evas 3d - fix mesh savers/loaders to not leave memory unset

i've been gettign persistent evas test suite suite failures ffor a
while. annoying as i can't get 100% pass anymore. it's due to segv's
in evas test suite thanks to chunks of uninitialized memory in the
mesh loaders/saver code.

this fixes that

@fix
This commit is contained in:
Carsten Haitzler 2016-05-20 21:43:46 +09:00
parent f40a452ee1
commit a52c7da714
2 changed files with 5 additions and 5 deletions

View File

@ -191,9 +191,9 @@ void
evas_model_load_file_ply(Evas_Canvas3D_Mesh *mesh, Eina_File *file)
{
char *current = NULL, *map = NULL;
Evas_Model_Load_Save_Header header;
Evas_Model_Load_Save_Data data;
Evas_Model_Load_Save_Stride stride;
Evas_Model_Load_Save_Header header = { 0 };
Evas_Model_Load_Save_Data data = { 0 };
Evas_Model_Load_Save_Stride stride = { 0 };
map = eina_file_map_all(file, EINA_FILE_SEQUENTIAL);
if (map == NULL)

View File

@ -20,9 +20,9 @@ _set_geometry_to_eet_file_from_mesh(Evas_Canvas3D_Mesh_Data *mesh,
int i;
float *src;
Evas_Canvas3D_Vertex_Eet *vertices =
malloc(sizeof(Evas_Canvas3D_Vertex_Eet) * mesh->vertex_count);
calloc(1, sizeof(Evas_Canvas3D_Vertex_Eet) * mesh->vertex_count);
Evas_Canvas3D_Geometry_Eet *geometry =
malloc(sizeof(Evas_Canvas3D_Geometry_Eet));
calloc(1, sizeof(Evas_Canvas3D_Geometry_Eet));
int *geometries = malloc(sizeof(int));
if ((vertices == NULL) || (geometry == NULL))