +495,7 @@ evas_swapbuf_flush(Outbuf *ob)
evas_swapper_buffer_unmap(ob->priv.swapper);
/* force a buffer swap */
evas_swapper_swap(ob->priv.swapper, rects, n);
evas_swapper_swap(ob->priv.swapper, result, n);
}
}
@ -511,7 +514,7 @@ evas_swapbuf_idle_flush(Outbuf *ob EINA_UNUSED)
/* evas_swapper_buffer_idle_flush(ob->priv.swapper); */
}
int
Render_Engine_Swap_Mode
evas_swapbuf_state_get(Outbuf *ob)
{
int mode = 0;
@ -523,4 +526,10 @@ evas_swapbuf_state_get(Outbuf *ob)
return mode;
}
int
evas_swapbuf_rotation_get(Outbuf *ob)
{
return ob->rotation;
}
/* local functions */

View File

@ -3,14 +3,15 @@
# include "evas_engine.h"
Outbuf *evas_swapbuf_setup(int w, int h, unsigned int rotation, Outbuf_Depth depth, Eina_Bool alpha, struct wl_shm *wl_shm, struct wl_surface *wl_surface);
Outbuf *evas_swapbuf_setup(Evas_Engine_Info_Wayland_Shm *info, int w, int h, unsigned int rotation, Outbuf_Depth depth, Eina_Bool alpha, struct wl_shm *wl_shm, struct wl_surface *wl_surface);
void evas_swapbuf_free(Outbuf *ob);
void evas_swapbuf_reconfigure(Outbuf *ob, int x, int y, int w, int h, unsigned int rotation, Outbuf_Depth depth, Eina_Bool alpha);
RGBA_Image *evas_swapbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void evas_swapbuf_reconfigure(Outbuf *ob, int x, int y, int w, int h, int rotation, Outbuf_Depth depth, Eina_Bool alpha);
void *evas_swapbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void evas_swapbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
void evas_swapbuf_update_region_free(Outbuf *ob, RGBA_Image *update);
void evas_swapbuf_flush(Outbuf *ob);
void evas_swapbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
void evas_swapbuf_idle_flush(Outbuf *ob EINA_UNUSED);
int evas_swapbuf_state_get(Outbuf *ob);
Render_Engine_Swap_Mode evas_swapbuf_state_get(Outbuf *ob);
int evas_swapbuf_rotation_get(Outbuf *ob);
#endif