evas-wayland-egl: Remove unused variables and unused function

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
This commit is contained in:
Chris Michael 2016-01-06 12:11:53 -05:00
parent 9154fbb0e0
commit a957f5a57f
1 changed files with 2 additions and 15 deletions

View File

@ -964,12 +964,11 @@ _native_cb_free(void *data, void *image)
}
static int
_native_cb_yinvert(void *data, void *image)
_native_cb_yinvert(void *data EINA_UNUSED, void *image)
{
Render_Engine *re = data;
Evas_GL_Image *im = image;
Native *n = im->native.data;
int yinvert = 0, val;
int yinvert = 0;
// Yinvert callback should only be used for EVAS_NATIVE_SURFACE_EVASGL type now,
// as yinvert value is not changed for other types.
@ -1325,18 +1324,6 @@ eng_image_native_set(void *data, void *image, void *native)
return img;
}
static void *
eng_image_native_get(void *data EINA_UNUSED, void *image)
{
Evas_GL_Image *im = image;
Evas_Native_Surface *n;
if (!im) return NULL;
n = im->native.data;
if (!n) return NULL;
return n;
}
Eina_Bool
eng_preload_make_current(void *data, void *doit)
{