efl_ui_stack: Add Efl.Ui.Stack class

Efl.Ui.Stack is a container arranges objects in stack structure by
pushing and popping them.
This commit is contained in:
Jaehyun Cho 2018-04-12 21:09:38 +09:00
parent e3315baaa3
commit ab4fa83f62
5 changed files with 1137 additions and 0 deletions

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@ -11,6 +11,7 @@ elm_public_eolian_files = \
lib/elementary/efl_ui_check.eo \
lib/elementary/efl_ui_flip.eo \
lib/elementary/efl_ui_frame.eo \
lib/elementary/efl_ui_stack.eo \
lib/elementary/efl_ui_image.eo \
lib/elementary/efl_ui_image_zoomable.eo \
lib/elementary/efl_ui_layout.eo \
@ -326,6 +327,7 @@ includesunstable_HEADERS = \
lib/elementary/efl_ui_widget_flip.h \
lib/elementary/elm_widget_flipselector.h \
lib/elementary/efl_ui_widget_frame.h \
lib/elementary/efl_ui_stack_private.h \
lib/elementary/elm_widget_gengrid.h \
lib/elementary/elm_widget_genlist.h \
lib/elementary/elm_widget_glview.h \
@ -668,6 +670,7 @@ lib_elementary_libelementary_la_SOURCES = \
lib/elementary/elm_flipselector.c \
lib/elementary/elm_font.c \
lib/elementary/efl_ui_frame.c \
lib/elementary/efl_ui_stack.c \
lib/elementary/elm_gengrid.c \
lib/elementary/elm_genlist.c \
lib/elementary/elm_gesture_layer.c \

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@ -336,6 +336,7 @@ typedef Eo Efl_Ui_Focus_Manager;
# include <efl_selection.eo.h>
# include <efl_ui_dnd.eo.h>
# include <efl_ui_dnd_container.eo.h>
# include <efl_ui_stack.eo.h>
#endif
/* include deprecated calls last of all */

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@ -0,0 +1,972 @@
#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
#include <Elementary.h>
#include "elm_priv.h"
#include "efl_ui_stack_private.h"
#define MY_CLASS EFL_UI_STACK_CLASS
#define MY_CLASS_NAME "Efl.Ui.Stack"
static Efl_Canvas_Animation *show_anim = NULL;
static Efl_Canvas_Animation *hide_anim = NULL;
static void
_content_del_cb(void *data, const Efl_Event *event EINA_UNUSED)
{
Content_Data *cd = data;
//Popped content has already called deactivated event and unloaded event.
if (cd->popped_hidden) return;
//Deactivated Event
Efl_Ui_Stack_Event_Deactivated deactivated_info;
deactivated_info.content = cd->content;
efl_event_callback_call(cd->stack,
EFL_UI_STACK_EVENT_DEACTIVATED,
&deactivated_info);
//Unloaded Event
Efl_Ui_Stack_Event_Unloaded unloaded_info;
unloaded_info.content = cd->content;
efl_event_callback_call(cd->stack,
EFL_UI_STACK_EVENT_UNLOADED,
&unloaded_info);
}
static Content_Data *
_content_data_new(Eo *obj, Eo *content)
{
Content_Data *cd = calloc(1, sizeof(Content_Data));
if (!cd)
{
ERR("Memory allocation error!");
return NULL;
}
cd->stack = obj;
cd->content = content;
efl_event_callback_add(cd->content, EFL_EVENT_DEL, _content_del_cb, cd);
return cd;
}
static void
_content_data_del(Content_Data *cd)
{
if (!cd) return;
if (cd->content)
efl_del(cd->content);
free(cd);
}
static void
_anim_started_cb(void *data EINA_UNUSED, const Efl_Event *event)
{
efl_canvas_object_freeze_events_set(event->object, EINA_TRUE);
efl_event_callback_del(event->object, EFL_CANVAS_OBJECT_EVENT_ANIM_STARTED,
_anim_started_cb, NULL);
}
static void
_anim_ended_cb(void *data, const Efl_Event *event)
{
Transit_Data *td = data;
Efl_Canvas_Object_Animation_Event_Info *anim_event = event->info;
//Unset animation because originally there is no animation.
