Ui text: add null checks for anchor update
Add null checks in case item was not found. Also use one more emoticon to test the provider.
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@ -117,7 +117,7 @@ my_efl_ui_text_bt_4(void *data, Evas_Object *obj EINA_UNUSED, void *event_info E
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{
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Evas_Object *en = data;
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efl_text_cursor_object_item_insert(en, efl_text_cursor_get(en, EFL_TEXT_CURSOR_GET_MAIN),
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"size=32x32 href=emoticon");
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"size=32x32 href=emoticon/evil-laugh");
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}
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static void
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@ -4805,6 +4805,8 @@ _item_obj_get(Anchor *an, Evas_Object *o, Evas_Object *smart, Evas_Object *clip)
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Eo *obj = an->obj;
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Evas_Object *item_obj;
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if (!an->name) return NULL;
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EFL_UI_TEXT_DATA_GET(obj, sd);
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EINA_INLIST_FOREACH(sd->item_objs, io)
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@ -5089,12 +5091,16 @@ _anchors_update(Eo *o, Efl_Ui_Text_Data *sd)
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an->sel = eina_list_append(an->sel, rect);
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ob = _item_obj_get(an, o, smart, clip);
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rect->obj = ob;
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efl_text_object_item_geometry_get(an->obj,
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an->annotation, &cx, &cy, &cw, &ch);
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evas_object_move(rect->obj, x + cx, y + cy);
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evas_object_resize(rect->obj, cw, ch);
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if (ob)
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{
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rect->obj = ob;
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efl_text_object_item_geometry_get(an->obj,
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an->annotation, &cx, &cy, &cw, &ch);
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evas_object_move(rect->obj, x + cx, y + cy);
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evas_object_resize(rect->obj, cw, ch);
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}
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}
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}
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// for link anchors
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