Elm Gengrid Item: Migrate to Eo

This commit is contained in:
Daniel Zaoui 2014-09-28 08:15:37 +03:00
parent ca286ea1cb
commit ae4c43d2ee
4 changed files with 812 additions and 415 deletions

View File

@ -616,7 +616,8 @@ elm_ctxpopup_item.eo \
elm_index_item.eo \
elm_multibuttonentry_item.eo \
elm_naviframe_item.eo \
elm_genlist_item.eo
elm_genlist_item.eo \
elm_gengrid_item.eo
elm_eolian_c = $(elm_eolian_files:%.eo=%.eo.c)
elm_eolian_h = $(elm_eolian_files:%.eo=%.eo.h)
@ -740,7 +741,8 @@ elementaryeolianfiles_DATA = \
elm_index_item.eo \
elm_multibuttonentry_item.eo \
elm_naviframe_item.eo \
elm_genlist_item.eo
elm_genlist_item.eo \
elm_gengrid_item.eo
EXTRA_DIST += ${elementaryeolianfiles_DATA}

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,248 @@
class Elm_Gengrid_Item(Elm_Widget_Item)
{
legacy_prefix: null;
eo_prefix: elm_obj_gengrid_item;
data: Elm_Gen_Item;
properties {
prev {
get {
/*@
Get the @b previous item in a gengrid widget's internal list of items,
given a handle to one of those items.
This returns the item placed before the @p item, on the container
gengrid.
@see elm_gengrid_item_next_get()
@ingroup Gengrid
*/
}
values {
Elm_Object_Item *item; /*@ @return The item before @p item, or @c NULL if there's none (and on errors) */
}
}
next {
get {
/*@
Get the @b next item in a gengrid widget's internal list of items,
given a handle to one of those items.
This returns the item placed after the @p item, on the container
gengrid.
@see elm_gengrid_item_prev_get()
@ingroup Gengrid
*/
}
values {
Elm_Object_Item *item; /*@ @return The item after @p item, or @c NULL if there's none (and on errors) */
}
}
selected {
get {
/*@
Get whether a given gengrid item is selected or not
This API returns EINA_TRUE for all the items selected in multi-select mode as well.
@see elm_gengrid_item_selected_set() for more details
@ingroup Gengrid
*/
}
set {
/*@
Set whether a given gengrid item is selected or not
This sets the selected state of an item. If multi-selection is
not enabled on the containing gengrid and @p selected is @c
EINA_TRUE, any other previously selected items will get
unselected in favor of this new one.
@see elm_gengrid_item_selected_get()
@ingroup Gengrid
*/
}
values {
Eina_Bool selected; /*@ the selected state (@c EINA_TRUE selected, @c EINA_FALSE not selected) */
}
}
item_class {
get {
/*@
Get the Gengrid Item class for the given Gengrid Item.
This returns the Gengrid_Item_Class for the given item. It can be used to examine
the function pointers and item_style.
@ingroup Gengrid
*/
}
values {
const (Elm_Gengrid_Item_Class) *itc; /*@ Gengrid Item class for the given item */
}
}
index {
get {
/*@
Get the index of the item. It is only valid once displayed.
@ingroup Gengrid
*/
}
values {
int index; /*@ @return the position inside the list of item. */
}
}
pos {
get {
/*@
Get a given gengrid item's position, relative to the whole
gengrid's grid area.
This returns the "logical" position of the item within the
gengrid. For example, @c (0, 1) would stand for first row,
second column.
@ingroup Gengrid
*/
}
values {
uint x; /*@ Pointer to variable to store the item's <b>row number</b>. */
uint y; /*@ Pointer to variable to store the item's <b>column number</b>. */
}
}
select_mode {
get {
/*@
Get the gengrid item's select mode.
(If getting mode is failed, it returns ELM_OBJECT_SELECT_MODE_MAX)
@see elm_gengrid_item_select_mode_set()
@ingroup Gengrid
*/
}
set {
/*@
Set the gengrid item's select mode.
elm_gengrid_select_mode_set() changes item's select mode.
- ELM_OBJECT_SELECT_MODE_DEFAULT : The item will only call their selection func and
callback when first becoming selected. Any further clicks will
do nothing, unless you set always select mode.
- ELM_OBJECT_SELECT_MODE_ALWAYS : This means that, even if selected,
every click will make the selected callbacks be called.
- ELM_OBJECT_SELECT_MODE_NONE : This will turn off the ability to select the item
entirely and they will neither appear selected nor call selected
callback functions.
- ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY : This will apply no-finger-size rule
with ELM_OBJECT_SELECT_MODE_NONE. No-finger-size rule makes an item can be
smaller than lower limit. Clickable objects should be bigger than
human touch point device (your finger) for some touch or
small screen devices. So it is enabled, the item can be shrink than
predefined finger-size value. And the item will be updated.
@see elm_gengrid_item_select_mode_get()
@ingroup Gengrid
*/
}
values {
Elm_Object_Select_Mode mode; /*@ The selected mode */
}
}
}
methods {
/* init { FIXME
params {
Evas_Smart_Cb func;
const(void)* data;
}
}*/
show {
/*@
Show the portion of a gengrid's internal grid containing a given
item, @b immediately.
This causes gengrid to @b redraw its viewport's contents to the
region containing the given @p item item, if it is not fully
visible.
@see elm_gengrid_item_bring_in()
@ingroup Gengrid
*/
params {
@in Elm_Gengrid_Item_Scrollto_Type type; /*@ Where to position the item in the viewport. */
}
}
bring_in {
/*@
Animatedly bring in, to the visible area of a gengrid, a given
item on it.
This causes gengrid to jump to the given @p item and show
it (by scrolling), if it is not fully visible. This will use
animation to do so and take a period of time to complete.
@see elm_gengrid_item_show()
@ingroup Gengrid
*/
params {
@in Elm_Gengrid_Item_Scrollto_Type type; /*@ Where to position the item in the viewport. */
}
}
update {
/*@
Update the contents of a given gengrid item
This updates an item by calling all the item class functions
again to get the contents, texts and states. Use this when the
original item data has changed and you want the changes to be
reflected.
@ingroup Gengrid
*/
}
item_class_update {
/*@
Update the item class of a gengrid item.
This sets another class of the item, changing the way that it is
displayed. After changing the item class, elm_gengrid_item_update() is
called on the item @p it.
@ingroup Gengrid
*/
params {
@in const (Elm_Gengrid_Item_Class) *itc; /*@ The gengrid item class describing the function pointers and the item style. */
}
}
}
implements {
Eo.Base.constructor;
Elm_Widget_Item.del_pre;
Elm_Widget_Item.disable;
Elm_Widget_Item.signal_emit;
Elm_Widget_Item.focus.set;
Elm_Widget_Item.focus.get;
Elm_Widget_Item.part_text.get;
Elm_Widget_Item.part_content.get;
Elm_Widget_Item.tooltip_text_set;
Elm_Widget_Item.tooltip_style.get;
Elm_Widget_Item.tooltip_style.set;
Elm_Widget_Item.tooltip_window_mode.get;
Elm_Widget_Item.tooltip_window_mode.set;
Elm_Widget_Item.tooltip_content_cb_set;
Elm_Widget_Item.tooltip_unset;
Elm_Widget_Item.cursor.set;
Elm_Widget_Item.cursor_unset;
}
}