if (!td->orig_anim)
efl_canvas_object_event_animation_set(event->object,
anim_event->event_type, NULL);
efl_canvas_object_freeze_events_set(event->object,
td->freeze_events);
td->cd->on_pushing = EINA_FALSE;
td->cd->on_popping = EINA_FALSE;
if (anim_event->event_type == EFL_GFX_EVENT_SHOW)
{
//Activated Event
Efl_Ui_Stack_Event_Activated activated_info;
activated_info.content = event->object;
efl_event_callback_call(td->cd->stack,
EFL_UI_STACK_EVENT_ACTIVATED,
&activated_info);
}
else
{
//Deactivated Event
Efl_Ui_Stack_Event_Deactivated deactivated_info;
deactivated_info.content = event->object;
efl_event_callback_call(td->cd->stack,
EFL_UI_STACK_EVENT_DEACTIVATED,
&deactivated_info);
//Unloaded Event
Efl_Ui_Stack_Event_Unloaded unloaded_info;
unloaded_info.content = event->object;
efl_event_callback_call(td->cd->stack,
EFL_UI_STACK_EVENT_UNLOADED,
&unloaded_info);
}
efl_event_callback_del(event->object, EFL_CANVAS_OBJECT_EVENT_ANIM_ENDED,
_anim_ended_cb, data);
free(data);
}
EOLIAN static void
_efl_ui_stack_push(Eo *obj, Efl_Ui_Stack_Data *pd, Eo *content)
{
if (!content) return;
//If the given content exists in the stack, promote the given content to the top.
Content_Data *cd = NULL;
EINA_INLIST_FOREACH(pd->stack, cd)
if (cd->content == content)
break;
Content_Data *top_cd = NULL;
if (pd->stack)
top_cd = EINA_INLIST_CONTAINER_GET(pd->stack->last, Content_Data);
if (cd)
{
//If given content is already the top content, then do nothing.
if (cd == top_cd)
return;
//Remove the given content(existing content) to promote it to the top.
pd->stack = eina_inlist_remove(pd->stack, EINA_INLIST_GET(cd));
}
else
{
cd = _content_data_new(obj, content);
if (!cd) return;
evas_object_smart_member_add(content, obj);
}
pd->stack = eina_inlist_append(pd->stack, EINA_INLIST_GET(cd));
//Loaded Event
Efl_Ui_Stack_Event_Loaded loaded_info;
loaded_info.content = content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_LOADED, &loaded_info);
/* Apply transition to top content.
* Hide top content with animation. */
if (top_cd)
{
Eo *top_content = top_cd->content;
Efl_Canvas_Animation *orig_hide_anim =
efl_canvas_object_event_animation_get(top_content, EFL_GFX_EVENT_HIDE);
/* If content is being pushed now, then finish current animation and hide
* the content without animation. */
if (top_cd->on_pushing)
{
//Finish current animation.
efl_canvas_object_event_animation_set(top_content,
EFL_GFX_EVENT_SHOW, NULL);
//Hide without animation.
if (orig_hide_anim)
efl_canvas_object_event_animation_set(top_content,
EFL_GFX_EVENT_HIDE, NULL);
efl_gfx_visible_set(top_content, EINA_FALSE);
if (orig_hide_anim)
efl_canvas_object_event_animation_set(top_content,
EFL_GFX_EVENT_HIDE,
orig_hide_anim);
//Deactivated Event
Efl_Ui_Stack_Event_Deactivated deactivated_info;
deactivated_info.content = top_content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_DEACTIVATED,
&deactivated_info);
//Unloaded Event
Efl_Ui_Stack_Event_Unloaded unloaded_info;
unloaded_info.content = top_content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_UNLOADED,
&unloaded_info);
}
else
{
top_cd->on_pushing = EINA_TRUE;
//Hide with animation.
if (!orig_hide_anim)
efl_canvas_object_event_animation_set(top_content,
EFL_GFX_EVENT_HIDE,
hide_anim);
Transit_Data *td = calloc(1, sizeof(Transit_Data));
td->cd = top_cd;
td->orig_anim = !!(orig_hide_anim);
td->freeze_events = efl_canvas_object_freeze_events_get(top_content);
efl_event_callback_add(top_content,
EFL_CANVAS_OBJECT_EVENT_ANIM_STARTED,
_anim_started_cb, NULL);
efl_event_callback_add(top_content,
EFL_CANVAS_OBJECT_EVENT_ANIM_ENDED,
_anim_ended_cb, td);
efl_gfx_visible_set(top_content, EINA_FALSE);
}
}
/* Prepare transition for new content.
