Fix Elua compiling on OSX

Reviewers: cedric, raster, raoulh, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1231
This commit is contained in:
Jean Guyomarc'h 2014-07-25 13:58:03 +01:00 committed by Daniel Kolesa
parent 56ce6d8e74
commit afad5b75d0
2 changed files with 10 additions and 0 deletions

View File

@ -221,6 +221,8 @@ AM_CONDITIONAL([HAVE_WIN32], [test "x${have_win32}" = "xyes"])
AM_CONDITIONAL([HAVE_WINDOWS], [test "x${have_windows}" = "xyes"])
AM_CONDITIONAL([HAVE_PS3], [test "x${have_ps3}" = "xyes"])
AM_CONDITIONAL([HAVE_OSX], [test "x${have_darwin}" = "xyes"])
AM_CONDITIONAL([HAVE_X86_64], [test "x${host_cpu}" = "xx86_64"])
#### Checks for programs
@ -3994,6 +3996,7 @@ if test "${want_lua_old}" = "yes"; then
else
EFL_DEPEND_PKG([EDJE], [LUAJIT], [luajit >= 2.0.0])
EFL_DEPEND_PKG([EVAS], [LUAJIT], [luajit >= 2.0.0])
EFL_DEPEND_PKG([EVAS_CXX], [LUAJIT], [luajit >= 2.0.0])
fi
EFL_ADD_LIBS([EDJE], [-lm])

View File

@ -13,6 +13,13 @@ bin_elua_elua_CPPFLAGS = -I$(top_builddir)/src/lib/efl @ELUA_CFLAGS@ \
-DPACKAGE_BUILD_DIR=\"$(abs_top_builddir)\" \
-DPACKAGE_BIN_DIR=\"$(bindir)\" \
-DPACKAGE_DATA_DIR=\"$(datadir)/elua\"
if HAVE_OSX
if HAVE_X86_64
bin_elua_elua_LDFLAGS = -pagezero_size 10000 -image_base 100000000
endif
endif
if HAVE_WIN32
bin_elua_elua_LDADD = -L$(top_builddir)/src/lib/evil @ELUA_LIBS@
else