View File

@ -1,6 +1,8 @@
#ifndef ELM_WIDGET_GENGRID_H
#define ELM_WIDGET_GENGRID_H
#define OBJECT_ITEMS_MIGRATION
#include "elm_gen_common.h"
#include "Elementary.h"
@ -10,6 +12,7 @@
* IT AT RUNTIME.
*/
#include "elm_object_item_migration_temp.h"
/**
* @addtogroup Widget
* @{
@ -46,8 +49,8 @@ struct _Elm_Gengrid_Data
Elm_Object_Item *last_selected_item;
Elm_Object_Item *focused_item; /**< a focused item by keypad arrow or mouse. This is set to NULL if widget looses focus. */
Elm_Object_Item *last_focused_item; /**< This records the last focused item when widget looses focus. This is required to set the focus on last focused item when widgets gets focus. */
Elm_Gen_Item *show_it;
Elm_Gen_Item *bring_in_it;
Elm_Object_Item *show_it;
Elm_Object_Item *bring_in_it;
Elm_Gengrid_Item_Scrollto_Type scroll_to_type;
Ecore_Job *calc_job;
@ -192,16 +195,19 @@ struct _Elm_Gengrid_Pan_Data
return
#define ELM_GENGRID_ITEM_CHECK(it) \
ELM_WIDGET_ITEM_CHECK_OR_RETURN((Elm_Widget_Item_Data *)it, ); \
ELM_GENGRID_CHECK(it->base.widget);
ELM_WIDGET_ITEM_CHECK_OR_RETURN(it->base, ); \
ELM_GENGRID_CHECK(it->base->widget);
#define ELM_GENGRID_ITEM_CHECK_OR_RETURN(it, ...) \
ELM_WIDGET_ITEM_CHECK_OR_RETURN((Elm_Widget_Item_Data *)it, __VA_ARGS__); \
ELM_GENGRID_CHECK(it->base.widget) __VA_ARGS__;
ELM_WIDGET_ITEM_CHECK_OR_RETURN(it->base, __VA_ARGS__); \
ELM_GENGRID_CHECK(it->base->widget) __VA_ARGS__;
#define ELM_GENGRID_ITEM_CHECK_OR_GOTO(it, label) \
ELM_WIDGET_ITEM_CHECK_OR_GOTO((Elm_Widget_Item_Data *)it, label); \
if (!it->base.widget || !eo_isa \
((it->base.widget), ELM_GENGRID_CLASS)) goto label;
ELM_WIDGET_ITEM_CHECK_OR_GOTO(it->base, label); \
if (!it->base->widget || !eo_isa \
((it->base->widget), ELM_GENGRID_CLASS)) goto label;
#define ELM_GENGRID_ITEM_DATA_GET(o, sd) \
Elm_Gen_Item* sd = eo_data_scope_get((Eo *)o, ELM_GENGRID_ITEM_CLASS)
#endif