* Hide new content without animation. */
{
cd->on_pushing = EINA_TRUE;
Efl_Canvas_Animation *orig_hide_anim =
efl_canvas_object_event_animation_get(content, EFL_GFX_EVENT_HIDE);
//Hide without animation.
if (orig_hide_anim)
efl_canvas_object_event_animation_set(content, EFL_GFX_EVENT_HIDE, NULL);
efl_gfx_visible_set(content, EINA_FALSE);
//Restore original hide animation
if (orig_hide_anim)
efl_canvas_object_event_animation_set(content, EFL_GFX_EVENT_HIDE,
orig_hide_anim);
}
/* Apply transition to new content.
* Show new content with animation. */
{
evas_object_raise(content);
Efl_Canvas_Animation *orig_show_anim =
efl_canvas_object_event_animation_get(content, EFL_GFX_EVENT_SHOW);
//Show with animation
if (!orig_show_anim)
efl_canvas_object_event_animation_set(content, EFL_GFX_EVENT_SHOW,
show_anim);
Transit_Data *td = calloc(1, sizeof(Transit_Data));
td->cd = cd;
td->orig_anim = !!(orig_show_anim);
td->freeze_events = efl_canvas_object_freeze_events_get(content);
efl_event_callback_add(content, EFL_CANVAS_OBJECT_EVENT_ANIM_STARTED,
_anim_started_cb, NULL);
efl_event_callback_add(content, EFL_CANVAS_OBJECT_EVENT_ANIM_ENDED,
_anim_ended_cb, td);
/* efl_ui_widget_resize_object_set() calls efl_gfx_visible_set()
* internally.
* Therefore, efl_ui_widget_resize_object_set() is called after
* setting animation and efl_gfx_visible_set() is not called. */
efl_ui_widget_resize_object_set(obj, content);
}
}
static void
_pop_content_hide_cb(void *data, const Efl_Event *event EINA_UNUSED)
{
Content_Data *cd = data;
cd->popped_hidden = EINA_TRUE;
_content_data_del(cd);
}
EOLIAN static Eo *
_efl_ui_stack_pop(Eo *obj, Efl_Ui_Stack_Data *pd)
{
if (!pd->stack)
{
ERR("There is no content in the stack!");
return NULL;
}
Content_Data *top_cd = EINA_INLIST_CONTAINER_GET(pd->stack->last, Content_Data);
if (!top_cd) return NULL;
pd->stack = eina_inlist_remove(pd->stack, EINA_INLIST_GET(top_cd));
/* Apply transition to top content.
* Hide top content with animation. */
{
Eo *top_content = top_cd->content;
Efl_Canvas_Animation *orig_hide_anim =
efl_canvas_object_event_animation_get(top_content, EFL_GFX_EVENT_HIDE);
/* If content is being popped now, then finish current animation and show
* the content without animation. */
if (top_cd->on_popping)
{
//Finish current animation.
efl_canvas_object_event_animation_set(top_content,
EFL_GFX_EVENT_SHOW, NULL);
//Hide without animation.
if (orig_hide_anim)
efl_canvas_object_event_animation_set(top_content,
EFL_GFX_EVENT_HIDE, NULL);
efl_gfx_visible_set(top_content, EINA_FALSE);
if (orig_hide_anim)
efl_canvas_object_event_animation_set(top_content,
EFL_GFX_EVENT_HIDE,
orig_hide_anim);
//Deactivated Event
Efl_Ui_Stack_Event_Deactivated deactivated_info;
deactivated_info.content = top_content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_DEACTIVATED,
&deactivated_info);
//Unloaded Event
Efl_Ui_Stack_Event_Unloaded unloaded_info;
unloaded_info.content = top_content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_UNLOADED,
&unloaded_info);
efl_canvas_object_event_animation_set(top_content,
EFL_GFX_EVENT_SHOW,
NULL);
}
else
{
top_cd->on_popping = EINA_TRUE;
//Hide with animation.
if (!orig_hide_anim)
efl_canvas_object_event_animation_set(top_content,
EFL_GFX_EVENT_HIDE,
hide_anim);
//Deallocate content data when hide animation is finished.
efl_event_callback_add(top_content, EFL_GFX_EVENT_HIDE,
_pop_content_hide_cb, top_cd);
Transit_Data *td = calloc(1, sizeof(Transit_Data));
td->cd = top_cd;
td->orig_anim = !!(orig_hide_anim);
td->freeze_events = efl_canvas_object_freeze_events_get(top_content);
efl_event_callback_add(top_content,
EFL_CANVAS_OBJECT_EVENT_ANIM_STARTED,
_anim_started_cb, NULL);
efl_event_callback_add(top_content,
EFL_CANVAS_OBJECT_EVENT_ANIM_ENDED,
_anim_ended_cb, td);
efl_gfx_visible_set(top_content, EINA_FALSE);
}
}
if (pd->stack)
{
Content_Data *prev_cd = EINA_INLIST_CONTAINER_GET(pd->stack->last,
Content_Data);
if (prev_cd)
{
Eo *prev_content = prev_cd->content;
//If content is being pushed now, then finish current animation.
if (prev_cd->on_pushing)
{
efl_canvas_object_event_animation_set(prev_content,
EFL_GFX_EVENT_HIDE,
NULL);
}
prev_cd->on_popping = EINA_TRUE;
//Loaded Event
Efl_Ui_Stack_Event_Loaded loaded_info;
loaded_info.content = prev_content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_LOADED,
&loaded_info);
/* Apply transition to previous content.
* Show previous content with animation. */
{
Efl_Canvas_Animation *orig_show_anim =
efl_canvas_object_event_animation_get(prev_content,
EFL_GFX_EVENT_SHOW);
//Show with animation
if (!orig_show_anim)
efl_canvas_object_event_animation_set(prev_content,
EFL_GFX_EVENT_SHOW,
show_anim);
Transit_Data *td = calloc(1, sizeof(Transit_Data));
td->cd = prev_cd;
td->orig_anim = !!(orig_show_anim);
td->freeze_events =
efl_canvas_object_freeze_events_get(prev_content);
efl_event_callback_add(prev_content,
EFL_CANVAS_OBJECT_EVENT_ANIM_STARTED,
_anim_started_cb, NULL);
efl_event_callback_add(prev_content,
EFL_CANVAS_OBJECT_EVENT_ANIM_ENDED,
_anim_ended_cb, td);
/* efl_ui_widget_resize_object_set() calls efl_gfx_visible_set()
* internally.
* Therefore, efl_ui_widget_resize_object_set() is called after
* setting animation and efl_gfx_visible_set() is not called. */
efl_ui_widget_resize_object_set(obj, prev_content);
}
}
}
return NULL;
}
EOLIAN static void
_efl_ui_stack_insert_before(Eo *obj, Efl_Ui_Stack_Data *pd,
Eo *base_content, Eo *content)
{
if (!content) return;
Content_Data *base_cd = NULL;
EINA_INLIST_FOREACH(pd->stack, base_cd)
if (base_cd->content == base_content)
break;
if (!base_cd)
{
ERR("The given base content is not found in the stack!");
return;
}
Content_Data *cd = _content_data_new(obj, content);
if (!cd) return;
pd->stack = eina_inlist_prepend_relative(pd->stack,
EINA_INLIST_GET(cd),
EINA_INLIST_GET(base_cd));
evas_object_smart_member_add(content, obj);
}
EOLIAN static void
_efl_ui_stack_insert_after(Eo *obj, Efl_Ui_Stack_Data *pd,
Eo *base_content, Eo *content)
{
if (!content) return;
Content_Data *base_cd = NULL;
EINA_INLIST_FOREACH(pd->stack, base_cd)
if (base_cd->content == base_content)
break;
if (!base_cd)
{
ERR("The given base content is not found in the stack!");
return;
}
Content_Data *cd = _content_data_new(obj, content);
if (!cd) return;
pd->stack = eina_inlist_append_relative(pd->stack,
EINA_INLIST_GET(cd),
EINA_INLIST_GET(base_cd));
evas_object_smart_member_add(content, obj);
if (pd->stack->last == EINA_INLIST_GET(cd))
{
//Loaded Event
Efl_Ui_Stack_Event_Loaded loaded_info;
loaded_info.content = content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_LOADED,
&loaded_info);
/* Do not apply transition for insert.
* Hide top content without animation. */
{
Efl_Canvas_Animation *orig_hide_anim =
efl_canvas_object_event_animation_get(base_cd->content,
EFL_GFX_EVENT_HIDE);
if (orig_hide_anim)
efl_canvas_object_event_animation_set(base_cd->content,
EFL_GFX_EVENT_HIDE, NULL);
efl_gfx_visible_set(base_cd->content, EINA_FALSE);
if (orig_hide_anim)
efl_canvas_object_event_animation_set(base_cd->content,
EFL_GFX_EVENT_HIDE,
orig_hide_anim);
}
//Deactivated Event
Efl_Ui_Stack_Event_Deactivated deactivated_info;
deactivated_info.content = base_cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_DEACTIVATED,
&deactivated_info);
//Unloaded Event
Efl_Ui_Stack_Event_Unloaded unloaded_info;
unloaded_info.content = base_cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_UNLOADED,
&unloaded_info);
/* Do not apply transition for insert.
* Show new content without animation. */
{
Efl_Canvas_Animation *orig_show_anim =
efl_canvas_object_event_animation_get(content,
EFL_GFX_EVENT_SHOW);
if (orig_show_anim)
efl_canvas_object_event_animation_set(content, EFL_GFX_EVENT_SHOW,
NULL);
evas_object_raise(content);
/* efl_ui_widget_resize_object_set() calls efl_gfx_visible_set()
* internally.
* Therefore, efl_ui_widget_resize_object_set() is called after
* setting animation and efl_gfx_visible_set() is not called. */
efl_ui_widget_resize_object_set(obj, content);
if (orig_show_anim)
efl_canvas_object_event_animation_set(content, EFL_GFX_EVENT_SHOW,
orig_show_anim);
}
//Activated Event
Efl_Ui_Stack_Event_Activated activated_info;
activated_info.content = content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_ACTIVATED,
&activated_info);
}
}
EOLIAN static void
_efl_ui_stack_insert_at(Eo *obj, Efl_Ui_Stack_Data *pd,
int index, Eo *content)
{
if (!content)
{
ERR("The given content is NULL!");
return;
}
int count = eina_inlist_count(pd->stack);
if ((index < 0) || (index > count))
{
ERR("The index(%d) should be from 0 to #contents in the stack(%d)!",
index, count);
return;
}
Content_Data *base_cd = NULL;
if (index == count)
{
base_cd = EINA_INLIST_CONTAINER_GET(pd->stack->last, Content_Data);
}
else
{
int i = 0;
EINA_INLIST_FOREACH(pd->stack, base_cd)
{
if (i == index)
break;
i++;
}
}
Content_Data *cd = _content_data_new(obj, content);
if (!cd) return;
if (index == count)
pd->stack = eina_inlist_append_relative(pd->stack,
EINA_INLIST_GET(cd),
EINA_INLIST_GET(base_cd));
else
pd->stack = eina_inlist_prepend_relative(pd->stack,
EINA_INLIST_GET(cd),
EINA_INLIST_GET(base_cd));
evas_object_smart_member_add(content, obj);
if (pd->stack->last == EINA_INLIST_GET(cd))
{
//Loaded Event
Efl_Ui_Stack_Event_Loaded loaded_info;
loaded_info.content = content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_LOADED,
&loaded_info);
/* Do not apply transition for insert.
* Hide top content without animation. */
{
Efl_Canvas_Animation *orig_hide_anim =
efl_canvas_object_event_animation_get(base_cd->content,
EFL_GFX_EVENT_HIDE);
if (orig_hide_anim)
efl_canvas_object_event_animation_set(base_cd->content,
EFL_GFX_EVENT_HIDE, NULL);
efl_gfx_visible_set(base_cd->content, EINA_FALSE);
if (orig_hide_anim)
efl_canvas_object_event_animation_set(base_cd->content,
EFL_GFX_EVENT_HIDE,
orig_hide_anim);
}
//Deactivated Event
Efl_Ui_Stack_Event_Deactivated deactivated_info;
deactivated_info.content = base_cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_DEACTIVATED,
&deactivated_info);
//Unloaded Event
Efl_Ui_Stack_Event_Unloaded unloaded_info;
unloaded_info.content = base_cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_UNLOADED,
&unloaded_info);
/* Do not apply transition for insert.
* Show new content without animation. */
{
Efl_Canvas_Animation *orig_show_anim =
efl_canvas_object_event_animation_get(content,
EFL_GFX_EVENT_SHOW);
if (orig_show_anim)
efl_canvas_object_event_animation_set(content, EFL_GFX_EVENT_SHOW,
NULL);
evas_object_raise(content);
/* efl_ui_widget_resize_object_set() calls efl_gfx_visible_set()
* internally.
* Therefore, efl_ui_widget_resize_object_set() is called after
* setting animation and efl_gfx_visible_set() is not called. */
efl_ui_widget_resize_object_set(obj, content);
if (orig_show_anim)
efl_canvas_object_event_animation_set(content, EFL_GFX_EVENT_SHOW,
orig_show_anim);
}
//Activated Event
Efl_Ui_Stack_Event_Activated activated_info;
activated_info.content = content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_ACTIVATED,
&activated_info);
}
}
EOLIAN static void
_efl_ui_stack_remove(Eo *obj, Efl_Ui_Stack_Data *pd, Eo *content)
{
if (!pd->stack)
{
ERR("There is no content in the stack!");
return;
}
if (!content)
{
ERR("The given content is NULL!");
return;
}
Content_Data *cd = NULL;
EINA_INLIST_FOREACH(pd->stack, cd)
{
if (cd->content == content)
break;
}
if (!cd)
{
ERR("The given content does not exist in the stack!");
return;
}
Eina_Bool remove_top = EINA_FALSE;
if (pd->stack->last == EINA_INLIST_GET(cd))
remove_top = EINA_TRUE;
pd->stack = eina_inlist_remove(pd->stack, EINA_INLIST_GET(cd));
//Deactivated Event
Efl_Ui_Stack_Event_Deactivated deactivated_info;
deactivated_info.content = cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_DEACTIVATED,
&deactivated_info);
//Unloaded Event
Efl_Ui_Stack_Event_Unloaded unloaded_info;
unloaded_info.content = cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_UNLOADED,
&unloaded_info);
_content_data_del(cd);
if (remove_top)
{
if (pd->stack)
{
Content_Data *new_top_cd = EINA_INLIST_CONTAINER_GET(pd->stack->last,
Content_Data);
if (new_top_cd)
{
//Loaded Event
Efl_Ui_Stack_Event_Loaded loaded_info;
loaded_info.content = new_top_cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_LOADED,
&loaded_info);
/* Do not apply transition for insert.
* Show new content without animation. */
{
Efl_Canvas_Animation *orig_show_anim =
efl_canvas_object_event_animation_get(new_top_cd->content,
EFL_GFX_EVENT_SHOW);
if (orig_show_anim)
efl_canvas_object_event_animation_set(new_top_cd->content,
EFL_GFX_EVENT_SHOW,
NULL);
evas_object_raise(new_top_cd->content);
/* efl_ui_widget_resize_object_set() calls efl_gfx_visible_set()
* internally.
* Therefore, efl_ui_widget_resize_object_set() is called after
* setting animation and efl_gfx_visible_set() is not called. */
efl_ui_widget_resize_object_set(obj, new_top_cd->content);
if (orig_show_anim)
efl_canvas_object_event_animation_set(new_top_cd->content,
EFL_GFX_EVENT_SHOW,
orig_show_anim);
}
//Activated Event
Efl_Ui_Stack_Event_Activated activated_info;
activated_info.content = new_top_cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_ACTIVATED,
&activated_info);
}
}
}
}
EOLIAN static void
_efl_ui_stack_remove_at(Eo *obj, Efl_Ui_Stack_Data *pd,
int index)
{
if (!pd->stack)
{
ERR("There is no content in the stack!");
return;
}
int count = eina_inlist_count(pd->stack);
if ((index < 0) || (index >= count))
{
ERR("The index(%d) should be from 0 to (#contents - 1) in the stack(%d)!",
index, count);
return;
}
Content_Data *cd = NULL;
int i = 0;
EINA_INLIST_FOREACH(pd->stack, cd)
{
if (i == index)
break;
i++;
}
Eina_Bool remove_top = EINA_FALSE;
if (pd->stack->last == EINA_INLIST_GET(cd))
remove_top = EINA_TRUE;
pd->stack = eina_inlist_remove(pd->stack, EINA_INLIST_GET(cd));
//Deactivated Event
Efl_Ui_Stack_Event_Deactivated deactivated_info;
deactivated_info.content = cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_DEACTIVATED,
&deactivated_info);
//Unloaded Event
Efl_Ui_Stack_Event_Unloaded unloaded_info;
unloaded_info.content = cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_UNLOADED,
&unloaded_info);
_content_data_del(cd);
//FIXME: Apply transition here.
if (remove_top)
{
if (pd->stack)
{
Content_Data *new_top_cd = EINA_INLIST_CONTAINER_GET(pd->stack->last,
Content_Data);
if (new_top_cd)
{
//Loaded Event
Efl_Ui_Stack_Event_Loaded loaded_info;
loaded_info.content = new_top_cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_LOADED,
&loaded_info);
/* Do not apply transition for insert.
* Show new content without animation. */
{
Efl_Canvas_Animation *orig_show_anim =
efl_canvas_object_event_animation_get(new_top_cd->content,
EFL_GFX_EVENT_SHOW);
if (orig_show_anim)
efl_canvas_object_event_animation_set(new_top_cd->content,
EFL_GFX_EVENT_SHOW,
NULL);
evas_object_raise(new_top_cd->content);
/* efl_ui_widget_resize_object_set() calls efl_gfx_visible_set()
* internally.
* Therefore, efl_ui_widget_resize_object_set() is called after
* setting animation and efl_gfx_visible_set() is not called. */
efl_ui_widget_resize_object_set(obj, new_top_cd->content);
if (orig_show_anim)
efl_canvas_object_event_animation_set(new_top_cd->content,
EFL_GFX_EVENT_SHOW,
orig_show_anim);
}
//Activated Event
Efl_Ui_Stack_Event_Activated activated_info;
activated_info.content = new_top_cd->content;
efl_event_callback_call(obj, EFL_UI_STACK_EVENT_ACTIVATED,
&activated_info);
}
}
}
}
EOLIAN static int
_efl_ui_stack_index_get(Eo *obj EINA_UNUSED, Efl_Ui_Stack_Data *pd, Efl_Canvas_Object *content)
{
if (!pd->stack)
{
ERR("There is no content in the stack!");
return -1;
}
if (!content)
{
ERR("The given content is NULL!");
return -1;
}
Content_Data *cd = NULL;
int index = 0;
int count = eina_inlist_count(pd->stack);
EINA_INLIST_FOREACH(pd->stack, cd)
{
if (cd->content == content)
break;
index++;
}
//The given content is not found.
if (index == count) return -1;
return index;
}
EOLIAN static Eo *
_efl_ui_stack_content_get(Eo *obj EINA_UNUSED, Efl_Ui_Stack_Data *pd, int index)
{
if (!pd->stack)
{
ERR("There is no content in the stack!");
return NULL;
}
int count = eina_inlist_count(pd->stack);
if ((index < 0) || (index >= count))
{
ERR("The index(%d) should be from 0 to (#contents - 1) in the stack(%d)!",
index, count);
return NULL;
}
Content_Data *cd = NULL;
int i = 0;
EINA_INLIST_FOREACH(pd->stack, cd)
{
if (i == index)
break;
i++;
}
if (cd)
return cd->content;
return NULL;
}
EOLIAN static Eo *
_efl_ui_stack_top(Eo *obj EINA_UNUSED, Efl_Ui_Stack_Data *pd)
{
if (!pd->stack) return NULL;
Content_Data *cd = EINA_INLIST_CONTAINER_GET(pd->stack->last, Content_Data);
if (!cd) return NULL;
return cd->content;
}
EOLIAN static Eo *
_efl_ui_stack_efl_object_constructor(Eo *obj, Efl_Ui_Stack_Data *pd EINA_UNUSED)
{
obj = efl_constructor(efl_super(obj, MY_CLASS));
efl_canvas_object_type_set(obj, MY_CLASS_NAME);
//Default Show Animation
show_anim = efl_add(EFL_CANVAS_ANIMATION_ALPHA_CLASS, obj);
efl_animation_alpha_set(show_anim, 0.0, 1.0);
efl_animation_duration_set(show_anim, 0.5);
efl_animation_final_state_keep_set(show_anim, EINA_TRUE);
//Default Hide Animation
hide_anim = efl_add(EFL_CANVAS_ANIMATION_ALPHA_CLASS, obj);
efl_animation_alpha_set(hide_anim, 1.0, 0.0);
efl_animation_duration_set(hide_anim, 0.5);
efl_animation_final_state_keep_set(hide_anim, EINA_TRUE);
return obj;
}
#include "efl_ui_stack.eo.c"

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struct Efl.Ui.Stack.Event_Loaded {
[[Information of loaded event.]]
content: Efl.Canvas.Object; [[Loaded content.]]
}
struct Efl.Ui.Stack.Event_Unloaded {
[[Information of unloaded event.]]
content: Efl.Canvas.Object; [[Unloaded content.]]
}
struct Efl.Ui.Stack.Event_Activated {
[[Information of activated event.]]
content: Efl.Canvas.Object; [[Activated content.]]
}
struct Efl.Ui.Stack.Event_Deactivated {
[[Information of deactivated event.]]
content: Efl.Canvas.Object; [[Deactivated content.]]
}
class Efl.Ui.Stack (Efl.Ui.Layout)
{
[[Stack widget.
Stack widget arranges objects in stack structure by pushing and poping them.
]]
methods {
push {
[[Pushes a new object to the top of the stack and shows it.
]]
params {
@in content: Efl.Canvas.Object;
[[The pushed object which becomes the top content of the stack.]]
}
}
pop {
[[Pops the top content from the stack and deletes it.
]]
return: Efl.Canvas.Object;
[[The top content which is removed from the stack.]]
}
insert_before {
[[Inserts an object before the given base content in the stack.
]]
params {
@in base_content: Efl.Canvas.Object;
[[$content is inserted before this $base_content.]]
@in content: Efl.Canvas.Object;
[[The inserted object in the stack.]]
}
}
insert_after {
[[Inserts an object after the given base content in the stack.
]]
params {
@in base_content: Efl.Canvas.Object;
[[$content is inserted after this $base_content.]]
@in content: Efl.Canvas.Object;
[[The inserted object in the stack.]]
}
}
insert_at {
[[Inserts an object at the given place in the stack.
]]
params {
@in index: int;
[[The index of the inserted object in the stack.
$index begins from bottom to top of the stack.
$index of the bottom content is 0.
]]
@in content: Efl.Canvas.Object;
[[The inserted object in the stack.]]
}
}
remove {
[[Removes the given content in the stack.
]]
params {
@in content: Efl.Canvas.Object;
[[The removed content from the stack.]]
}
}
remove_at {
[[Removes a content matched to the given index in the stack.
]]
params {
@in index: int;
[[The index of the removed object in the stack.
$index begins from bottom to top of the stack.
$index of the bottom content is 0.
]]
}
}
index_get {
[[Gets the index of the given content in the stack.
The index begins from bottom to top of the stack.
The index of the bottom content is 0.
]]
return: int;
[[The index of $content in the stack.]]
params {
@in content: Efl.Canvas.Object;
[[The content matched to the index to be returned in the stack.]]
}
}
content_get {
[[Gets the content matched to the given index in the stack.
]]
return: Efl.Canvas.Object;
[[The content matched to $index in the stack.]]
params {
@in index: int;
[[The index of the content to be returned in the stack.]]
}
}
top {
[[Gets the top content in the stack.
]]
return: Efl.Canvas.Object; [[The top content in the stack.]]
}
}
implements {
Efl.Object.constructor;
}
events {
loaded; [[Called when content is loaded right before transition.]]
unloaded; [[Called when content is unloaded right after being deactivated.]]
activated; [[Called when content is activated right after transition.]]
deactivated; [[Called when content is deactivated right after transition.]]
}
}

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#ifndef EFL_UI_WIDGET_STACK_H
#define EFL_UI_WIDGET_STACK_H
typedef struct _Efl_Ui_Stack_Data Efl_Ui_Stack_Data;
struct _Efl_Ui_Stack_Data
{
Eina_Inlist *stack; /* the last item is the top item */
};
typedef struct _Content_Data Content_Data;
struct _Content_Data
{
EINA_INLIST;
Eo *stack;
Eo *content;
Eina_Bool on_pushing : 1;
Eina_Bool on_popping : 1;
Eina_Bool popped_hidden : 1;
};
typedef struct _Transit_Data Transit_Data;
struct _Transit_Data
{
Content_Data *cd;
Eina_Bool orig_anim;
Eina_Bool freeze_events;
};
#endif